Information in this wiki applies to Hellgate: Global, which was shut down in 2015. It might not be accurate for other versions of the game.
Some information might be relevant to the 2018 Steam release because it's based on Global.
For information more relevant to the original Hellgate: London release and Test Center content, check out the London 2038 wiki.

Affixes

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Notes



Name Effect Item Levels Requirement Found On Faction
Ablative +(ilevel * 2 + [7 - 9]) Shields
20-100 (ilevel_feed * 22%) Stam
armor, shield
Able RANDOM BLADEMASTER SKILL 1
5-100 sword, relic templar
Able RANDOM GUARDIAN SKILL 1
5-100 sword, shield, relic templar
Able RANDOM SUMMONER SKILL 1
5-100 weapon, relic cabalist
Able RANDOM EVOKER SKILL 1
5-100 weapon, relic cabalist
Able RANDOM MARKSMAN SKILL 1
5-100 weapon, relic hunter
Able RANDOM ENGINEER SKILL 1
5-100 weapon, relic hunter
Absorbing +(ilevel + [3 - 5]) Shields
1-30 (ilevel_feed * 10%) Stam
armor, shield
Accelerated Increases use rate of Evocation skills by [5 - 7]%
1-100 (ilevel_feed * 3%) Will
focus item
Accelerating Movement Speed Bonus: +[26 - 30]%
1-100 (ilevel_feed * 20%) Stam
boots
Accelerating Movement Speed Bonus: +[5 - 7]%
1-100 battery
Accelerating Movement Speed Bonus: +[5 - 7]%
1-100 battery
Accelerating Movement Speed Bonus: +[5 - 7]%
1-100 battery
Accelerating Movement Speed Bonus: +[5 - 7]%
1-100 battery
Accurate Firing Accuracy: +[18 - 22]
1-100 (ilevel_feed * 3%) Acc
gun
Accurate Firing Accuracy: +[9 - 13]
1-100 (ilevel_feed * 3%) Acc
tech
Acerbic Minion Damage: +(ilevel / 2 + [2 - 5])%
1-100 (ilevel_feed * 3%) Will
armor cabalist
Acerbic Minion Damage: +(ilevel / 2 + [2 - 5])%
1-100 (ilevel_feed * 3%) Acc
armor hunter
Acidic Adds [10 - 13]% Fire Damage
Adds [10 - 13]% Toxic Damage
1-100 mod
Acidic Adds [10 - 13]% Fire Damage
Adds [10 - 13]% Toxic Damage
1-100 mod
Acidic Adds [10 - 13]% Fire Damage
Adds [10 - 13]% Toxic Damage
1-100 mod
Acidic Adds [10 - 13]% Fire Damage
Adds [10 - 13]% Toxic Damage
1-100 mod
Adaptive Critical Damage Bonus: +[30 - 38]%
1-100 (ilevel_feed * 10%) Acc
tech
Afflicted Duration of curse skills: +[3 - 5]%
1-100 (ilevel_feed * 3%) Will
armor
Agile Movement Speed Bonus: +[5 - 7]%
1-20 (ilevel_feed * 5%) Stam
boots
Agreeable Minion Health: +(ilevel / 2 + [6 - 10])%
1-100 (ilevel_feed * 2%) Will
armor cabalist
Agreeable Minion Health: +(ilevel / 2 + [6 - 10])%
1-100 (ilevel_feed * 2%) Acc
armor hunter
Aligned [6 - 7]% Increased Range
1-100 (ilevel_feed * 5%) Acc
gun
Aligned [5 - 6]% Increased Range
1-100 (ilevel_feed * 5%) Acc
mod
Ameliorating Power Regeneration: ([30 - 35] + ilevel * 60 + 30 / 256)/min
10-100 (ilevel_feed * 12%) Will
armor, relic
Amplified Increased Splash Damage Radius: +[15 - 17]%
1-100 (ilevel_feed * 24%) Str
fuel, rocket, relic
Anchored Critical Chance Multiplier: +[5 - 6]%
1-30 (ilevel_feed * 5%) Acc
tech
Annihilator's Critical Damage Bonus: +[50 - 58]%
1-100 (ilevel_feed * 16%) Acc
weapon
Annihilator's Critical Damage Bonus: +[38 - 45]%
1-100 (ilevel_feed * 16%) Acc
mod
Arcane Willpower: +(ilevel / 15 + [1 - 2])
1-100 (ilevel_feed * 2%) Stam
relic
Arcane Willpower: +(ilevel / 12 + [3 - 4])
1-100 (ilevel_feed * 4%) Stam
relic
Arcane Willpower: +(ilevel / 9 + [4 - 5])
1-100 (ilevel_feed * 8%) Stam
relic
Archbishop's Willpower: +[7 - 8]
50-100 4 Stam
armor
Archbishop's Willpower: +[9 - 10]
45-100 [4 - 5] Stam
armor
Archbishop's Willpower: +[11 - 13]
43-100 6 Stam
armor
Ardent Increases use rate of Evocation skills by [8 - 9]%
1-100 (ilevel_feed * 6%) Will
focus item
Asperous Physical Dmg (Thorns): [3 - 4]
5-100 (ilevel_feed * 4%) Str
torso, shoulderpads, shield
Assimilating +(ilevel + [6 - 8]) Shields
20-100 (ilevel_feed * 12%) Stam
armor, shield
Astronomic [18 - 23]% Increased Range
1-100 (ilevel_feed * 16%) Acc
gun
Astronomic [12 - 13]% Increased Range
1-100 mod
Astronomic [12 - 13]% Increased Range
1-100 mod
Astronomic [12 - 13]% Increased Range
1-100 mod
Astronomic [12 - 13]% Increased Range
1-100 mod
Attenuating [11 - 13]% chance to spray shrapnel when it hits an enemy
1-100 mod
Attenuating [11 - 13]% chance to spray shrapnel when it hits an enemy
1-100 mod
Attenuating [11 - 13]% chance to spray shrapnel when it hits an enemy
1-100 mod
Attenuating [11 - 13]% chance to spray shrapnel when it hits an enemy
1-100 mod
Attuned Critical Damage Bonus: +[15 - 23]%
1-100 (ilevel_feed * 5%) Acc
tech
Augmented Increases damage of CabalistAttack skills by +[5 - 6]%
1-100 (ilevel_feed * 4%) Will
focus item
Avaricious Decreases power cost of Evocation skills by [5 - 7]%
1-100 (ilevel_feed * 3%) Will
focus item
Avenger's Critical Chance Bonus: +3%
1-100 (ilevel_feed * 16%) Acc
weapon
Avenger's Critical Chance Bonus: +2%
1-100 (ilevel_feed * 10%) Acc
tech, relic
Balanced Critical Chance Multiplier: +[12 - 13]%
40-100 (ilevel_feed * 20%) Acc
weapon hunter
Barbed Physical Dmg (Thorns): [1 - 2]
1-100 (ilevel_feed * 2%) Str
torso, shoulderpads, shield
Barricading +(ilevel / 2 + [4 - 6]) Shields
20-100 (ilevel_feed * 7%) Stam
armor, shield
Bashing Increases Physical Damage by [8 - 9]%
1-100 (ilevel_feed * 8%) Will
weapon
Beast Destroyer's Critical Damage Bonus (Beasts): +[120 - 155]%
Critical Damage Bonus (Demons): +[70 - 105]%
1-100 (ilevel_feed * 16%) Acc
weapon
Beast Exterminator's Critical Chance Multiplier (Necros): +[35 - 50]%
Critical Chance Multiplier (Beasts): +[55 - 70]%
1-100 (ilevel_feed * 16%) Acc
weapon
Beast Ghost's +[12 - 20]% Damage to Necros
+[21 - 30]% Damage to Beasts
1-100 (ilevel_feed * 16%) Will
weapon
Beast Hunter's +[24 - 27]% Damage to Beasts
1-100 (ilevel_feed * 12%) Will
weapon
Beast Hunter's +[18 - 21]% Damage to Beasts
1-100 (ilevel_feed * 12%) Will
mod
Beast Lasher's Critical Damage Bonus (Beasts): +[60 - 75]%
1-100 (ilevel_feed * 3%) Acc
weapon
Beast Lasher's Critical Damage Bonus (Beasts): +[30 - 45]%
1-100 (ilevel_feed * 3%) Acc
relic
Beast Mauler's Critical Damage Bonus (Beasts): +[90 - 105]%
1-100 (ilevel_feed * 6%) Acc
weapon
Beast Mauler's Critical Damage Bonus (Beasts): +[60 - 75]%
1-100 (ilevel_feed * 6%) Acc
relic
Beast Seeker's +[12 - 15]% Damage to Beasts
1-100 (ilevel_feed * 3%) Will
weapon
Beast Seeker's +[6 - 9]% Damage to Beasts
1-100 (ilevel_feed * 3%) Will
mod
Beast Slayer's Critical Damage Bonus (Beasts): +[120 - 135]%
1-100 (ilevel_feed * 12%) Acc
weapon
Beast Slayer's Critical Damage Bonus (Beasts): +[90 - 105]%
1-100 (ilevel_feed * 12%) Acc
relic
Beast Tracker's +[18 - 21]% Damage to Beasts
1-100 (ilevel_feed * 6%) Will
weapon
Beast Tracker's +[12 - 15]% Damage to Beasts
1-100 (ilevel_feed * 6%) Will
mod
Beastbane Critical Chance Multiplier (Beasts): +[60 - 68]%
1-100 (ilevel_feed * 12%) Acc
weapon
Beastbane Critical Chance Multiplier (Beasts): +[45 - 53]%
1-100 (ilevel_feed * 12%) Acc
mod
Beastblight Critical Chance Multiplier (Beasts): +[30 - 38]%
