Author Topic: HGL Visual design  (Read 6473 times)

SuumCuique

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HGL Visual design
« on: Apr 16, 2010; 08:41 pm »
The importance of great visual design is sometimes neglected. What I truly liked about the game was its visual design. It probably goes without saying, that no matter what the game itself offers in playability won't save it if the visual design looks like sh*te.
From what I know, a lot of the design was created by the talented Kemp Remillard. You can see his work on www.kempart.com.
For those of you that share an interest in art and design, have a look at Massive Black as well (some of it is rather explicit so viewer discretion is advised).
Have a great weekend! Cheers  :D
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thumper

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Re: HGL Visual design
« Reply #1 on: Apr 16, 2010; 11:09 pm »
He was an artist on the original HGL? Are the military vehicles, hunter weapons and hunter armor from his pen?

AceAngel

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Re: HGL Visual design
« Reply #2 on: Apr 17, 2010; 12:03 am »
I think Kemp did the Harp gun concept, Hunter armor and I think 1 of the Comic books cover (not too sure), as well a monster or two...he was basically with initial team along with Andrew Jones (another well known guy).

He also worked on Dragon Age Origins, Infamous and the list goes on. Any recent games in the past 3-4 years which have been released and well known, Kemp worked on them.

Quote
For those of you that share an interest in art and design, have a look at Massive Black as well (some of it is rather explicit so viewer discretion is advised).
So sad, yet so true...
Post may cause Weight gain, Rage, Self-cannibalization, Pregnancy, Rectal hallucinations, Genital migration, Regrowth of umbilical cord, X-ray hearing, Involuntary Narnia adventures, Nostril inversion and Prolonged erections but not where you hoped for.

Seferoth

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Re: HGL Visual design
« Reply #3 on: Apr 17, 2010; 12:09 am »
Very cool concept arts, very talented work...and weird! Few of those pics were quite...disturbing! Thats why i just love it!
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Jeremiah

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Re: HGL Visual design
« Reply #4 on: Apr 17, 2010; 10:22 am »
I thought it was Jason Felix who also did the stuff for HG:L, he even has some of the unreleased concept art in his Gallery.  :o

Still its a wonder to see more awesome art. Since I'm probably going Illustration or Graphic Design though... They are a good source of inspiration.  :?
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AceAngel

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Re: HGL Visual design
« Reply #5 on: Apr 17, 2010; 12:55 pm »
Many people worked on it. The problem with Jason Felix and others like Aleksi Briclot, is that only couple of their works made it in 3D and into the game, so they're less known.

Pity though, because some of the creatures were channeling Doom's  Hell Knights very well.
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Jeremiah

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Re: HGL Visual design
« Reply #6 on: Apr 17, 2010; 02:04 pm »
Well I can confirm that Jason did the Carnagor and the Tormented Souls I think..., Carnagor is in my opinion was one of the nifty designs. A Demon Rhino,Bear,Elephant,Dragon,Lizard... thingy....  8-)
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-NagaRom the Promised One

AceAngel

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Re: HGL Visual design
« Reply #7 on: Apr 17, 2010; 02:54 pm »
Not too much steampunk, not too much sci-fi, not too much medieval and not too much demon cliche.

Yeah, the Carnagor was really well balanced. Too bad we didn't get the 'Evolution' of the Carnagor, with nifty looking armor and all.
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Jeremiah

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Re: HGL Visual design
« Reply #8 on: Apr 17, 2010; 06:03 pm »
Well the modders have proven it might be sorta possible by giving the Carnagor a Unique Texture much like Tirex did to make his Lava-gor... And I'm starting to feel the same affection I felt when I first saw the Hydralisks from Starcraft, yes... I call those guys cute too...  :?  :shock:

AIN'T HE SO CUTE! ^_^

I still call them Cliche Anime Blob-things cute though.. and Pokemon... yeah, that too I guess.  :?
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-NagaRom the Promised One

pennywise1

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Re: HGL Visual design
« Reply #9 on: Apr 18, 2010; 02:55 am »
Quote from: "Jeremiah"
I still call them Cliche Anime Blob-things cute though.. and Pokemon... yeah, that too I guess.  :?

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Jeremiah

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Re: HGL Visual design
« Reply #10 on: Apr 18, 2010; 03:01 am »
Seferoth has it at the moment and he is modding it to be a colossus Card...  :o
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Nightcaste

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Re: HGL Visual design
« Reply #11 on: Apr 19, 2010; 03:21 pm »
Why is it hot pink, with Hello Kitty on it?

Tenzan

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Re: HGL Visual design
« Reply #12 on: Apr 19, 2010; 06:59 pm »
Be careful googling just 'massive black'. You'll get something unwanted  :lol:

Anyone have links to Massive Black art galleries?

Malachor

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Re: HGL Visual design
« Reply #13 on: Apr 20, 2010; 02:36 am »
Well I searched for "Massive Black art galleries", then just "Massive Black", and found this site http://www.massiveblack.com/MBwebolutio ... ration.php.

pennywise1

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Re: HGL Visual design
« Reply #14 on: Apr 20, 2010; 09:42 am »
Quote from: "Malachor"
Well I searched for "Massive Black art galleries", then just "Massive Black", and found this site http://www.massiveblack.com/MBwebolutio ... ration.php.

We can only guess the sites you found while trying to find this...
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Pop? What pop?
You said you worked magic on me to do away with all the popping.
There should\'nt be any popping.
There\'s protective magic! You said so! Make it protect!
-314