Ok so I have been playing this now for a couple of days, and I have a few issues.
Played as a Engineer and then as a Summoner.
Base weapon attacks without skills do basically no damage. As summoner even the Health drain skill does 1hp damage per second, which makes it good at healing but really bad as a damage skill like it used to be. You also cant destroy boxes using it.
I feel like my minions have to do 99.99% of damage because my weapons do 0 damage most of the time.
Engineer has been less buggy, but its still very prone to crashing the game when you use a big napalm strike but i guess thats a engine issue so not a big worry.
i like the new layouts of maps and the amount of spawns. I do however wish there was more variation in bosses and named enemies.
And then the biggest issue, The Big Gundown, takes 10x longer than usual, because the rockets do almost no damage to the Ship and sometimes dont even hit, no matter what you do, which causes the shields to reset, which makes it take even longer.
Thank you for all the hard work on the mod, I am enjoying it and trying to get to endgame to try out the dungeons. Ill continue to play and stream it most days of the week, and if i run into more issues ill post them here.