1-100 (ilevel_feed * 3%) Acc
weapon
Beastblight Critical Chance Multiplier (Beasts): +[15 - 23]%
1-100 (ilevel_feed * 3%) Acc
mod
Beastscourge Critical Chance Multiplier (Beasts): +[45 - 53]%
1-100 (ilevel_feed * 6%) Acc
weapon
Beastscourge Critical Chance Multiplier (Beasts): +[30 - 38]%
1-100 (ilevel_feed * 6%) Acc
mod
BeastSlaughterer's +[36 - 42]% Damage to Beasts
Critical Damage Bonus (Beasts): +[180 - 210]%
1-100 mod
BeastSlaughterer's +[36 - 42]% Damage to Beasts
Critical Damage Bonus (Beasts): +[180 - 210]%
1-100 mod
BeastSlaughterer's +[36 - 42]% Damage to Beasts
Critical Damage Bonus (Beasts): +[180 - 210]%
1-100 mod
BeastSlaughterer's +[36 - 42]% Damage to Beasts
Critical Damage Bonus (Beasts): +[180 - 210]%
1-100 mod
Beneficial Minion Health: +(ilevel / 2 + [21 - 30])%
10-100 (ilevel_feed * 8%) Will
armor cabalist
Beneficial Minion Health: +(ilevel / 2 + [21 - 30])%
10-100 (ilevel_feed * 8%) Acc
armor hunter
Bishop's Willpower: +[5 - 6]
40-100 [2 - 3] Stam
armor
Bishop's Willpower: +[7 - 8]
37-100 4 Stam
armor
Bishop's Willpower: +[9 - 10]
32-100 [4 - 5] Stam
armor
Blackened Increases Damage by [20 - 30]%
1-100 (ilevel_feed * 24%) Will
focus item
Blasting [5 - 10]% chance to fire Exploding Spikes when it kills an enemy
1-100 (ilevel_feed * 3%) Str
weapon
Blasting [1 - 2]% chance to fire Exploding Spikes when it hits an enemy
1-100 (ilevel_feed * 5%) Str
weapon, shield
Blasting [5 - 10]% chance to fire Exploding Spikes when it kills an enemy
1-100 (ilevel_feed * 3%) Str
mod
Blasting [1 - 2]% chance to fire Exploding Spikes when it hits an enemy
1-100 (ilevel_feed * 5%) Str
mod
Blasting [1 - 2]% chance to fire Exploding Spikes when attacking
1-100 (ilevel_feed * 5%) Str
sword
Blasting [1 - 2]% chance to fire Exploding Spikes when you get hit
1-100 (ilevel_feed * 3%) Str
armor, clothing, shield
Blazing Adds [8 - 9]% Fire Damage
1-100 (ilevel_feed * 20%) Will
ammo, rocket, tech, relic, fuel
Blessed Increases Damage by [9 - 10]%
1-30 (ilevel_feed * 5%) Will
weapon
Blessed Increases Damage by [6 - 7]%
1-30 (ilevel_feed * 5%) Will
mod
Bold All Attributes: +[2 - 3]
20-40 [4 - 6] Stam
armor
Bold All Attributes: +[3 - 4]
15-36 [6 - 8] Stam
armor
Bold All Attributes: +[4 - 5]
1-33 [8 - 10] Stam
armor
Bolting [16 - 20]% chance to release an Electric Discharge when it kills an enemy
1-100 (ilevel_feed * 12%) Str
weapon
Bolting [6 - 10]% chance to release an Electric Discharge when it hits an enemy
1-100 (ilevel_feed * 20%) Str
weapon, shield
Bolting [16 - 20]% chance to release an Electric Discharge when it kills an enemy
1-100 (ilevel_feed * 12%) Str
mod
Bolting [6 - 10]% chance to release an Electric Discharge when it hits an enemy
1-100 (ilevel_feed * 20%) Str
mod
Bolting [6 - 10]% chance to release an Electric Discharge when attacking
1-100 (ilevel_feed * 20%) Str
sword
Bolting [6 - 10]% chance to release an Electric Discharge when you get hit
1-100 (ilevel_feed * 12%) Str
armor, clothing, shield
Bouncing [5 - 10]% chance to unleash Rebounder Bolts when it kills an enemy
1-100 (ilevel_feed * 3%) Str
weapon
Bouncing [1 - 2]% chance to unleash Rebounder Bolts when it hits an enemy
1-100 (ilevel_feed * 5%) Str
weapon, shield
Bouncing [5 - 10]% chance to unleash Rebounder Bolts when it kills an enemy
1-100 (ilevel_feed * 3%) Str
mod
Bouncing [1 - 2]% chance to unleash Rebounder Bolts when it hits an enemy
1-100 (ilevel_feed * 5%) Str
mod
Bouncing [1 - 2]% chance to unleash Rebounder Bolts when attacking
1-100 (ilevel_feed * 5%) Str
sword
Bouncing [1 - 2]% chance to unleash Rebounder Bolts when you get hit
1-100 (ilevel_feed * 3%) Str
armor, clothing, shield
Bountiful Hit Points: +[21 - 27]
16-46 (ilevel_feed * 4%) Stam
armor, shield
Bountiful Hit Points: +[28 - 34]
14-41 (ilevel_feed * 4%) Stam
armor, shield
Bountiful Hit Points: +[35 - 40]
13-37 (ilevel_feed * 4%) Stam
armor, shield
Braced Adds ([201 - 250] * sfx_defense / 100 + 1) stun defense
10-100 (ilevel_feed * 6%) Stam
armor, shield
Braced Adds ([201 - 250] * sfx_defense / 66 + 1) stun defense
10-100 (ilevel_feed * 5%) Stam
armor, shield templar
Bracing Hit Point Bonus: +[12 - 15]%
15-100 (ilevel_feed * 12%) Stam
armor, shield
Bracing Minion Armor: +(ilevel / 2 + [11 - 20])%
1-100 (ilevel_feed * 2%) Will
armor cabalist
Bracing Minion Armor: +(ilevel / 2 + [11 - 20])%
1-100 (ilevel_feed * 2%) Acc
armor hunter
Brawn Strength: +(ilevel / 4 + [8 - 9])
1-100 mod
Brawn Strength: +(ilevel / 4 + [8 - 9])
1-100 mod
Brawn Strength: +(ilevel / 4 + [8 - 9])
1-100 mod
Brawn Strength: +(ilevel / 4 + [8 - 9])
1-100 mod
Bringer's Plus 1 to all Summoner Skills
25-100 (ilevel_feed * 50%) Will
helm cabalist
Brutal Increases Physical Damage by [11 - 15]%
Increases Fire Damage by [7 - 10]%
1-100 (ilevel_feed * 16%) Will
weapon
Buffering +(ilevel / 2 + [1 - 3]) Shields
1-30 (ilevel_feed * 5%) Stam
armor, shield
Burly Strength: +[1 - 2]
1-31 [0 - 1] Stam
armor
Burly Strength: +[2 - 3]
1-27 [1 - 2] Stam
armor
Burly Strength: +[3 - 4]
1-25 2 Stam
armor
Burning Adds ([20 - 25] * sfx_attack / 50) to Ignite Attack Strength
1-100 (ilevel_feed * 4%) Will
weapon
Burning Adds ([10 - 15] * sfx_attack / 50) to Ignite Attack Strength
1-100 (ilevel_feed * 4%) Will
mod
Buttressing Minion Armor: +(ilevel / 2 + [31 - 40])%
10-100 (ilevel_feed * 8%) Will
armor cabalist
Buttressing Minion Armor: +(ilevel / 2 + [31 - 40])%
10-100 (ilevel_feed * 8%) Acc
armor hunter
Capacious Minion Health: +[6 - 8]%
1-100 mod
Capacious Minion Health: +[6 - 8]%
1-100 mod
Capacious Minion Health: +[6 - 8]%
1-100 mod
Capacious Minion Health: +[6 - 8]%
1-100 mod
Celestial Physical Dmg (Thorns): [5 - 6]
10-100 (ilevel_feed * 8%) Str
torso, shoulderpads, shield
Champion All Attributes: +(ilevel / 8 + 1)
1-100 mod
Champion All Attributes: +(ilevel / 8 + 1)
1-100 mod
Champion All Attributes: +(ilevel / 8 + 1)
1-100 mod
Champion All Attributes: +(ilevel / 8 + 1)
1-100 mod
Charged [5 - 10]% chance to release Charged Bolts when it kills an enemy
1-100 (ilevel_feed * 3%) Str
weapon
Charged [1 - 2]% chance to release Charged Bolts when it hits an enemy
1-100 (ilevel_feed * 5%) Str
weapon, shield
Charged [5 - 10]% chance to release Charged Bolts when it kills an enemy
1-100 (ilevel_feed * 3%) Str
mod
Charged [1 - 2]% chance to release Charged Bolts when it hits an enemy
1-100 (ilevel_feed * 5%) Str
mod
Charged [1 - 2]% chance to release Charged Bolts when attacking
1-100 (ilevel_feed * 5%) Str
sword
Charged [1 - 2]% chance to release Charged Bolts when you get hit
1-100 (ilevel_feed * 3%) Str
armor, clothing, shield
Charring [11 - 15]% chance to cause a Fire Nova when it kills an enemy
1-100 (ilevel_feed * 6%) Str
weapon
Charring [3 - 5]% chance to cause a Fire Nova when it hits an enemy
1-100 (ilevel_feed * 10%) Str
weapon, shield
Charring [11 - 15]% chance to cause a Fire Nova when it kills an enemy
