I can return the sharpening as in the original to +15 and this is the maximum, but then it will be difficult for you to kill bosses, I did not test the balance particularly, but I tried to make it so that it was possible to simply demolish monsters, accumulate Palladium as well as items for improvement, but so that everything was gradual, I tried just sharpen at + 23 to go through the plot, the bosses died in 2 seconds, the game was passed in a couple of hours and was not interesting, so it was decided to introduce complexity as with sharpening to increase armor and HP to monsters and bosses, how this will affect the gameplay I am not a game developer, so something was introduced that too unbalanced the game