Author Topic: Unofficial Hellgate-Steam-2018 SP modification v2.1.0.4  (Read 26316 times)

RomaMartin

  • Nameless
  • *
  • Posts: 26
  • Karma: 0
mod is very good, but the improvement of weapons or armor is sorely lacking attribute points that would wear these improvements >:( >:( >:(

You just need to focus on certain item to keep upgrade, some item cost str, other cost aur, so you need to chose one, not every good legnd item you use state for!
To focus very hard with sharpening at +20 very demanding they are to attribute, and attribute points are not enough that would fix it, I certainly understand that it's great, but the question is why? If the game just does not give the opportunity to wear these equipment.

Hellscream

  • Nameless
  • *
  • Posts: 52
  • Karma: 0
Each class has 3 different type of armor, one that need str second one need acur, third need WP.
For example: you have wep legend or wep that  you want to keep upgrade it sense it's good for your build of talent, and if it need str, so you going to avoid pick armor that need str.
*And you will note the drop also will be suitable.

RomaMartin

  • Nameless
  • *
  • Posts: 26
  • Karma: 0
mod is very good, but the improvement of weapons or armor is sorely lacking attribute points that would wear these improvements >:( >:( >:(

You just need to focus on certain item to keep upgrade, some item cost str, other cost aur, so you need to chose one, not every good legnd item you use state for!

I think if someone tells me how to get this thing, it won't matter. )))

Can54321

  • Nameless
  • *
  • Posts: 13
  • Karma: 0
thanks

Can54321

  • Nameless
  • *
  • Posts: 13
  • Karma: 0
Contra good mod. please keep doing the mod

Can54321

  • Nameless
  • *
  • Posts: 13
  • Karma: 0

Each class has 3 different type of armor, one that need str second one need acur, third need WP.
For example: you have wep legend or wep that  you want to keep upgrade it sense it's good for your build of talent, and if it need str, so you going to avoid pick armor that need str.
*And you will note the drop also will be suitable.

Shields want less point

Helgate Fanx

  • Nameless
  • *
  • Posts: 10
  • Karma: 0
Cheers for this.

VashStampede

  • Nameless
  • *
  • Posts: 1
  • Karma: 0
Ok. I'm new here. And I was getting all mixed up. Can I just download a file from the first message and enjoy the game, or I should download something else?

P.S. I have steam version of the game and just want to make it better before starting, if it's possible)

rar_77

  • Nameless
  • *
  • Posts: 14
  • Karma: 0
Well done, thanks a lot.
cip77 - Engi55/50, ConradPreston - Summoner 50/5, DimonPokemon - Summoner 55/33 (RIP 14.05.2012)

maxp

  • Nameless
  • *
  • Posts: 4
  • Karma: 0
Hello!
Thanks a lot for this fix.

And I have a proposal to author of this patch. If you can do it.
1) look at drop of set items (some of them can drop only from bosses from Siege and Land of Rest, but theoretically they may be available in game data), and if it is possible, transfer them to bosses, that are available in single (Oculis, kurodon, Kaibudsnatan etc)
2) reduce  chances  of augmentations of type "+N to skill" in augmentrex 3000. I don/t want spent hours of save/load to craft not a perfect, but simply good weapon. 
3) please, enlarge maximum number iof added properties in augmentrex 3000 from 3 to 6 (you can divide them by grades - such as +6 to regular items, +5 to rare, +4 to legendary etc )

Bryan

  • Tactical Happenstance
  • Administrator
  • Great Eye / First
  • *****
  • Posts: 2960
  • Karma: 54
3) please, enlarge maximum number iof added properties in augmentrex 3000 from 3 to 6 (you can divide them by grades - such as +6 to regular items, +5 to rare, +4 to legendary etc )
This may be very hard, if not outright impossible to do across grades. Unless Global changed this, which I don't believe they did, each item has a hard cap of 6 total affixes. So you'd only be able to get +5 on an item with 1 affix, or +6 only on white items with no affixes at all. So it couldn't be, for example,
+4 to legendary
across the board, unless you made all Legendaries only come with 2 affixes - which is not ideal in itself, as it'd devalue all drops of this grade.
"Dream big and crash often"
-Omerta

List of Global class guides.
The above guides may be obsolete for vanilla SP, but they may still hold true for the 2018 Steam version.

maxp

  • Nameless
  • *
  • Posts: 4
  • Karma: 0
Bryan, thank you for answer, but situation with some items and augmentation remains unclear.