1-100 (ilevel_feed * 6%) Str
mod
Charring [3 - 5]% chance to cause a Fire Nova when it hits an enemy
1-100 (ilevel_feed * 10%) Str
mod
Charring [3 - 5]% chance to cause a Fire Nova when attacking
1-100 (ilevel_feed * 10%) Str
sword
Charring [3 - 5]% chance to cause a Fire Nova when you get hit
1-100 (ilevel_feed * 6%) Str
armor, clothing, shield
Chromatic Adds ([71 - 85] * sfx_defense / 100 + 1) defense against all special damage effects
15-100 (ilevel_feed * 14%) Stam
armor, shield
Cindering Adds [10 - 13]% Fire Damage
Adds [10 - 13]% Spectral Damage
1-100 mod
Cindering Adds [10 - 13]% Fire Damage
Adds [10 - 13]% Spectral Damage
1-100 mod
Cindering Adds [10 - 13]% Fire Damage
Adds [10 - 13]% Spectral Damage
1-100 mod
Cindering Adds [10 - 13]% Fire Damage
Adds [10 - 13]% Spectral Damage
1-100 mod
Clamorous Adds [10 - 13]% Physical Damage
Adds [10 - 13]% Electricity Damage
1-100 mod
Clamorous Adds [10 - 13]% Physical Damage
Adds [10 - 13]% Electricity Damage
1-100 mod
Clamorous Adds [10 - 13]% Physical Damage
Adds [10 - 13]% Electricity Damage
1-100 mod
Clamorous Adds [10 - 13]% Physical Damage
Adds [10 - 13]% Electricity Damage
1-100 mod
Clever Willpower: +[1 - 2]
1-31 [0 - 1] Stam
armor
Clever Willpower: +[2 - 3]
1-27 [1 - 2] Stam
armor
Clever Willpower: +[3 - 4]
1-25 2 Stam
armor
Colossal Total Armor Value Increased: [9 - 10]%
1-100 (ilevel_feed * 32%) Str
armor, shield
Colossal Stamina: +[5 - 6]
1-25 [2 - 3] Stam
armor
Colossal Stamina: +[7 - 12]
13-37 [4 - 6] Stam
armor
Colossal Stamina: +[13 - 18]
26-100 [6 - 9] Stam
armor
Colossal Stamina: +[19 - 23]
38-100 [10 - 12] Stam
armor
Combustible Adds (2 + [40 - 45] * sfx_attack / 50) to Ignite Attack Strength
1-100 (ilevel_feed * 16%) Will
weapon
Combustible Adds (2 + [30 - 35] * sfx_attack / 50) to Ignite Attack Strength
1-100 (ilevel_feed * 16%) Will
mod
Commodious Minion Health: +(ilevel / 2 + [11 - 20])%
5-100 (ilevel_feed * 4%) Will
armor cabalist
Commodious Minion Health: +(ilevel / 2 + [11 - 20])%
5-100 (ilevel_feed * 4%) Acc
armor hunter
Compelling Adds (1 + [30 - 35] * sfx_attack / 50) to Stun Attack Strength
1-100 (ilevel_feed * 8%) Will
weapon
Compelling Adds (1 + [20 - 25] * sfx_attack / 50) to Stun Attack Strength
1-100 (ilevel_feed * 8%) Will
mod
Compensated Critical Damage Bonus: +[30 - 38]%
1-100 (ilevel_feed * 5%) Acc
weapon hunter
Concordant Adds ([251 - 300] * sfx_defense / 100 + 2) phase defense
15-100 (ilevel_feed * 12%) Stam
armor, shield
Concordant Adds ([251 - 300] * sfx_defense / 66 + 2) phase defense
15-100 (ilevel_feed * 8%) Stam
armor, shield templar
Conflagrant Adds [10 - 13]% Fire Damage
Adds [10 - 13]% Electricity Damage
1-100 mod
Conflagrant Adds [10 - 13]% Fire Damage
Adds [10 - 13]% Electricity Damage
1-100 mod
Conflagrant Adds [10 - 13]% Fire Damage
Adds [10 - 13]% Electricity Damage
1-100 mod
Conflagrant Adds [10 - 13]% Fire Damage
Adds [10 - 13]% Electricity Damage
1-100 mod
Consecrated Adds (2 + [40 - 45] * sfx_attack / 50) to Phase Attack Strength
1-100 (ilevel_feed * 16%) Will
weapon
Consecrated Adds (2 + [30 - 35] * sfx_attack / 50) to Phase Attack Strength
1-100 (ilevel_feed * 16%) Will
mod
Consistent Streaming Weapon Power Bar Depletion Rate: -[9 - 10] Points
1-100 (ilevel_feed * 6%) Acc
laser weapon
Consistent Streaming Weapon Power Bar Depletion Rate: -[6 - 7] Points
1-100 (ilevel_feed * 6%) Acc
tech, battery, fuel
Consumed Adds [8 - 11]% Fire Damage
Adds [8 - 11]% Spectral Damage
1-100 (ilevel_feed * 16%) Will
weapon
Contaminated Adds ([20 - 25] * sfx_attack / 50) to Poison Attack Strength
1-100 (ilevel_feed * 4%) Will
weapon
Contaminated Adds ([10 - 15] * sfx_attack / 50) to Poison Attack Strength
1-100 (ilevel_feed * 4%) Will
mod
Continuing Duration of boost skills: +[3 - 5]%
1-100 (ilevel_feed * 3%) Will
armor
Corpse Destroyer's Critical Damage Bonus (Necros): +[120 - 155]%
Critical Damage Bonus (Beasts): +[70 - 105]%
1-100 (ilevel_feed * 16%) Acc
weapon
Corpse Exterminator's Critical Chance Multiplier (Necros): +[55 - 70]%
Critical Chance Multiplier (Spectrals): +[35 - 50]%
1-100 (ilevel_feed * 16%) Acc
weapon
Corpse Ghost's +[21 - 30]% Damage to Necros
+[12 - 20]% Damage to Spectrals
1-100 (ilevel_feed * 16%) Will
weapon
Corroded Toxic Dmg (Thorns): [5 - 6]
10-100 (ilevel_feed * 8%) Str
torso, shoulderpads, shield
Corrosive Adds [10 - 13]% Physical Damage
Adds [10 - 13]% Toxic Damage
1-100 mod
Corrosive Adds [10 - 13]% Physical Damage
Adds [10 - 13]% Toxic Damage
1-100 mod
Corrosive Adds [10 - 13]% Physical Damage
Adds [10 - 13]% Toxic Damage
1-100 mod
Corrosive Adds [10 - 13]% Physical Damage
Adds [10 - 13]% Toxic Damage
1-100 mod
Corrupted Adds [5 - 7]% Toxic Damage
Adds (2 + [66 - 74] * sfx_attack / 50) to Poison Attack Strength
1-100 (ilevel_feed * 16%) Will
weapon
Corrupted Adds (2 + [10 - 15] * sfx_attack / 50) to Poison Attack Strength
Adds ([400 - 450] * sfx_defense / 100 + 2) poison defense
1-100 (ilevel_feed * 16%) Will
armor
Corrupted Adds [1 - 5]% Toxic Damage
Adds (2 + [40 - 45] * sfx_attack / 50) to Poison Attack Strength
1-100 mod
Corrupted Adds [1 - 5]% Toxic Damage
Adds (2 + [40 - 45] * sfx_attack / 50) to Poison Attack Strength
1-100 mod
Corrupted Adds [1 - 5]% Toxic Damage
Adds (2 + [40 - 45] * sfx_attack / 50) to Poison Attack Strength
1-100 mod
Corrupted Adds [1 - 5]% Toxic Damage
Adds (2 + [40 - 45] * sfx_attack / 50) to Poison Attack Strength
1-100 mod
Courageous All Attributes: +[4 - 5]
40-100 [8 - 10] Stam
armor
Courageous All Attributes: +[5 - 6]
37-100 [10 - 12] Stam
armor
Courageous All Attributes: +[6 - 7]
32-100 [12 - 14] Stam
armor
Crackling Adds [8 - 11]% Electricity Damage
Adds [8 - 11]% Toxic Damage
1-100 (ilevel_feed * 16%) Will
weapon
Crashing Adds [8 - 11]% Physical Damage
Adds [8 - 11]% Electricity Damage
1-100 (ilevel_feed * 16%) Will
weapon
Crippling [5 - 10]% chance to spray shrapnel when it kills an enemy
1-100 (ilevel_feed * 3%) Str
weapon
Crippling [1 - 2]% chance to spray shrapnel when it hits an enemy
1-100 (ilevel_feed * 5%) Str
weapon, shield
Crippling [5 - 10]% chance to spray shrapnel when it kills an enemy
1-100 (ilevel_feed * 3%) Str
mod
Crippling [1 - 2]% chance to spray shrapnel when it hits an enemy
1-100 (ilevel_feed * 5%) Str
mod
Crippling [1 - 2]% chance to spray shrapnel when attacking
1-100 (ilevel_feed * 5%) Str
sword
Crippling [1 - 2]% chance to spray shrapnel when you get hit
1-100 (ilevel_feed * 3%) Str
armor, clothing, shield
Crusher's Critical Damage Bonus: +[25 - 33]%
1-100 (ilevel_feed * 4%) Acc
weapon
Crusher's Critical Damage Bonus: +[13 - 20]%
1-100 (ilevel_feed * 4%) Acc
mod
Dazing Adds (1 + [30 - 35] * sfx_attack / 50) to Shock Attack Strength
1-100 (ilevel_feed * 8%) Will
weapon
Dazing Adds (1 + [20 - 25] * sfx_attack / 50) to Shock Attack Strength
1-100 (ilevel_feed * 8%) Will
mod
Deadening Adds [5 - 7]% Physical Damage
Adds (2 + [66 - 74] * sfx_attack / 50) to Stun Attack Strength
