Hellgate Global Forum, Skill Planner, Database Wiki & more!
Gongraz for your mod release. Always happy to see new user made content on this site.
HelloMade this mod for myself but spent way to much time making it 12+ Hours in one sitting. Steam Reanimator works but has issues importing changes. So there will be no updates or tweaks. I would have to recreate the whole mod from start. To many changes to list every class has skill changes ranging from reduced or removed cooldowns to extra levels. It is a bit cheaty as with proper buffs and stats some skills can be infinite.I tested it pretty good haven't found any bugs/glitches but won't beable to fix as previously mentioned.Compatible with the mod Contra posted. Use both their mod and mine together.Just in case you should backup your saves!Enjoy!
It's not working for me All mods for steam version on this forum are working fine (except more stacks of items in inv), but this is just not showing any changes in skills. I even made another new character and still nothing.
I played as a Marksman, also I was low lvl so I couldn't check if I can spend more than 10 skill points on any skill. I was just hoping the skill descripion would change too, but if this is intentional then maybe it's working.
If the changes in this mod can't be displayed in skill tree in game then it would be nice to have a list here of mayor changes. For example, does drone in engeener have more HP per skill level than 25%? I see that 'Reapir Drone" is still 20sec cooldown on first level, but does it heal more than 50% per use? Etc.