Author Topic: Revival 1.5b2 SP Modification (17/04/17)  (Read 124084 times)

Cygin

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Re: Revival 1.5b2 SP Modification
« Reply #30 on: Nov 21, 2015; 01:58 am »
Hello everyone, i'm new on the forum and its awesome to see that people are still working on mods for hellgate!

I have a little issue with Revival, when I'm in game some of the textures are really low resolutions, is this normal?

For example the textures behind vendors are so low resolutions I can almost see the pixels on it.

I remember that with the 1.2.1 version you were forced to use the dx9 exe but I had no problem with the textures at all, on the 1.5b2 version I tried both of the dx10 and dx9 but it doesn't seem to do anything.

Cheers.
« Last Edit: Nov 21, 2015; 02:03 am by Cygin »

Malachor

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Re: Revival 1.5b2 SP Modification
« Reply #31 on: Nov 21, 2015; 03:43 am »
Revival has not made changes to any background textures.
It would help if you posted a screenshot of the area.

Cygin

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Re: Revival 1.5b2 SP Modification
« Reply #32 on: Nov 21, 2015; 12:44 pm »
Revival has not made changes to any background textures.
It would help if you posted a screenshot of the area.

Sure thing and thanks for the quick reply!

Here is a screenshot, as you can see the textures on the shield and weapon are fine, on the character its decent same thing for the zombies, but for the rest of the world its pretty bad, I have everything maxed out btw.

Edit : when I launch the game the launcher tells me that it couldn't find the speed of my cpu, if that can help.
« Last Edit: Nov 21, 2015; 12:47 pm by Cygin »

Dank Rafft

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Re: Revival 1.5b2 SP Modification
« Reply #33 on: Nov 21, 2015; 01:00 pm »
Revival has not made changes to any background textures.
It would help if you posted a screenshot of the area.

Sure thing and thanks for the quick reply!

Here is a screenshot, as you can see the textures on the shield and weapon are fine, on the character its decent same thing for the zombies, but for the rest of the world its pretty bad, I have everything maxed out btw.

Edit : when I launch the game the launcher tells me that it couldn't find the speed of my cpu, if that can help.
This is normal. Some textures look really bad. DX10 or DX9 doesn't make a difference, they just use different shaders.

Which launcher tells you something about your CPU? The standard Hellgate one or the Revival launcher?

Cygin

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Re: Revival 1.5b2 SP Modification
« Reply #34 on: Nov 21, 2015; 01:20 pm »
The most recent launcher is the one giving me a warning. But the thing is when I play using the old launcher and 1.2.1 the textures are actually really good, I can see a big difference between the two.

The first screenshot is the old one using revival 1.5b2 with the new launcher, the second screenshot is with version 1.2.1 using the old launcher.
« Last Edit: Nov 21, 2015; 01:22 pm by Cygin »

Dank Rafft

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Re: Revival 1.5b2 SP Modification
« Reply #35 on: Nov 21, 2015; 01:27 pm »
The revival launcher is the one giving me a warning. But the thing is when I play using the old launcher and 1.2.1 the textures are actually really good, I can see a big difference between the two.
Actually you don't need to use any of the launchers to play the game. The launcher is only necessary to apply the mods. After you've done that you can launch Hellgate via hellgate_sp_dx10_x64.exe (or the exe you want to use). But Malachor might be able to help you regarding the warning.

The first screenshot is the old one using revival 1.5b2 with the new launcher, the second screenshot is with version 1.2.1 using the old launcher.
It's difficult to see a difference on these low resolution screenshots, especially when there are different kind of textures. Could you upload full resolution screenshots of same textures/tilesets on something like imgur so we can see a direct comparison?

Malachor

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Re: Revival 1.5b2 SP Modification
« Reply #36 on: Nov 22, 2015; 05:06 am »
Edit : when I launch the game the launcher tells me that it couldn't find the speed of my cpu, if that can help.
Which launcher? The game's, or the revival/mod version?

Dank Rafft

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Re: Revival 1.5b2 SP Modification
« Reply #37 on: Nov 22, 2015; 02:32 pm »
Edit : when I launch the game the launcher tells me that it couldn't find the speed of my cpu, if that can help.
Which launcher? The game's, or the revival/mod version?
The Revival 1.5 launcher is giving him the warning.

NickEclipse

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Re: Revival 1.5b2 SP Modification
« Reply #38 on: Nov 22, 2015; 02:36 pm »
Hi. I installed this mod with an already created character which is Lvl 6. I assumed I would loose it, or loose the items, but everything seems to be there. I was wondering if I can still play this character without any issues? Also I read in the Mod notes to not get too attached to your character since it's a Beta and things might change making it incompatible. Thing is, I don't have the time nor the will to play hours and hours on a character to then loose it. Could you give me some advices on what to do? Should I keep playing 1.2 Vanilla, play Revival 1.2.1 and stick with it, or go on with 1.5b2 without too much worries? And again, did I just fuck up my Lvl. 6 Vanilla character savegame by loading it in the 1.5b2 mod(Since saves are done automatically)? Thanks in advance for any suggestions.
« Last Edit: Nov 22, 2015; 02:41 pm by NickEclipse »