1-100 (ilevel_feed * 16%) Will
weapon
Deadening Adds (2 + [10 - 15] * sfx_attack / 50) to Stun Attack Strength
Adds ([400 - 450] * sfx_defense / 100 + 2) stun defense
1-100 (ilevel_feed * 16%) Will
armor
Deadening Adds [1 - 5]% Physical Damage
Adds (2 + [40 - 45] * sfx_attack / 50) to Stun Attack Strength
1-100 mod
Deadening Adds [1 - 5]% Physical Damage
Adds (2 + [40 - 45] * sfx_attack / 50) to Stun Attack Strength
1-100 mod
Deadening Adds [1 - 5]% Physical Damage
Adds (2 + [40 - 45] * sfx_attack / 50) to Stun Attack Strength
1-100 mod
Deadening Adds [1 - 5]% Physical Damage
Adds (2 + [40 - 45] * sfx_attack / 50) to Stun Attack Strength
1-100 mod
Debilitating [16 - 20]% chance to spray shrapnel when it kills an enemy
1-100 (ilevel_feed * 12%) Str
weapon
Debilitating [6 - 10]% chance to spray shrapnel when it hits an enemy
1-100 (ilevel_feed * 20%) Str
weapon, shield
Debilitating [16 - 20]% chance to spray shrapnel when it kills an enemy
1-100 (ilevel_feed * 12%) Str
mod
Debilitating [6 - 10]% chance to spray shrapnel when it hits an enemy
1-100 (ilevel_feed * 20%) Str
mod
Debilitating [6 - 10]% chance to spray shrapnel when attacking
1-100 (ilevel_feed * 20%) Str
sword
Debilitating [6 - 10]% chance to spray shrapnel when you get hit
1-100 (ilevel_feed * 12%) Str
armor, clothing, shield
Decomposing Toxic Dmg (Thorns): [3 - 4]
5-100 (ilevel_feed * 4%) Str
torso, shoulderpads, shield
Demolishing Shield Overload: +[45 - 50]%
1-100 (ilevel_feed * 16%) Str
weapon
Demolishing Shield Overload: +[38 - 43]%
1-100 (ilevel_feed * 16%) Str
rocket, battery, fuel, relic
Demon Destroyer's Critical Damage Bonus (Demons): +[120 - 155]%
Critical Damage Bonus (Spectrals): +[70 - 105]%
1-100 (ilevel_feed * 16%) Acc
weapon
Demon Exterminator's Critical Chance Multiplier (Beasts): +[35 - 50]%
Critical Chance Multiplier (Demons): +[55 - 70]%
1-100 (ilevel_feed * 16%) Acc
weapon
Demon Hunter's +[24 - 27]% Damage to Demons
1-100 (ilevel_feed * 12%) Will
weapon
Demon Hunter's +[18 - 21]% Damage to Demons
1-100 (ilevel_feed * 12%) Will
mod
Demon Lasher's Critical Damage Bonus (Demons): +[60 - 75]%
1-100 (ilevel_feed * 3%) Acc
weapon
Demon Lasher's Critical Damage Bonus (Demons): +[30 - 45]%
1-100 (ilevel_feed * 3%) Acc
relic
Demon Mauler's Critical Damage Bonus (Demons): +[90 - 105]%
1-100 (ilevel_feed * 6%) Acc
weapon
Demon Mauler's Critical Damage Bonus (Demons): +[60 - 75]%
1-100 (ilevel_feed * 6%) Acc
relic
Demon Seeker's +[12 - 15]% Damage to Demons
1-100 (ilevel_feed * 3%) Will
weapon
Demon Seeker's +[6 - 9]% Damage to Demons
1-100 (ilevel_feed * 3%) Will
mod
Demon Slayer's Critical Damage Bonus (Demons): +[120 - 135]%
1-100 (ilevel_feed * 12%) Acc
weapon
Demon Slayer's Critical Damage Bonus (Demons): +[90 - 105]%
1-100 (ilevel_feed * 12%) Acc
relic
Demon Tracker's +[18 - 21]% Damage to Demons
1-100 (ilevel_feed * 6%) Will
weapon
Demon Tracker's +[12 - 15]% Damage to Demons
1-100 (ilevel_feed * 6%) Will
mod
Demonbane Critical Chance Multiplier (Demons): +[60 - 68]%
1-100 (ilevel_feed * 12%) Acc
weapon
Demonbane Critical Chance Multiplier (Demons): +[45 - 53]%
1-100 (ilevel_feed * 12%) Acc
mod
Demonblight Critical Chance Multiplier (Demons): +[30 - 38]%
1-100 (ilevel_feed * 3%) Acc
weapon
Demonblight Critical Chance Multiplier (Demons): +[15 - 23]%
1-100 (ilevel_feed * 3%) Acc
mod
Demonic Ghost's +[21 - 30]% Damage to Demons
+[12 - 20]% Damage to Beasts
1-100 (ilevel_feed * 16%) Will
weapon
Demonscourge Critical Chance Multiplier (Demons): +[45 - 53]%
1-100 (ilevel_feed * 6%) Acc
weapon
Demonscourge Critical Chance Multiplier (Demons): +[30 - 38]%
1-100 (ilevel_feed * 6%) Acc
mod
DemonSlaughterer's +[36 - 42]% Damage to Demons
Critical Damage Bonus (Demons): +[180 - 210]%
1-100 mod
DemonSlaughterer's +[36 - 42]% Damage to Demons
Critical Damage Bonus (Demons): +[180 - 210]%
1-100 mod
DemonSlaughterer's +[36 - 42]% Damage to Demons
Critical Damage Bonus (Demons): +[180 - 210]%
1-100 mod
DemonSlaughterer's +[36 - 42]% Damage to Demons
Critical Damage Bonus (Demons): +[180 - 210]%
1-100 mod
Diffused Increased Splash Damage Radius: +[10 - 12]%
1-100 (ilevel_feed * 12%) Str
fuel, rocket, relic
Diminishing [11 - 15]% chance to cause a Spectral Nova when it kills an enemy
1-100 (ilevel_feed * 6%) Str
weapon
Diminishing [3 - 5]% chance to cause a Spectral Nova when it hits an enemy
1-100 (ilevel_feed * 10%) Str
weapon, shield
Diminishing [11 - 15]% chance to cause a Spectral Nova when it kills an enemy
1-100 (ilevel_feed * 6%) Str
mod
Diminishing [3 - 5]% chance to cause a Spectral Nova when it hits an enemy
1-100 (ilevel_feed * 10%) Str
mod
Diminishing [3 - 5]% chance to cause a Spectral Nova when attacking
1-100 (ilevel_feed * 10%) Str
sword
Diminishing [3 - 5]% chance to cause a Spectral Nova when you get hit
1-100 (ilevel_feed * 6%) Str
armor, clothing, shield
Disintegrating Adds [10 - 13]% Physical Damage
Adds [10 - 13]% Fire Damage
1-100 mod
Disintegrating Adds [10 - 13]% Physical Damage
Adds [10 - 13]% Fire Damage
1-100 mod
Disintegrating Adds [10 - 13]% Physical Damage
Adds [10 - 13]% Fire Damage
1-100 mod
Disintegrating Adds [10 - 13]% Physical Damage
Adds [10 - 13]% Fire Damage
1-100 mod
Disrupting Shield Overload: +[25 - 30]%
1-100 (ilevel_feed * 4%) Str
weapon
Disrupting Shield Overload: +[13 - 18]%
1-100 (ilevel_feed * 4%) Str
rocket, battery, fuel, relic
Divine Increases Damage by [13 - 14]%
40-100 (ilevel_feed * 20%) Will
weapon
Divine Increases Damage by [10 - 11]%
40-100 (ilevel_feed * 20%) Will
mod
Dominating Minion Health: +[10 - 12]%
Minion Armor: +[10 - 12]%
Minion Damage: +(ilevel / 2 + [5 - 15])%
10-100 (ilevel_feed * 16%) Will
armor cabalist
Dominating Minion Health: +[10 - 12]%
Minion Armor: +[10 - 12]%
Minion Damage: +(ilevel / 2 + [5 - 15])%
10-100 (ilevel_feed * 16%) Acc
armor hunter
Dousing Adds ([201 - 250] * sfx_defense / 100 + 1) ignite defense
10-100 (ilevel_feed * 6%) Stam
armor, shield
Dousing Adds ([201 - 250] * sfx_defense / 66 + 1) ignite defense
10-100 (ilevel_feed * 5%) Stam
armor, shield templar
Eagle's Accuracy: +[3 - 4]
30-46 2 Stam
armor
Eagle's Accuracy: +[5 - 6]
25-41 [2 - 3] Stam
armor
Eagle's Accuracy: +[6 - 7]
21-37 [3 - 4] Stam
armor
Echoing [11 - 13]% chance to unleash Rebounder Bolts when it hits an enemy
1-100 mod
Echoing [11 - 13]% chance to unleash Rebounder Bolts when it hits an enemy
1-100 mod
Echoing [11 - 13]% chance to unleash Rebounder Bolts when it hits an enemy
1-100 mod
Echoing [11 - 13]% chance to unleash Rebounder Bolts when it hits an enemy
1-100 mod
Eerie Increases Spectral Damage by [5 - 6]%
1-100 (ilevel_feed * 4%) Will
weapon
Efficient Decreases power cost of Tactical skills by [8 - 9]%
1-100 (ilevel_feed * 6%) Acc
weapon, arms hunter
Efficient Decreases power cost of Tactical skills by [5 - 7]%
1-100 (ilevel_feed * 6%) Acc
tech