For example, I tried to augment regular (white) Beast SNPR rifle. Augmentrex3000 showed, that there are only 3 affixes available, instead of 6.  This looks strange-  I did nothing with this item before, no augmentations were applied  previously,

Bryan

  • Tactical Happenstance
  • Administrator
  • Great Eye / First
  • *****
  • Posts: 2960
  • Karma: 54
Ah, so they kept that too. See, I don't want to be confident in my assertions for Global, because I haven't revisited it recently enough to be - but it seems our version and theirs are the same in this front too.
That's the augment cap of 3 at play. Any item can have up to 6 affixes and can get up to 3 augments, depending on how many affixes it came with. So 0-3 affixes means 3 augments, 4 affixes means 2 augments, and so forth.

One could lift this limitation for your suggestion, letting whites with no affixes get 6 augments; it just wouldn't work for higher grades, as they already come with a few affixes of their own. That's what I meant here:
So it couldn't be, for example, +4 [augments] to Legendary across the board, unless you made all Legendaries only come with 2 affixes

Also keep in mind that Uniques are a completely different bag. Some Unique affixes may have multiple lines of effects and still count as 1 affix, affecting how many augments you can actually do. Remnants, for example, have 6 effect rows and may look like they're full, but those are still 1 affix - which allows for 3 more augments.
"Dream big and crash often"
-Omerta

List of Global class guides.
The above guides may be obsolete for vanilla SP, but they may still hold true for the 2018 Steam version.

contra

  • Founder
  • Named
  • **
  • Posts: 111
  • Karma: 16
Re: Unofficial Hellgate-Steam-2018 SP modification v2.1.0.4
« Reply #28 on: Oct 26, 2022; 01:52 am »
Version 2.1.0.4 build 20221025 (Oct 25, 2022)
- Cube recipes and Stonehenge drop bug fix by ti360 feature integrated.
- Visit Daily Quest NPC Supply Soldier Teo located Greenwich Headquarters will give you 2 Luckbox and 1 Auto-Dismantler (8hrs) every day.
Quote
Each Luck Box gives ONE random item once opened.

Luck Box 2 give you the chance to get one of the following:
 - Set Item (Helmet) - Random Class
 - Set Item (Arms or Gloves) - Random Class
 - Set Item (Shoes) - Random Class
 - Set Item (Leg) - Random Class
 - Set Item (Belt) - Random Class

Luck Box 3 give you the chance to get one of the following:
 - Set Item (Shoulder)  - Random Class
 - Set Item (Torso)  - Random Class
- Change stack size for some miscellaneous items, Quantity based on London-2038-Client.
 Analyzer 20 ⇒ 100
 TownPortal 20 ⇒ 100
 Personal Relocation Device 20 ⇒ 100
 medpack/powerpack 20 ⇒ 100
 scrap/nanoshard 5000 ⇒ 10000
 sacred fragment/Advanced secred fragment 100 ⇒ 10000
 cryptex 5 ⇒ 100
 Essence 50 ⇒ 100
 Talisman 1 ⇒ 10
MAN in the mirror...

Immortal2563

  • Nameless
  • *
  • Posts: 82
  • Karma: 0
Re: Unofficial Hellgate-Steam-2018 SP modification v2.1.0.4
« Reply #29 on: Oct 26, 2022; 08:37 am »
I do not know what to say. Thank you very much :)

Can you write me on the forum / PW what should I change in order to get Balbi Ring in Helborn Station instead of War Peg Leg and how to change the achievements, the ones where you finally get +1% and + 2%CC for Pvp. For example, for killing 1 zombie,zombie is index is 340 if i remember correctly.

Edited now. Basic and Advanced Fragments, Adrenaline stack doesn't work. Two piles, one 22 the other 88, one on top of the other and gives 100 not 110.
« Last Edit: Oct 26, 2022; 09:13 am by Immortal2563 »