Author Topic: Restoration of cut content mod  (Read 1223 times)

killer995

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Restoration of cut content mod
« on: Jul 01, 2024; 09:16 pm »
Hi i saw on steam guides they mention a few of the game content is missing , is it possible to restore those with reanimator ? or any other alternative if so im looking for help (or a group project if anyone want to help)

Project Goals
restore contents below the list (i know cube is bugged even with mod doesnt need to be perfect)
as the other mods getting pvp expertise with killing bosses (could take from other mobs dont know where though)
as global you get boxes from npc with coupons (not sure its possible or not)
and keeping all the ratios same as original game no new custom xp boost or +23 items or 100% upgrade rate just +15 max

list of cut content from global to steam
https://steamcommunity.com/sharedfiles/filedetails/?id=1792369717
« Last Edit: Jul 01, 2024; 09:19 pm by killer995 »

RomaMartin

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Re: Restoration of cut content mod
« Reply #1 on: Jul 02, 2024; 04:08 am »
https://hellgateaus.cyou/forum/steam/new-sp-mod-steam/
you may be interested, I can share my experience with everything I know, but there are things that cannot be restored without knowledge of programming. if you have any real ideas, I will help.

RomaMartin

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Re: Restoration of cut content mod
« Reply #2 on: Jul 02, 2024; 05:45 am »
Let me immediately indicate that you cannot restore the tower defense; it is programmed by the main program. I restored some things, for example, the bosses of the tower defense can now be killed in the dungeon, which was not even in the global, I had to work a lot to set it up correctly, enchant +15 with a chance of dropping or breaking without condoms, but the gain is the same as at +23 At the same time, I strengthened some bosses so that it wouldn’t seem too easy, I also added a good luck coupon, changed the characteristics of items for balance, this is the maximum that can be done, or at least At least I don’t have new ideas, if you have them, I’m ready to listen.

killer995

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Re: Restoration of cut content mod
« Reply #3 on: Jul 03, 2024; 12:35 am »
https://hellgateaus.cyou/forum/steam/new-sp-mod-steam/
you may be interested, I can share my experience with everything I know, but there are things that cannot be restored without knowledge of programming. if you have any real ideas, I will help.
Im aware some things cannot be fixable without source code we can skip those or find another way if possible like if some item needs unique mechanic endgame boss we could throw that boss into another endgame zone etc.
Let me immediately indicate that you cannot restore the tower defense; it is programmed by the main program. I restored some things, for example, the bosses of the tower defense can now be killed in the dungeon, which was not even in the global, I had to work a lot to set it up correctly, enchant +15 with a chance of dropping or breaking without condoms, but the gain is the same as at +23 At the same time, I strengthened some bosses so that it wouldn’t seem too easy, I also added a good luck coupon, changed the characteristics of items for balance, this is the maximum that can be done, or at least At least I don’t have new ideas, if you have them, I’m ready to listen.
Well my new idea is existent mods are far too modified to be easy or cheatlike , why dont we merge everything like unofficial skyrim mod kinda thing basicly

the ones come to my mind must be included for proper unofficial fix mod merge

Kikina the templar's (Cube Hotfix for Hellgate Steam version 2.1.0.4)
- cube grid will be unlocked
- mixing of weapon mods, weapons and armor will be unlocked (weapons and armor only unique+)
- most of creating recipes will not work (recipes for pets unfortunatelly too), but recipes for making Berial key and "Cow level" amulet working correctly

RJ Mayhem's (Mayhem's Unofficial Hellgate Steam SP Modification V1.00)

-Pretty much everything he add but nothing will be on shop all of them goes into box drop with coupon quest

Contra's (Unofficial Hellgate-Steam-2018 SP modification v2.1.0.4)

-Pretty much everything he adds but no +23 max items upgrade limit stays at +15 and original game upgrade ratios (makes things grindy and more playtime) and if we find anything cheatlike makes game easier

And for the last your mod
looks great adds new costumes and dungeon mechanic but as the above any item edits to make easier no good for this project everything must be same as release unless its a bug , i like your quests seems balanced only thing doesnt look balanced 10 free skill point quest maybe could be replaced with random box or 10 coupons

also i agree with your buffing some bosses , it wont hurt if they are too easy game should be balanced to +15 gear anyways

well as you can understand from the list main goal is global offline without easy buffs or premium insta items if we need premium items we get from coupon npc gives us box etc.
« Last Edit: Jul 03, 2024; 01:20 am by killer995 »

RomaMartin

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Re: Restoration of cut content mod
« Reply #4 on: Jul 03, 2024; 03:14 am »
As for originality, I agree with you, initially I had ideas to do just that, but there are difficulties with boxes and quests, the quest for coupons seemed to me the same as protecting the tower which protected by the main program, I was only able to assign a reward and an NPC, in total most are feasible, but here you really need a team of at least three people, and everyone who will work on a certain task, I had to work for a long time and continue to work to this day, and this may confuse my ideas, sometimes the thought comes to me, why am I doing this, why am I making these changes,and this takes away from originality, and this happens over and over again. I play with different classes and constantly add something when it seems too easy or difficult for me to complete the game. The original had three boxes for coupons that gave a set of armor randomly, the third quest seemed to give an increase in experience, but by what percentage I don’t remember, the experience of ranks takes a very long time to level up. Good idea but needs tweaking reanimator properly so that you can edit the data.

