Author Topic: SP Mod Steam "endless dungeon" final version (completed)  (Read 31865 times)

chaosone

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Re: SP Mod Steam "endless dungeon" final version (completed)
« Reply #105 on: May 14, 2024; 06:41 pm »
yep i noticed it to with this bot types of items but i mean set items. run the most bosses but not an single drop.

RomaMartin

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Re: SP Mod Steam "endless dungeon" final version (completed)
« Reply #106 on: May 16, 2024; 05:10 am »
Arrow skills were added to the engineer, an error was fixed due to which the teleportation skill was not saved. As well as changes in item drops, unique and legendary items have been lowered.

aarnold1000

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Re: SP Mod Steam "endless dungeon" final version (completed)
« Reply #107 on: May 18, 2024; 09:57 pm »
Played this a long time ago then for a little while on STEAM. Your mod sounds interesting. I downloaded it and expected a mod.zip file (like we used for the old version) but that's not what I got. Is there a new launcher (tried searching here and on STEAM no luck everything points to the 1.5.1 launcher which I have)? Do I just copy them to the bin file in the STEAM directory? Do I still need the cube fix (some of the new mods appear to have built in)?

Thanks for help

It's great to see this game isn't dead (at least not completely :)
« Last Edit: May 18, 2024; 10:15 pm by aarnold1000 »

RomaMartin

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Re: SP Mod Steam "endless dungeon" final version (completed)
« Reply #108 on: May 20, 2024; 07:07 am »
Played this a long time ago then for a little while on STEAM. Your mod sounds interesting. I downloaded it and expected a mod.zip file (like we used for the old version) but that's not what I got. Is there a new launcher (tried searching here and on STEAM no luck everything points to the 1.5.1 launcher which I have)? Do I just copy them to the bin file in the STEAM directory? Do I still need the cube fix (some of the new mods appear to have built in)?

Thanks for help

It's great to see this game isn't dead (at least not completely :)
yes, you just need to copy it to the date folder, while installing the mods that I described, they also need to be extracted to the date folder

aarnold1000

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Re: SP Mod Steam "endless dungeon" final version (completed)
« Reply #109 on: May 22, 2024; 01:31 am »
Thanks for the help!

hg_sa

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Re: SP Mod Steam "endless dungeon" final version (completed)
« Reply #110 on: May 22, 2024; 01:05 pm »
Firestorm does no damage, you can not even destroy boxes. Also Summon Reaper summons Invisible Reaper (It is here and kills stuff and also buff icon appears) and skill timeout is not set  ( you can use hotkey and summoner animation appears but nothing happens)

RomaMartin

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Re: SP Mod Steam "endless dungeon" final version (completed)
« Reply #111 on: May 22, 2024; 01:59 pm »
Firestorm does no damage, you can not even destroy boxes. Also Summon Reaper summons Invisible Reaper (It is here and kills stuff and also buff icon appears) and skill timeout is not set  ( you can use hotkey and summoner animation appears but nothing happens)
I'll check

hg_sa

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Re: SP Mod Steam "endless dungeon" final version (completed)
« Reply #112 on: May 22, 2024; 05:03 pm »
Firestorm does no damage, you can not even destroy boxes. Also Summon Reaper summons Invisible Reaper (It is here and kills stuff and also buff icon appears) and skill timeout is not set  ( you can use hotkey and summoner animation appears but nothing happens)
I'll check
Also something is wrong with Witch Doctor health, it gets random health , could be something like 5k or 120k and everything in between

RomaMartin

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Re: SP Mod Steam "endless dungeon" final version (completed)
« Reply #113 on: May 23, 2024; 08:30 am »
Firestorm does no damage, you can not even destroy boxes. Also Summon Reaper summons Invisible Reaper (It is here and kills stuff and also buff icon appears) and skill timeout is not set  ( you can use hotkey and summoner animation appears but nothing happens)
I'll check
Also something is wrong with Witch Doctor health, it gets random health , could be something like 5k or 120k and everything in between
I didn't quite understand what you mean

hg_sa

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Re: SP Mod Steam "endless dungeon" final version (completed)
« Reply #114 on: May 23, 2024; 02:43 pm »
I summon the witch doctor it has say 46k health, then i level or resummon it , it has 140k health.
Its health is never the same with same skills and gear each time i summon it.

Somtimes it loses 50k health qute fast or maybe instantly, and i  can not heal it, this is totally random though. It seems to me like its max health is resetting back  and what is being shown isnt updated , i dont know in any case its totally confusing.

I have updated the data directory from steam and put  contras, mayhems and your patches into data directory and now the boxes i get for the new chars just plopp without reward - it used to work but i had the old cube patch and it messed things so i reloaded that from the original game .

I ended now without your patch since it changes the game to much to my liking.

RomaMartin

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Re: SP Mod Steam "endless dungeon" final version (completed)
« Reply #115 on: May 25, 2024; 03:58 pm »
fixed bugs

RomaMartin

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Re: SP Mod Steam "endless dungeon" final version (completed)
« Reply #116 on: Jun 05, 2024; 12:44 pm »
The version with minimal changes is closer to the original version, and it is also possible to get a good luck coupon and exchange it as a global version at the Greenwich station.
« Last Edit: Jun 10, 2024; 07:11 pm by RomaMartin »

chaosone

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Re: SP Mod Steam "endless dungeon" final version (completed)
« Reply #117 on: Jun 05, 2024; 07:20 pm »
i do not know what you dit but i cant get any boss down now on NORMAL mode

RomaMartin

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Re: SP Mod Steam "endless dungeon" final version (completed)
« Reply #118 on: Jun 05, 2024; 11:25 pm »
i do not know what you dit but i cant get any boss down now on NORMAL mode
What don't you understand? I made a version similar to the original game, but left it, while adding the ability to go through the dungeon and kill the bosses of the base defense, which were not available due to the curves of the developers. you always have a choice to play it or not, it's not necessary to sow negativity, I forgot to lower the difficulty, now it's fixed, but the level of monsters in the original story has been significantly increased.

chaosone

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Re: SP Mod Steam "endless dungeon" final version (completed)
« Reply #119 on: Jun 06, 2024; 10:04 am »
i have not understand that i cant kill any normal monster with my lvl 20 engi on the same level on normal. now it worked flawless. the scale of the monster is now right for me not so hard and not so low.

now this mod is 100% perfect in this state, gratz to you sir