Dank Rafft

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Re: Revival 1.5b2 SP Modification
« Reply #39 on: Nov 22, 2015; 02:47 pm »
Hi. I installed this mod with an already created character which is Lvl 6. I assumed I would loose it, or loose the items, but everything seems to be there. I was wondering if I can still play this character without any issues? Also I read in the Mod notes to not get too attached to your character since it's a Beta and things might change making it incompatible. Thing is, I don't have the time nor the will to play hours and hours on a character to then loose it. Could you give me some advices on what to do? Should I keep playing 1.2 Vanilla, play Revival 1.2.1 and stick with it, or go on with 1.5b2 without too much worries? And again, did I just fuck up my Lvl. 6 Vanilla character savegame by loading it in the 1.5b2 mod(Since saves are done automatically)? Thanks in advance for any suggestions.
Your character is fine. Generally you can use pretty much every character with every mod. Only a few mods make changes which don't support pre-existing characters or items. But in this case you're totally fine.

I don't know about the plans of the Revival devs regarding new releases though.

NickEclipse

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Re: Revival 1.5b2 SP Modification
« Reply #40 on: Nov 22, 2015; 02:57 pm »
Thank you so much for your help Daft. Hope they will do their best to keep old saves compatible with future releases, if there is any. Also a big thank you to all of you devs here working hard to make mods for this great game. Always appreciated.

NickEclipse

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Re: Revival 1.5b2 SP Modification
« Reply #41 on: Nov 22, 2015; 03:08 pm »
Seems like I'm already running into problems. Can't transfer items from the inventory to anywhere anymore. Can't even un-equip items properly.

Dank Rafft

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Re: Revival 1.5b2 SP Modification
« Reply #42 on: Nov 22, 2015; 03:22 pm »
Seems like I'm already running into problems. Can't transfer items from the inventory to anywhere anymore. Can't even un-equip items properly.
That's news to me. You can't move equipped items from your character to the inventory and from the inventory to your stash?

NickEclipse

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Re: Revival 1.5b2 SP Modification
« Reply #43 on: Nov 22, 2015; 03:35 pm »
Seems like I'm already running into problems. Can't transfer items from the inventory to anywhere anymore. Can't even un-equip items properly.
That's news to me. You can't move equipped items from your character to the inventory and from the inventory to your stash?

Exactly. When I pick up for example a weapon or armor from my character and put it in inventory, won't work. It also disappear, I only see the closed hand icon. I only can put it back into my hands. Also if I go into the stash, pick up the weapon from my hands and try to directly swap with another, now it works. Put can't put anything from grid to grid. Only things I can move in the grids are the small items. And again, the items don't appear once picked up as they should.

I get a closed hand with nothing. Also the hand stay closed permanently once I pick up any item. Tried reloading the game, restarting the game. Same thing. I guess I'll have to re-install the game, ditch that character, and figure out what I should do next with a fresh start. That is, play with Vanilla 1.2, Revival 1.2.1 (Since it isn't Beta) or try 1.5b2 with a new character.

To your knowledge, is 1.2.1 less buggy? I would prefer less features, but a more stable/reliable mod experience. Does the 1.2.1 also includes uniques and extras from the 2.0 Multilayer Patch, or is it only 1.5b2? Thanks again for trying to help.

P.S. I play with the x64 DX10 executable on Win7.
« Last Edit: Nov 22, 2015; 03:46 pm by NickEclipse »

Dank Rafft

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Re: Revival 1.5b2 SP Modification
« Reply #44 on: Nov 22, 2015; 03:46 pm »
Exactly. When I pick up for example a weapon or armor from my character and put it in inventory, won't work. It also disappear, I only see the closed hand icon. I only can put it back into my hands. Also if I go into the stash, pick up the weapon from my hands and try to directly swap with another, now it works. Put can't put anything from grid to grid. Only things I can move in the grids is the small items. And again, the items don't appear once picked up as they should.

I get a closed hand with nothing. Also the hand stay closed permanently once I pick up any item. Tried reloading the game, restarting the game. Same thing. I guess I'll have to re-install the game, ditch that character, and figure out what I should do next with a fresh start. That is, Play with Vanilla 1.2, Revival 1.2.1 (Since it isn't Beta) or try 1.5b2 with a new character.
Is it just the old items which you've found before installing 1.5? It might be possible that those items won't work anymore but all new found/bought ones should work fine. In that case you won't have to restart.

To your knowledge, is 1.2.1 less buggy? I would prefer less features, but a more stable/reliable mod experience. Does the 1.2.1 also include uniques and extras from the 2.0 Multilayer Patch, or is it only 1.5b2? Thanks again for trying to help.
The only bug of 1.5 I know of is the one where you can't progress in the main quest in Charing Cross Station. If you happen to have that bug you can just go back to 1.5b1, complete the quest and install 1.5b2 again. I've played 1.5b2 for the longest time without any issues before switching to Nagahaku (not because of bugs). I don't know about 1.2.1 because I never played it. But from reading a lot of the forums posts I think 1.5 is about as stable as 1.2.1.
Only 1.5 and Nagahaku contain items from TC2.0. Naga also has some skills from TC2.0.