RomaMartin

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Re: Restoration of cut content mod
« Reply #5 on: Jul 03, 2024; 03:20 am »
In order to get into the dungeon, you need to configure the teleportation skill for each character class, since there is a wall at each level, the developer did this for what purpose is unknown, but it turned out to be impossible for me to remove it just to bypass it using the teleportation skill

RomaMartin

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Re: Restoration of cut content mod
« Reply #6 on: Jul 03, 2024; 05:15 am »
What and items you want to remove from sale? What quests should I remove or rework, do you understand that even if you return the enchant to +15, you will not have enough attributes to equip it?

RomaMartin

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Re: Restoration of cut content mod
« Reply #7 on: Jul 03, 2024; 10:50 am »
I'm trying to do something but starting almost from scratch and constantly rewriting files to see if it works or not, I'm already tired,The slightest mistake can lead to data loss.I am ready to provide files for an endless dungeon, teleportation skills, quests, but let someone else handle the sale of items and setting up sales and drops

RomaMartin

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Re: Restoration of cut content mod
« Reply #8 on: Jul 03, 2024; 10:54 am »
I think it’s right to leave 5 attributes for completing quests, in the original there were 1 of them

killer995

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Re: Restoration of cut content mod
« Reply #9 on: Jul 03, 2024; 11:26 pm »
As for originality, I agree with you, initially I had ideas to do just that, but there are difficulties with boxes and quests, the quest for coupons seemed to me the same as protecting the tower which protected by the main program, I was only able to assign a reward and an NPC, in total most are feasible, but here you really need a team of at least three people, and everyone who will work on a certain task, I had to work for a long time and continue to work to this day, and this may confuse my ideas, sometimes the thought comes to me, why am I doing this, why am I making these changes,and this takes away from originality, and this happens over and over again. I play with different classes and constantly add something when it seems too easy or difficult for me to complete the game. The original had three boxes for coupons that gave a set of armor randomly, the third quest seemed to give an increase in experience, but by what percentage I don’t remember, the experience of ranks takes a very long time to level up. Good idea but needs tweaking reanimator properly so that you can edit the data.
If its adding npc as quest is hard how about putting boxes to final bosses with low percent drop ? like lowest one drops more common lets say 10% , higher ones 7.5% , to %5 etc , i know people may not like rng element but at the current state of the steam version it isnt very replayable like diablo 2

What and items you want to remove from sale? What quests should I remove or rework, do you understand that even if you return the enchant to +15, you will not have enough attributes to equip it?
Premium items in general so they only drop in lootboxes except dismantler (non hour version stays) and adrenaline pills , i agree with your +5 stat boost that could stay too pretty sure costumes would also give bonus stats not sure but in global you had like +10 ones if im not mistaken (could be wrong) if so buffing costumes a little would help as well
In order to get into the dungeon, you need to configure the teleportation skill for each character class, since there is a wall at each level, the developer did this for what purpose is unknown, but it turned out to be impossible for me to remove it just to bypass it using the teleportation skill
I see your point teleportation skill could stay makes sense

hopefully you could help me how to use reanimator as well there isnt any proper guide for how to edit step by step in the forum yet , if i learn it i could make new items as well with proper balance of course (as optional patch probably)
the one i need most is making new patch and grabbing certain settings from existent mods that way we could add proper changelog as well so nothing extra mixed
« Last Edit: Jul 03, 2024; 11:38 pm by killer995 »

RomaMartin

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Re: Restoration of cut content mod
« Reply #10 on: Jul 04, 2024; 02:54 am »
As for originality, I agree with you, initially I had ideas to do just that, but there are difficulties with boxes and quests, the quest for coupons seemed to me the same as protecting the tower which protected by the main program, I was only able to assign a reward and an NPC, in total most are feasible, but here you really need a team of at least three people, and everyone who will work on a certain task, I had to work for a long time and continue to work to this day, and this may confuse my ideas, sometimes the thought comes to me, why am I doing this, why am I making these changes,and this takes away from originality, and this happens over and over again. I play with different classes and constantly add something when it seems too easy or difficult for me to complete the game. The original had three boxes for coupons that gave a set of armor randomly, the third quest seemed to give an increase in experience, but by what percentage I don’t remember, the experience of ranks takes a very long time to level up. Good idea but needs tweaking reanimator properly so that you can edit the data.
If its adding npc as quest is hard how about putting boxes to final bosses with low percent drop ? like lowest one drops more common lets say 10% , higher ones 7.5% , to %5 etc , i know people may not like rng element but at the current state of the steam version it isnt very replayable like diablo 2

What and items you want to remove from sale? What quests should I remove or rework, do you understand that even if you return the enchant to +15, you will not have enough attributes to equip it?
Premium items in general so they only drop in lootboxes except dismantler (non hour version stays) and adrenaline pills , i agree with your +5 stat boost that could stay too pretty sure costumes would also give bonus stats not sure but in global you had like +10 ones if im not mistaken (could be wrong) if so buffing costumes a little would help as well
In order to get into the dungeon, you need to configure the teleportation skill for each character class, since there is a wall at each level, the developer did this for what purpose is unknown, but it turned out to be impossible for me to remove it just to bypass it using the teleportation skill
I see your point teleportation skill could stay makes sense

hopefully you could help me how to use reanimator as well there isnt any proper guide for how to edit step by step in the forum yet , if i learn it i could make new items as well with proper balance of course (as optional patch probably)
the one i need most is making new patch and grabbing certain settings from existent mods that way we could add proper changelog as well so nothing extra mixed
You can assign not a drop, but a reward from the NPC in the form of boxes containing premium items and costumes.

RomaMartin

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Re: Restoration of cut content mod
« Reply #11 on: Jul 04, 2024; 10:44 am »
This is an original chance to sharpen weapons, do you really think to sharpen at +15