Author Topic: Unofficial Revival SP modification 4.4 (english)  (Read 45567 times)

Kikina the templar

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Re: Unofficial Revival SP modification 4.4 (english)
« Reply #120 on: Apr 10, 2024; 08:00 am »
The only thing I can advise you at this point is to try to install the mod WITHOUT selecting the extended backpack option. This function causes the game to collapse when gamesaves are mixed that had the function enabled when created and which did not. This feature comes from the old Revival and has already caused more problems than good as players often don't understand how to use it properly.
If that doesn't help either, I don't know anymore...   :(

Leshocs

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Re: Unofficial Revival SP modification 4.4 (english)
« Reply #121 on: Apr 10, 2024; 11:20 am »
The only thing I can advise you at this point is to try to install the mod WITHOUT selecting the extended backpack option. This function causes the game to collapse when gamesaves are mixed that had the function enabled when created and which did not. This feature comes from the old Revival and has already caused more problems than good as players often don't understand how to use it properly.
If that doesn't help either, I don't know anymore...   :(
It's ironic, but the most important feature I need is to expand my inventory and storage.))) In literally every Diabloid I look for mods to expand my inventory. The only consolation is that in the new diabloids the inventory and storage are very large with the possibility of expanding the number of tabs. Are there more stable mods to increase inventory and storage sizes in Hellgate??
Anyway, thanks for your help and time spent on me. If you have any other ideas, I'll be glad to hear them.

Kikina the templar

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Re: Unofficial Revival SP modification 4.4 (english)
« Reply #122 on: Apr 10, 2024; 06:20 pm »
Revival of course has the backpack extension automatically turned on. That function in the menu is not used to expand the backpack, but to switch it to the mode of three tables.

Leshocs

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Re: Unofficial Revival SP modification 4.4 (english)
« Reply #123 on: Apr 11, 2024; 12:50 am »
Revival of course has the backpack extension automatically turned on. That function in the menu is not used to expand the backpack, but to switch it to the mode of three tables.
In general, I solved my problems and desires through hellgateaus.cyou Launcher and expanded my inventory through HellGateModConfig. The only question left is: how to fix the sometimes appearing bug with lighting in locations???

Leshocs

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Re: Unofficial Revival SP modification 4.4 (english)
« Reply #124 on: Apr 13, 2024; 03:09 pm »
Good day. Another question I wanted to ask: why can the game suddenly freeze so tightly that you have to restart the computer or exit the game?? What could it be connected with?? :) :) :) :) :) :) :) :)

nielo360

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Re: Unofficial Revival SP modification 4.4 (english)
« Reply #125 on: Jul 11, 2024; 03:20 am »
there is no blood in this version of the mod, any way to activate blood? the censoring patch has no effect on that. Only puffs of smoke show up.

Kikina the templar

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Re: Unofficial Revival SP modification 4.4 (english)
« Reply #126 on: Jul 11, 2024; 01:42 pm »
I know that there is a "hide blood" checkbox in the gameplay settings, but otherwise I did not deal with this function in any way. Everything should work as in the original.

nielo360

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Re: Unofficial Revival SP modification 4.4 (english)
« Reply #127 on: Jul 11, 2024; 06:55 pm »
the hide blood doesnt effect it, for some reason the blood puff and splatter doesn't show on this mod for me, ill try a fresh install and see if i can fix it.  EDIT: No it doesnt show blood at only white puffs even with/without censor patch.

if anyone knows which file to edit or put as default for blood fx do let me know.
« Last Edit: Jul 11, 2024; 07:52 pm by nielo360 »

SuperJebac1987

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Re: Unofficial Revival SP modification 4.4 (english)
« Reply #128 on: Aug 17, 2024; 02:17 pm »
Is it possible to use cheat engine with the single player?
Whenever i try editing the skill or attribute points the game crashes when loading a new map

aeonflux

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Re: Unofficial Revival SP modification 4.4 (english)
« Reply #129 on: Aug 25, 2024; 09:40 pm »
Can I install this in the game I bought on Steam?

Kikina the templar

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Re: Unofficial Revival SP modification 4.4 (english)
« Reply #130 on: Aug 26, 2024; 12:41 am »
No, Revival can only be used for the original version of the game. The Steam version is incompatible.

Duke

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Re: Unofficial Revival SP modification 4.4 (english)
« Reply #131 on: Oct 27, 2024; 05:35 am »
Hi, Kikina. When end of the game, you add several tasks about killing some monsters. My questions are:
1) how can i kill Techsmith 69 on Tudor street?
Since i play a role of blademaster, i find that the damage i caused is only 40-50 and he can always burns me a lot.
2) how can i cause damge to Death at Threadneedle?
I find that i cause 0 damage to it and don't know how to finish the task.

Thanks.

Kikina the templar

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Re: Unofficial Revival SP modification 4.4 (english)
« Reply #132 on: Oct 27, 2024; 12:48 pm »
Hi, Duke.
Many of the minibosses in the game drop materials for build daggers in transmogryfiing cube. Daggers have one important property - if any character is holding them, then is character completely immune to one type of damage (spectral, fire, electro, physical, toxic). Technician 69 spawns in each game with two randomly selected daggers in hand.So try to reset the location several times (log in/out game) until the technician spawns with daggers that do not block the damage of your blademaster, or use some other weapon set, if you have it.
Nightmare at Threadneedle is completely invulnerable until it takes at least one hit from a divine weapon.You can craft a divine weapon in a cube from a spectral dagger and a divine rune. In regard to the divine rune, inquire of the cabalist Crowe on Liverpool street. It is also possible to use the rifle that the character receives along with the cube from Nemo at the start of the game, if the beginner support is activated when installing the mod.Attack the nightmare from a greater distance, the bullet from the divine weapon will break into many smaller ones after the first projectile is fired, and only these small projectiles have the power to destroy the shield that Death uses.
Completing this last task is really hard, but the reward is the best dye kits in the game that cannot be obtained from any other monster.
« Last Edit: Oct 27, 2024; 12:51 pm by Kikina the templar »

Duke

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Re: Unofficial Revival SP modification 4.4 (english)
« Reply #133 on: Oct 27, 2024; 01:29 pm »
Thanks for your reply, Kikina. I will try to build related daggers and complete the tasks.

Duke

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Re: Unofficial Revival SP modification 4.4 (english)
« Reply #134 on: Oct 28, 2024; 09:47 am »
Hi, Kikina. When i try to farm Techsmith 69 at Tudor street, I came across a problem about data saving. When I killed the boss, report back and exit the game, sometimes the data isn't saved at all, causing the rune, fragment or seal isn't saved. Any suggestions to save the data?