Author Topic: Revival SP modification 1.2  (Read 44771 times)

maeyan

  • Loves Hellgate
  • Administrator
  • Eldest
  • *****
  • Posts: 1996
  • Karma: 31
Revival SP modification 1.2
« on: Dec 31, 2009; 01:43 am »
Revival SP modification 1.2

New Features:
  • Fester Festivus, a special holiday pet. Create him using the cube.
  • Kungfu Bunny & Scorched dye kits cube recipes.
  • 6x mutant quality dye kits, each adds +1 to all class skills.

New Fixes/Balances:
  • Cube now handed out by Nemo, no more cube fixes required.
  • Duplicate pets and cubes can be deleted.
  • Pet drops slightly rarer.
  • Low Yield Warheads now stack. This is the quest item for "Fetch, Boy".
  • Maximum Augmentations raised from 5 to 6.
  • Maximum Nanoforges reduced from 20 to 15 to prevent items glitching.
  • Mutant items drop both Normal and Nightmare versions, accidentally removed in the last patch.
  • Buy prices adjusted: Attribute retrainers 90k, Skill retrainers 100k.

Notes:
  • Some of the dye kits will appear glitchy when they first spawn. A simple restart will correct any problems if this happens to you.

Thanks:
  • Kite for the cube idea.
  • Dawe1313 for his fix submission.
  • Demon86RJC for the Nanoforge and Augmentrix changes.

[attachment=0:23b77ft6]revival_1_2_0.mod.zip[/attachment:23b77ft6]
The optional files are now in the 1.2.1 revival patch topic
Don't dream what to be; be what you always dreamed.

maeyan

  • Loves Hellgate
  • Administrator
  • Eldest
  • *****
  • Posts: 1996
  • Karma: 31
Re: Revival SP modification 1.2
« Reply #1 on: Jan 06, 2010; 03:44 am »
This has been released under the same version to correct the minigame bug. This was updated about 24 hours after the release. If the minigame is broken, that is doesn't drop loot when you win, you need to download and reinstall this new attachment. Thanks :)
Don't dream what to be; be what you always dreamed.

maeyan

  • Loves Hellgate
  • Administrator
  • Eldest
  • *****
  • Posts: 1996
  • Karma: 31
Re: Revival SP modification 1.2
« Reply #2 on: Jan 13, 2010; 06:42 am »
EDIT: Thanks for Demon86RJC for his Nanoforge & Augmentrix fixes. These were taken from his earlier released mods.
Don't dream what to be; be what you always dreamed.

Malachor

  • Developer
  • Great Eye / First
  • ****
  • Posts: 2058
  • Karma: 25
Re: Revival SP modification 1.2
« Reply #3 on: Jul 03, 2010; 08:26 am »
Due to having to reupload the optional 1.2.0 files, they've been moved to the Revival 1.2.1 patch topic