Electric Storm Increases Electricity Damage by [11 - 15]%
Increases Spectral Damage by [7 - 10]%
1-100 (ilevel_feed * 16%) Will
weapon
Electrified Adds [8 - 9]% Electricity Damage
1-100 (ilevel_feed * 20%) Will
ammo, rocket, tech, relic, battery
Electrostatic Electricity Dmg (Thorns): [3 - 4]
5-100 (ilevel_feed * 4%) Str
torso, shoulderpads, shield
Elite Marksman's Streaming Weapon Power Bar Depletion Rate: -[36 - 39] Points
1-100 (ilevel_feed * 16%) Acc
laser weapon
Empyrean Physical Dmg (Thorns): [3 - 4]
5-100 (ilevel_feed * 4%) Str
torso, shoulderpads, shield
Enduring Duration of buff skills: +[8 - 10]%
20-100 (ilevel_feed * 12%) Will
armor
Energized Electricity Dmg (Thorns): [5 - 6]
10-100 (ilevel_feed * 8%) Str
torso, shoulderpads, shield
Energizing Power Points: +[5 - 6]
1-31 (ilevel_feed * 2%) Will
armor, shield
Energizing Power Points: +[7 - 8]
1-27 (ilevel_feed * 2%) Will
armor, shield
Energizing Power Points: +[9 - 10]
1-25 (ilevel_feed * 2%) Will
armor, shield
Enervating [11 - 15]% chance to spray shrapnel when it kills an enemy
1-100 (ilevel_feed * 6%) Str
weapon
Enervating [3 - 5]% chance to spray shrapnel when it hits an enemy
1-100 (ilevel_feed * 10%) Str
weapon, shield
Enervating [11 - 15]% chance to spray shrapnel when it kills an enemy
1-100 (ilevel_feed * 6%) Str
mod
Enervating [3 - 5]% chance to spray shrapnel when it hits an enemy
1-100 (ilevel_feed * 10%) Str
mod
Enervating [3 - 5]% chance to spray shrapnel when attacking
1-100 (ilevel_feed * 10%) Str
sword
Enervating [3 - 5]% chance to spray shrapnel when you get hit
1-100 (ilevel_feed * 6%) Str
armor, clothing, shield
Enrapturing Adds [10 - 13]% Electricity Damage
Adds [10 - 13]% Spectral Damage
1-100 mod
Enrapturing Adds [10 - 13]% Electricity Damage
Adds [10 - 13]% Spectral Damage
1-100 mod
Enrapturing Adds [10 - 13]% Electricity Damage
Adds [10 - 13]% Spectral Damage
1-100 mod
Enrapturing Adds [10 - 13]% Electricity Damage
Adds [10 - 13]% Spectral Damage
1-100 mod
Equalized Critical Chance Multiplier: +[10 - 11]%
25-45 (ilevel_feed * 10%) Acc
weapon hunter
Equalized Critical Chance Multiplier: +[9 - 10]%
40-100 (ilevel_feed * 20%) Acc
tech
Errorless Weapon Accuracy: +[40 - 46]%
Firing Accuracy: +[27 - 31]
1-100 tech
Errorless Weapon Accuracy: +[40 - 46]%
Firing Accuracy: +[27 - 31]
1-100 tech
Errorless Weapon Accuracy: +[40 - 46]%
Firing Accuracy: +[27 - 31]
1-100 tech
Errorless Weapon Accuracy: +[40 - 46]%
Firing Accuracy: +[27 - 31]
1-100 tech
Eruptive [16 - 20]% chance to fire Exploding Spikes when it kills an enemy
1-100 (ilevel_feed * 12%) Str
weapon
Eruptive [6 - 10]% chance to fire Exploding Spikes when it hits an enemy
1-100 (ilevel_feed * 20%) Str
weapon, shield
Eruptive [16 - 20]% chance to fire Exploding Spikes when it kills an enemy
1-100 (ilevel_feed * 12%) Str
mod
Eruptive [6 - 10]% chance to fire Exploding Spikes when it hits an enemy
1-100 (ilevel_feed * 20%) Str
mod
Eruptive [6 - 10]% chance to fire Exploding Spikes when attacking
1-100 (ilevel_feed * 20%) Str
sword
Eruptive [6 - 10]% chance to fire Exploding Spikes when you get hit
1-100 (ilevel_feed * 12%) Str
armor, clothing, shield
Ethereal Physical Dmg (Thorns): [1 - 2]
1-100 (ilevel_feed * 2%) Str
torso, shoulderpads, shield
Exalted Increases use rate of Swordsmanship skills by [8 - 9]%
1-100 (ilevel_feed * 6%) Str
sword, arms, shield templar
Exalted Increases use rate of Swordsmanship skills by [5 - 7]%
1-100 (ilevel_feed * 4%) Str
relic
Expanded Increased Splash Damage Radius: +[5 - 7]%
1-100 (ilevel_feed * 6%) Str
fuel, rocket, relic
Expeditious Increases use rate of Evocation skills by [11 - 12]%
1-100 (ilevel_feed * 12%) Will
focus item
Exploding [11 - 15]% chance to fire Exploding Spikes when it kills an enemy
1-100 (ilevel_feed * 6%) Str
weapon
Exploding [3 - 5]% chance to fire Exploding Spikes when it hits an enemy
1-100 (ilevel_feed * 10%) Str
weapon, shield
Exploding [11 - 15]% chance to fire Exploding Spikes when it kills an enemy
1-100 (ilevel_feed * 6%) Str
mod
Exploding [3 - 5]% chance to fire Exploding Spikes when it hits an enemy
1-100 (ilevel_feed * 10%) Str
mod
Exploding [3 - 5]% chance to fire Exploding Spikes when attacking
1-100 (ilevel_feed * 10%) Str
sword
Exploding [3 - 5]% chance to fire Exploding Spikes when you get hit
1-100 (ilevel_feed * 6%) Str
armor, clothing, shield
Explosive [5 - 10]% chance to cause a Fire Nova when it kills an enemy
1-100 (ilevel_feed * 3%) Str
weapon
Explosive [1 - 2]% chance to cause a Fire Nova when it hits an enemy
1-100 (ilevel_feed * 5%) Str
weapon, shield
Explosive [5 - 10]% chance to cause a Fire Nova when it kills an enemy
1-100 (ilevel_feed * 3%) Str
mod
Explosive [1 - 2]% chance to cause a Fire Nova when it hits an enemy
1-100 (ilevel_feed * 5%) Str
mod
Explosive [1 - 2]% chance to cause a Fire Nova when attacking
1-100 (ilevel_feed * 5%) Str
sword
Explosive [1 - 2]% chance to cause a Fire Nova when you get hit
1-100 (ilevel_feed * 3%) Str
armor, clothing, shield
Exterminator's Critical Damage Bonus: +[80 - 105]%
1-100 (ilevel_feed * 16%) Acc
weapon
Extinguishing Adds ([150 - 200] * sfx_defense / 100) ignite defense
5-100 (ilevel_feed * 3%) Stam
armor, shield
Extinguishing Adds ([150 - 200] * sfx_defense / 66) ignite defense
5-100 (ilevel_feed * 3%) Stam
armor, shield templar
Extracircumferential Increased Splash Damage Radius: +[10 - 12]%
1-100 (ilevel_feed * 6%) Str
weapon
Falcon's Accuracy: +[5 - 6]
40-100 [2 - 3] Stam
armor
Falcon's Accuracy: +[7 - 8]
37-100 4 Stam
armor
Falcon's Accuracy: +[9 - 10]
32-100 [4 - 5] Stam
armor
Fastened Critical Chance Multiplier: +[7 - 8]%
25-45 (ilevel_feed * 10%) Acc
tech
Faultless Streaming Weapon Power Bar Depletion Rate: -[12 - 13] Points
1-100 (ilevel_feed * 12%) Acc
laser weapon
Faultless Streaming Weapon Power Bar Depletion Rate: -[9 - 10] Points
1-100 (ilevel_feed * 12%) Acc
tech, battery, fuel
Fawkes' Adds ([10 - 15] * sfx_attack / 50) to Ignite Attack Strength
1-100 (ilevel_feed * 8%) Will
helm
Fawkes' Adds ([10 - 15] * sfx_attack / 50) to Ignite Attack Strength
1-100 (ilevel_feed * 8%) Will
shoulderpads
Fawkes' Adds ([10 - 15] * sfx_attack / 50) to Ignite Attack Strength
1-100 (ilevel_feed * 8%) Will
torso
Fawkes' Adds ([10 - 15] * sfx_attack / 50) to Ignite Attack Strength
1-100 (ilevel_feed * 8%) Will
arms
Fawkes' Adds ([10 - 15] * sfx_attack / 50) to Ignite Attack Strength
1-100 (ilevel_feed * 8%) Will
belt
Fawkes' Adds ([10 - 15] * sfx_attack / 50) to Ignite Attack Strength
1-100 (ilevel_feed * 8%) Will
legs
Fawkes' Adds ([10 - 15] * sfx_attack / 50) to Ignite Attack Strength
1-100 (ilevel_feed * 8%) Will
boots
Fearless All Attributes: +[6 - 7]
50-100 [12 - 14] Stam
armor
Fearless All Attributes: +[7 - 8]
45-100 [14 - 16] Stam
armor
Fearless All Attributes: +[8 - 10]
43-100 [16 - 20] Stam
armor
Febrile Fire Damage (Thorns): [3 - 4]
5-100 (ilevel_feed * 4%) Str
