Author Topic: Shenanigans  (Read 8528 times)

Malachor

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Shenanigans
« on: Jan 29, 2016; 11:11 pm »
Right, so I didn't think this would really work.
It means that Tantorus' level is hardcoded, ie. in the executable. Tantorus is the monster who has Joey's leg in case someone was wondering.
For anyone that wants to try this, here's how to do it:
You'll need a hex editor. I use one called 010 editor, but you could probably use Cheat engine, or any other editor for that matter.
Before I go any further, this was tested on hellgate_sp_dx10_x64.exe only, so I won't guarantee that it will work on hellgate_sp_dx9_x64.exe.
Oh and make a backup of the executable, just in case.
Anyway
Open the executable in your hex editor.
Goto address 454A04h. This will likely be under Search, but rather than Find, use Goto.
Using Find on the value will turn up lots(about 68) of instances of the value, and then narrowing it would be tedious, well it was tedious since I already did that.
So just use Goto.
Right, now at that address you should see 41 B9 02 00
41 B9 can be left alone, we want to change just 02
Oh yeah the values are in hexadecimal format. Using Programmer view in windows Calc is recommended to convert between hexadecimal and decimal.
I changed it from 02 to 32( so to 50 in decimal), Don't go above 64(100 decimal), since the game doesn't allow monsters to go above that. That's not a hardcoded limit, that's just what monlevel supports.
Ahem, anyway, once you've changed to the value you want, save the file, close the file or program, and run the game.
On that note, the first time I tried this the game apparently crashed, but didn't. It came up with an error when you see the little loading screen, but when I clicked on ok, the game loaded and worked properly. And then when I made the change to 50, there were no problems.

Oh yeah this is for the normal difficulty, not nightmare. The characters I have in nightmare have all completed that quest.
« Last Edit: Jan 29, 2016; 11:16 pm by Malachor »

Malachor

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Shenanigans 2
« Reply #1 on: Jan 29, 2016; 11:55 pm »
Does anyone else see something different about Holborn station in these pictures?

snomann72

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Re: Shenanigans
« Reply #2 on: Jan 30, 2016; 01:38 am »
Look like Holborn Station is turned around, but not sure.  That 2nd picture looks like the portal in the wrong spot.  Can't tell about the 1st, unless the portal name is different.  Can't really tell with the picture not clear enough.
« Last Edit: Jan 30, 2016; 01:40 am by snomann72 »

OldEd

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Re: Shenanigans
« Reply #3 on: Jan 30, 2016; 10:17 am »
Sure is 180deg clockwise.
Your the greatest Malachor always trying something new I like that! :D

Malachor

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Re: Shenanigans
« Reply #4 on: Jan 31, 2016; 12:29 am »
All three of those pictures are supposed to be 1920 by 1080. Perhaps uploading them reduced their size.
But yes, I moved the Holborn Access Shaft portal to where the Tottenham court portal normally is, and the Tottenham Court portal on the lower section next to where the Holborn Access shaft portal was. And the best is they actually worked properly too.

Dank Rafft

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Re: Shenanigans
« Reply #5 on: Jan 31, 2016; 01:16 am »
All three of those pictures are supposed to be 1920 by 1080. Perhaps uploading them reduced their size.
But yes, I moved the Holborn Access Shaft portal to where the Tottenham court portal normally is, and the Tottenham Court portal on the lower section next to where the Holborn Access shaft portal was. And the best is they actually worked properly too.
Stonehenge and Abyss confirmed.

snomann72

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Re: Shenanigans
« Reply #6 on: Jan 31, 2016; 02:13 am »
I hope Stonehenge and Abyss gets implemented.  Would be nice in SP.  The files are there in the Reanimator, as what I seen.

All I can say is, good luck with getting more areas in.

Malachor

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Re: Shenanigans
« Reply #7 on: Jan 31, 2016; 08:43 pm »
All three of those pictures are supposed to be 1920 by 1080. Perhaps uploading them reduced their size.
But yes, I moved the Holborn Access Shaft portal to where the Tottenham court portal normally is, and the Tottenham Court portal on the lower section next to where the Holborn Access shaft portal was. And the best is they actually worked properly too.
Stonehenge and Abyss confirmed.
I was playing with a layout.xml file, which details the positions of the portals, npcs, interactive objects, and decorative objects. I could completely rearrange the various barrels, crates, portals, platforms, the stash, the waypoint terminal, the guards(maybe not the patrolling one(s), they might be a bit more involved), but adding stonehenge and the abyss is not going to be that easy. So I didn't think that someone's thought process would go from these objects to stonehenge etc.

But I was thinking about adding another portal to holborn and then linking it to another level(a preexisting one like another station) to start with, then copying another level, making some changes to it and linking the portal to that.
I would still like to get stonehenge and the abyss in singleplayer though, since I never got to see them.
« Last Edit: Feb 01, 2016; 09:56 pm by Malachor »

Malachor

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Re: Shenanigans
« Reply #8 on: Feb 02, 2016; 08:49 am »
Would anyone like a one way portal to Covent Garden station? Of course there's the waypoint terminal, so I guess you can still get back to Holborn station.

Bryan

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Re: Shenanigans
« Reply #9 on: Feb 02, 2016; 07:26 pm »
That's pretty impressive,actually.Can't wait to see what else can come of this :)

As for SH and Abyss,well...I too can dream,can't I.
"Dream big and crash often"
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Morphy

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Re: Shenanigans
« Reply #10 on: Feb 02, 2016; 08:26 pm »
Would anyone like a one way portal to Covent Garden station? Of course there's the waypoint terminal, so I guess you can still get back to Holborn station.

Is it possible to have a portal to a later station?  Just to see what's there but early in the game when you're just a little feebly?

Malachor

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Re: Shenanigans
« Reply #11 on: Feb 02, 2016; 11:13 pm »
Is it possible to have a portal to a later station?  Just to see what's there but early in the game when you're just a little feebly?
What would be the point? There are some levels you can go into, but others are restricted, as would be expected. The gear is higher level, so you can't use it, even if you can afford it, and I doubt there'd be any surprises affix-wise on them. Well, to be fair you could buy(and use) the higher tier consumables, eg large health injector rather than basic ones. But other than that...

Malachor

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Re: Shenanigans
« Reply #12 on: Mar 27, 2016; 05:30 am »
So I've been doing some more and found a way to achieve something a lot of people seem to want. Compare the shield and armor values.

Malachor

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Re: Shenanigans
« Reply #13 on: Mar 27, 2016; 10:14 am »
And something about mods.

Sumerisle

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Re: Shenanigans
« Reply #14 on: Mar 28, 2016; 08:07 pm »
can anyone simply explain me what is this project?