torso, shoulderpads, shield
Fevered Fire Damage (Thorns): [1 - 2]
1-100 (ilevel_feed * 2%) Str
torso, shoulderpads, shield
Fiery Adds [3 - 4]% Fire Damage
1-100 (ilevel_feed * 5%) Will
ammo, rocket, tech, relic, fuel
Fire Storm Increases Fire Damage by [11 - 15]%
Increases Electricity Damage by [7 - 10]%
1-100 (ilevel_feed * 16%) Will
weapon
Flailing [10 - 18]% chance to cause a Spectral Nova when it hits an enemy
1-100 (ilevel_feed * 16%) Str
weapon
Flailing [11 - 13]% chance to cause a Spectral Nova when it hits an enemy
1-100 mod
Flailing [11 - 13]% chance to cause a Spectral Nova when it hits an enemy
1-100 mod
Flailing [11 - 13]% chance to cause a Spectral Nova when it hits an enemy
1-100 mod
Flailing [11 - 13]% chance to cause a Spectral Nova when it hits an enemy
1-100 mod
Flaming Adds [5 - 6]% Fire Damage
1-100 (ilevel_feed * 10%) Will
ammo, rocket, tech, relic, fuel
Flaring [11 - 13]% chance to fire Exploding Spikes when it hits an enemy
1-100 mod
Flaring [11 - 13]% chance to fire Exploding Spikes when it hits an enemy
1-100 mod
Flaring [11 - 13]% chance to fire Exploding Spikes when it hits an enemy
1-100 mod
Flaring [11 - 13]% chance to fire Exploding Spikes when it hits an enemy
1-100 mod
Forceful Adds ([20 - 25] * sfx_attack / 50) to Stun Attack Strength
1-100 (ilevel_feed * 4%) Will
weapon
Forceful Adds ([10 - 15] * sfx_attack / 50) to Stun Attack Strength
1-100 (ilevel_feed * 4%) Will
mod
Fortunate +[45 - 50] Luck
1-100 (ilevel_feed * 10%) Will
armor
Fortunate +[30 - 35] Luck
1-100 (ilevel_feed * 10%) Will
relic
Fouled Increases Damage by [10 - 20]%
1-100 (ilevel_feed * 12%) Will
focus item
Friar's Willpower: +[3 - 4]
30-46 2 Stam
armor
Friar's Willpower: +[5 - 6]
25-41 [2 - 3] Stam
armor
Friar's Willpower: +[6 - 7]
21-37 [3 - 4] Stam
armor
Full-Bodied Health Regeneration: ([6 - 9] + ilevel * 60 + 30 / 256)/min
Hit Points: +[28 - 35]
1-25 (ilevel_feed * 12%) Stam
armor, shield
Full-Bodied Health Regeneration: ([12 - 15] + ilevel * 60 + 30 / 256)/min
Hit Points: +[62 - 70]
13-37 (ilevel_feed * 16%) Stam
armor, shield
Full-Bodied Health Regeneration: ([18 - 21] + ilevel * 60 + 30 / 256)/min
Hit Points: +[96 - 105]
26-100 (ilevel_feed * 20%) Stam
armor, shield
Full-Bodied Health Regeneration: ([24 - 27] + ilevel * 60 + 30 / 256)/min
Hit Points: +[131 - 140]
38-100 (ilevel_feed * 24%) Stam
armor, shield
Fulminating Adds [8 - 11]% Physical Damage
Adds [8 - 11]% Fire Damage
1-100 (ilevel_feed * 16%) Will
weapon
Galvanized Increases Electricity Damage by [8 - 9]%
1-100 (ilevel_feed * 8%) Will
weapon
Ghostly Adds [5 - 6]% Spectral Damage
1-100 (ilevel_feed * 10%) Will
ammo, rocket, tech, relic, battery
Gladiator's Plus 1 to all Blademaster Skills
25-100 (ilevel_feed * 50%) Str
helm templar
Glorified Increases use rate of Swordsmanship skills by [5 - 7]%
1-100 (ilevel_feed * 3%) Str
sword, arms, shield templar
Glorified Increases use rate of Swordsmanship skills by [3 - 4]%
1-100 (ilevel_feed * 2%) Str
relic
Grievous Duration of curse skills: +[5 - 7]%
10-100 (ilevel_feed * 6%) Will
armor
Grounded Adds ([251 - 300] * sfx_defense / 100 + 2) shock defense
15-100 (ilevel_feed * 12%) Stam
armor, shield
Grounded Adds ([251 - 300] * sfx_defense / 66 + 2) shock defense
15-100 (ilevel_feed * 8%) Stam
armor, shield templar
Guarded +(ilevel / 2 + [1 - 3]) Armor
1-30 (ilevel_feed * 5%) Str
armor, shield templar
Guarded +(ilevel / 4 + [1 - 3]) Armor
1-30 (ilevel_feed * 5%) Str
armor hunter
Guarded +(ilevel / 4 + [1 - 3]) Armor
1-30 (ilevel_feed * 5%) Str
armor cabalist
Gunsmithed Increases damage of HunterAttack skills by +[8 - 9]%
1-100 (ilevel_feed * 8%) Acc
gun hunter
Hallowed Adds (1 + [30 - 35] * sfx_attack / 50) to Phase Attack Strength
1-100 (ilevel_feed * 8%) Will
weapon
Hallowed Adds (1 + [20 - 25] * sfx_attack / 50) to Phase Attack Strength
1-100 (ilevel_feed * 8%) Will
mod
Hallucination [22 - 30]% chance to cause a Spectral Nova when it kills an enemy
1-100 (ilevel_feed * 16%) Str
weapon
Hammering Adds [3 - 4]% Physical Damage
1-100 (ilevel_feed * 5%) Will
ammo, rocket, tech, relic
Hardening Stamina: +(ilevel / 4 + [8 - 9])
1-100 mod
Hardening Stamina: +(ilevel / 4 + [8 - 9])
1-100 mod
Hardening Stamina: +(ilevel / 4 + [8 - 9])
1-100 mod
Hardening Stamina: +(ilevel / 4 + [8 - 9])
1-100 mod
Harmonic Adds ([201 - 250] * sfx_defense / 100 + 1) phase defense
10-100 (ilevel_feed * 6%) Stam
armor, shield
Harmonic Adds ([201 - 250] * sfx_defense / 66 + 1) phase defense
10-100 (ilevel_feed * 5%) Stam
armor, shield templar
Harmonized Critical Damage Bonus: +[60 - 68]%
1-100 (ilevel_feed * 20%) Acc
weapon hunter
Hawk's Accuracy: +[5 - 6]
1-25 armor
Hawk's Accuracy: +[7 - 12]
13-37 armor
Hawk's Accuracy: +[13 - 18]
26-100 armor
Hawk's Accuracy: +[19 - 23]
38-100 armor
Healing Health Regeneration: ([8 - 12] + ilevel * 60 + 30 / 256)/min
1-100 (ilevel_feed * 4%) Stam
armor, shield, relic
Healthy Hit Points: +[7 - 10]
1-31 (ilevel_feed * 2%) Stam
armor, shield
Healthy Hit Points: +[11 - 15]
1-27 (ilevel_feed * 2%) Stam
armor, shield
Healthy Hit Points: +[16 - 20]
1-25 (ilevel_feed * 2%) Stam
armor, shield
Heavenly Increases Damage by [21 - 28]%
1-100 (ilevel_feed * 16%) Will
weapon
Heavenly Increases Damage by [10 - 15]%
1-100 (ilevel_feed * 5%) Will
armor
Heavenly Increases Damage by [28 - 30]%
1-100 mod
Heavenly Increases Damage by [28 - 30]%
1-100 mod
Heavenly Increases Damage by [28 - 30]%
1-100 mod
Heavenly Increases Damage by [28 - 30]%
1-100 mod
Hero's Plus 1 to all Guardian Skills
25-100 (ilevel_feed * 50%) Str
helm templar
Heroic All Attributes: +[5 - 6]
1-33 armor
Heroic All Attributes: +[7 - 9]
17-100 armor
Heroic All Attributes: +[10 - 12]
34-100 armor
Hound's Strength: +[3 - 4]
30-46 2 Stam
armor
Hound's Strength: +[5 - 6]
25-41 [2 - 3] Stam
armor
Hound's Strength: +[6 - 7]
21-37 [3 - 4] Stam
armor
Hunter's Weapon Accuracy: +[20 - 26]%
1-100 (ilevel_feed * 3%) Acc
gun
Hunter's Weapon Accuracy: +[10 - 16]%
1-100 (ilevel_feed * 3%) Acc
tech
Hypercharged Power Points: +[31 - 34]
47-100 (ilevel_feed * 16%) Will
armor, shield
Hypercharged Power Points: +[35 - 37]
42-100 (ilevel_feed * 16%) Will
armor, shield
Hypercharged Power Points: +[38 - 40]
38-100 (ilevel_feed * 16%) Will
armor, shield
Igniting Adds (1 + [30 - 35] * sfx_attack / 50) to Ignite Attack Strength
1-100 (ilevel_feed * 8%) Will
weapon
Igniting Adds (1 + [20 - 25] * sfx_attack / 50) to Ignite Attack Strength
1-100 (ilevel_feed * 8%) Will
mod
Illusion Destroyer's Critical Damage Bonus (Necros): +[70 - 105]%
Critical Damage Bonus (Spectrals): +[120 - 155]%
1-100 (ilevel_feed * 16%) Acc
weapon
Illusion Exterminator's Critical Chance Multiplier (Demons): +[35 - 50]%
Critical Chance Multiplier (Spectrals): +[55 - 70]%
1-100 (ilevel_feed * 16%) Acc
weapon
Illusion Ghost's +[12 - 20]% Damage to Demons
+[21 - 30]% Damage to Spectrals
1-100 (ilevel_feed * 16%) Will
weapon
Illusion Storm Increases Spectral Damage by [11 - 15]%
Increases Toxic Damage by [7 - 10]%
1-100 (ilevel_feed * 16%) Will
weapon
Immolating Adds [5 - 7]% Fire Damage
Adds (2 + [66 - 74] * sfx_attack / 50) to Ignite Attack Strength
1-100 (ilevel_feed * 16%) Will
weapon
Immolating Adds (2 + [10 - 15] * sfx_attack / 50) to Ignite Attack Strength
Adds ([400 - 450] * sfx_defense / 100 + 2) ignite defense
1-100 (ilevel_feed * 16%) Will
armor
Immolating Adds [1 - 5]% Fire Damage
Adds (2 + [40 - 45] * sfx_attack / 50) to Ignite Attack Strength
1-100 mod
Immolating Adds [1 - 5]% Fire Damage
Adds (2 + [40 - 45] * sfx_attack / 50) to Ignite Attack Strength
1-100 mod
Immolating Adds [1 - 5]% Fire Damage
Adds (2 + [40 - 45] * sfx_attack / 50) to Ignite Attack Strength
1-100 mod
Immolating Adds [1 - 5]% Fire Damage
Adds (2 + [40 - 45] * sfx_attack / 50) to Ignite Attack Strength
1-100 mod
Immortalizing Hit Point Bonus: +[6 - 8]%
1-100 (ilevel_feed * 16%) Stam
armor, shield
Immunizing Adds ([201 - 250] * sfx_defense / 100 + 1) poison defense
10-100 (ilevel_feed * 6%) Stam
armor, shield
Immunizing Adds ([201 - 250] * sfx_defense / 66 + 1) poison defense
10-100 (ilevel_feed * 5%) Stam
armor, shield templar
Impaling Shield Penetration: [60 - 69]%
1-100 mod
Impaling Shield Penetration: [60 - 69]%
1-100 mod
Impaling Shield Penetration: [60 - 69]%
1-100 mod
Impaling Shield Penetration: [60 - 69]%
1-100 mod
Impregnable +(ilevel * 2 + [7 - 9]) Armor
20-100 (ilevel_feed * 22%) Str
armor, shield templar
Impregnable +(ilevel + [7 - 9]) Armor
20-100 (ilevel_feed * 22%) Str
armor hunter
Impregnable +(ilevel + [7 - 9]) Armor
20-100 (ilevel_feed * 22%) Str
armor cabalist
Incapacitating Adds [5 - 7]% Electricity Damage
Adds (2 + [66 - 74] * sfx_attack / 50) to Shock Attack Strength
1-100 (ilevel_feed * 16%) Will
weapon
Incapacitating Adds (2 + [10 - 15] * sfx_attack / 50) to Shock Attack Strength
Adds ([400 - 450] * sfx_defense / 100 + 2) shock defense
1-100 (ilevel_feed * 16%) Will
armor
Incapacitating Adds [1 - 5]% Electricity Damage
Adds (2 + [40 - 45] * sfx_attack / 50) to Shock Attack Strength
1-100 mod
Incapacitating Adds [1 - 5]% Electricity Damage
Adds (2 + [40 - 45] * sfx_attack / 50) to Shock Attack Strength
1-100 mod
Incapacitating Adds [1 - 5]% Electricity Damage
Adds (2 + [40 - 45] * sfx_attack / 50) to Shock Attack Strength
1-100 mod
Incapacitating Adds [1 - 5]% Electricity Damage
Adds (2 + [40 - 45] * sfx_attack / 50) to Shock Attack Strength
1-100 mod
Increscent Increases damage of CabalistAttack skills by +[8 - 9]%
1-100 (ilevel_feed * 8%) Will
focus item
Infesting Adds [8 - 11]% Spectral Damage
Adds [8 - 11]% Toxic Damage
1-100 (ilevel_feed * 16%) Will
weapon
Inflamed Increases Fire Damage by [8 - 9]%
1-100 (ilevel_feed * 8%) Will
weapon
Inoculating Adds ([251 - 300] * sfx_defense / 100 + 2) poison defense
15-100 (ilevel_feed * 12%) Stam
armor, shield
Inoculating Adds ([251 - 300] * sfx_defense / 66 + 2) poison defense
15-100 (ilevel_feed * 8%) Stam
armor, shield templar
Integrated Critical Damage Bonus: +[45 - 53]%
1-100 (ilevel_feed * 20%) Acc
tech
Intrepid Strength: +[5 - 6]
1-25 armor
Intrepid Strength: +[7 - 12]
13-37 armor
Intrepid Strength: +[13 - 18]
26-100 armor
Intrepid Strength: +[19 - 23]
38-100 armor
Invigorating Power Points: +[11 - 24]
16-46 (ilevel_feed * 4%) Will
armor, shield
Invigorating Power Points: +[15 - 17]
14-41 (ilevel_feed * 4%) Will
armor, shield
Invigorating Power Points: +[18 - 20]
13-37 (ilevel_feed * 4%) Will
armor, shield
Jolting Adds [5 - 6]% Electricity Damage
1-100 (ilevel_feed * 10%) Will
ammo, rocket, tech, relic, battery
Juggernaut's Stamina: +[5 - 6]
40-100 [2 - 3] Stam
armor
Juggernaut's Stamina: +[7 - 8]
37-100 4 Stam
armor
Juggernaut's Stamina: +[9 - 10]
32-100 [4 - 5] Stam
armor
Juiced Increases Electricity Damage by [5 - 6]%
1-100 (ilevel_feed * 4%) Will
weapon
Kaleidoscopic Adds ([86 - 100] * sfx_defense / 100 + 2) defense against all special damage effects
25-100 (ilevel_feed * 28%) Stam
armor, shield
Kindled Increases Fire Damage by [5 - 6]%
1-100 (ilevel_feed * 4%) Will
weapon
Leviathan's Stamina: +[7 - 8]
50-100 4 Stam
armor
Leviathan's Stamina: +[9 - 10]
45-100 [4 - 5] Stam
armor
Leviathan's Stamina: +[11 - 13]
43-100 6 Stam
armor
Lionheart Strength: +[7 - 8]
50-100 4 Stam
armor
Lionheart Strength: +[9 - 10]
45-100 [4 - 5] Stam
armor
Lionheart Strength: +[11 - 13]
43-100 6 Stam
armor
Loathsome Increases Toxic Damage by [8 - 9]%
1-100 (ilevel_feed * 8%) Will
weapon
Lucent Increases Spectral Damage by [8 - 9]%
1-100 (ilevel_feed * 8%) Will
weapon
Lucky +[30 - 35] Luck
1-100 (ilevel_feed * 5%) Will
armor
Lucky +[15 - 20] Luck
1-100 (ilevel_feed * 5%) Will
relic
Magnified Increases damage of CabalistAttack skills by +[10 - 11]%
1-100 (ilevel_feed * 16%) Will
focus item
Mammoth's Stamina: +[1 - 2]
1-31 [0 - 1] Stam
armor
Mammoth's Stamina: +[2 - 3]
1-27 [1 - 2] Stam
armor
Mammoth's Stamina: +[3 - 4]
1-25 2 Stam
armor
Marksman's Weapon Accuracy: +[40 - 46]%
1-100 (ilevel_feed * 12%) Acc
gun
Marksman's Weapon Accuracy: +[30 - 36]%
1-100 (ilevel_feed * 12%) Acc
tech
Masterful SURGE OF WRATH 3
17-100 (ilevel_feed * 20%) Str
sword templar
Masterful SURGE OF RESTORATION 3
20-100 (ilevel_feed * 20%) Str
sword templar
Masterful SURGE OF MENTALITY 3
28-100 (ilevel_feed * 20%) Str
sword templar
Masterful SURGE MASTERY 3
42-100 (ilevel_feed * 20%) Str
weapon templar
Masterful CALL OF THE CHOSEN 3
22-100 (ilevel_feed * 20%) Str
weapon templar
Masterful ANGELIC ORATOR 3
34-100 (ilevel_feed * 20%) Str
weapon templar
Masterful HEAVEN'S ARC 3
20-100 (ilevel_feed * 20%) Str
sword templar
Masterful CROSSCUTTER 3
20-100 (ilevel_feed * 20%) Str
sword templar
Masterful FLYING SWORD MASTER 3
30-100 (ilevel_feed * 20%) Str
sword templar
Masterful SWORD TYPHOON 3
46-100 (ilevel_feed * 20%) Str
sword templar
Masterful HAMPER 3
40-100 (ilevel_feed * 20%) Str
sword templar
Masterful SWORD OF RECKONING 3
20-100 (ilevel_feed * 20%) Str
sword templar
Masterful SWORD OF AUTHORITY 3
25-100 (ilevel_feed * 20%) Str
sword templar
Masterful CHARGE 3
20-100 (ilevel_feed * 20%) Str
sword templar
Masterful DEVINE FURY 3
30-100 (ilevel_feed * 20%) Str
sword templar
Masterful PATH OF RIGHTEOUSNESS 3
46-100 (ilevel_feed * 20%) Str
sword templar
Masterful SWORD OF JUSTICE 3
20-100 (ilevel_feed * 20%) Str
sword templar
Masterful SWEEPING STRIKE 3
22-100 (ilevel_feed * 20%) Str
sword templar
Masterful WHIRLWIND 3
42-100 (ilevel_feed * 20%) Str
sword templar
Masterful PARRY 3
31-100 (ilevel_feed * 20%) Str
weapon templar
Masterful AURA OF POWER 3
23-100 (ilevel_feed * 20%) Str
weapon templar
Masterful AURA OF THE ELEMENTS 3
28-100 (ilevel_feed * 20%) Str
weapon templar
Masterful AURA OF ZEAL 3
37-100 (ilevel_feed * 20%) Str
weapon templar
Masterful AURA OF DEFLECTION 3
30-100 (ilevel_feed * 20%) Str
weapon templar
Masterful AURA OF VENGEANCE 3
35-100 (ilevel_feed * 20%) Str
weapon templar
Masterful GRAND AURA 3
48-100 (ilevel_feed * 20%) Str
weapon templar
Masterful PRAYER OF HEALING 3
22-100 (ilevel_feed * 20%) Str
weapon templar
Masterful PRAYER OF RETRIBUTION 3
31-100 (ilevel_feed * 20%) Str
weapon templar
Masterful AURA OF DEFENSE 3
20-100 (ilevel_feed * 20%) Str
weapon templar
Masterful AURA OF SALVATION 3
30-100 (ilevel_feed * 20%) Str
weapon templar
Masterful THORNS 3
25-100 (ilevel_feed * 20%) Str
weapon templar
Masterful AURA OF RENEWAL 3
20-100 (ilevel_feed * 20%) Str
weapon templar
Masterful AURA OF POWER 3
20-100 (ilevel_feed * 20%) Str
weapon templar
Masterful CHALLENGE 3
18-100 (ilevel_feed * 20%) Str
weapon templar
Masterful DENOUNCE 3
29-100 (ilevel_feed * 20%) Str
weapon templar
Masterful ONSLAUGHT 3
48-100 (ilevel_feed * 20%) Str
weapon templar
Masterful BLESSED ONSLAUGHT 3
42-100 (ilevel_feed * 20%) Str
weapon templar
Masterful SHIELD OF FAITH 3
20-100 (ilevel_feed * 20%) Str
shield templar
Masterful SHIELD MASTER 3
34-100 (ilevel_feed * 20%) Str
shield templar
Masterful GREAT DEFENDER 3
46-100 (ilevel_feed * 20%) Str
weapon templar
Masterful SHIELD BASH 3
20-100 (ilevel_feed * 20%) Str
shield templar
Masterful SHIELD CHARGE 3
34-100 (ilevel_feed * 20%) Str
shield templar
Masterful SHIELD TURN 3
20-100 (ilevel_feed * 20%) Str
shield templar
Masterful STAMPEDE 3
43-100 (ilevel_feed * 20%) Str
sword templar
Masterful ANCHOR 3
20-100 (ilevel_feed * 20%) Str
weapon templar
Masterful SHIELD WALL 3
37-100 (ilevel_feed * 20%) Str
shield templar
Masterful SWORD OF RECKONING 3
20-100 (ilevel_feed * 20%) Str
sword templar
Masterful HEAVEN'S ARC 3
37-100 (ilevel_feed * 20%) Str
sword templar
Masterful HAMPER 3
22-100 (ilevel_feed * 20%) Str
sword templar
Masterful SPIRITUAL STRENGTH 3
25-100 (ilevel_feed * 20%) Str
shield templar
Masterful AURA OF DEFLECTION 3
31-100 (ilevel_feed * 20%) Str
weapon templar
Masterful AURA OF VENGEANCE 3
43-100 (ilevel_feed * 20%) Str
weapon templar
Masterful REBOUNDER ROUNDS 3
20-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful RAVAGER ROUNDS 3
30-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful CONCUSSION ROUNDS 3
41-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful MULTISHOT 3
44-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful DEAD EYE 3
35-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful WEAPON MASTER 3
36-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful BEACON 3
20-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful ELEMENTAL BEACON 3
23-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful MULTI BEACON 3
44-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful TACTICAL STANCE 3
20-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful OVERSHIELD 3
22-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful ELEMENTAL VISION 3
29-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful SNIPER 3
20-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful MASTER SNIPER 3
37-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful RAPID FIRE 3
20-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful HEIGHTENED SENSES 3
30-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful CONTROLLED BURST 3
42-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful ESCAPE 3
18-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful ESCAPE ARTIST 3
36-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful EXPLOSIVE GRENADE 3
20-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful TOXIC GRENADE 3
31-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful PHASE GRENADE 3
19-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful FLASHCRASHER GRENADE 3
41-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful NAPALM STRIKE 3
20-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful SMACKDOWN 3
30-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful SHOCK AND AWE 3
42-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful RAPID FIRE 3
20-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful TACTICAL STANCE 3
20-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful PHASE GRENADE 3
37-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful SMACKDOWN 3
24-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful SHOCK AND AWE 3
34-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful NAPALM STRIKE 3
48-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful BEACON 3
20-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful ESCAPE 3
30-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful INHIBITOR BOTS 3
20-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful CONCUSSIVE CRASH 3
20-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful HASTE BOT 3
29-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful ROCKET BOT 3
20-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful BOMBER BOT 3
36-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful NANOBOTS 3
40-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful MOLOTOV ASSAULT 3
28-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful MASTER ENGINEER 3
42-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful GYROBLADE 3
43-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful CONSTRUCT DRONE 3
20-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful MEDPAK RETROFIT 3
20-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful SHIELD GENERATOR RETROFIT 3
31-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful REPAIR DRONE 3
20-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful TACTICAL MODE 3
28-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful ADVANCED TACTICAL MODE 3
40-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful WORD OF FEAR 3
20-100 (ilevel_feed * 20%) Will
gun cabalist
Masterful BLOOD SURGE 3
20-100 (ilevel_feed * 20%) Will
gun cabalist
Masterful ELEMENTAL DRAIN 3
28-100 (ilevel_feed * 20%) Will
focus item cabalist
Masterful BLINK 3
42-100 (ilevel_feed * 20%) Will
gun cabalist
Masterful AFTERLIFE 3
20-100 (ilevel_feed * 20%) Will
gun cabalist
Masterful DRAIN LIFE 3
20-100 (ilevel_feed * 20%) Will
focus item cabalist
Masterful BROM’S CURSE 3
37-100 (ilevel_feed * 20%) Will
gun cabalist
Masterful ELEMENTAL NOVA 3
37-100 (ilevel_feed * 20%) Will
gun cabalist
Masterful MASTER OF THE ELEMENTS 3
43-100 (ilevel_feed * 20%) Will
gun cabalist
Masterful SUMMON FIRE ELEMENTAL 3
20-100 (ilevel_feed * 20%) Will
gun cabalist
Masterful SUMMON SPECTRAL ELEMENTAL 3
20-100 (ilevel_feed * 20%) Will
gun cabalist
Masterful SUMMON FORCE ELEMENTAL 3
30-100 (ilevel_feed * 20%) Will
gun cabalist
Masterful SUMMON STORM ELEMENTAL 3
30-100 (ilevel_feed * 20%) Will
gun cabalist
Masterful SUMMON TOXIC ELEMENTAL 3
36-100 (ilevel_feed * 20%) Will
gun cabalist
Masterful ELEMENTAL REVENGE 3
20-100 (ilevel_feed * 20%) Will
gun cabalist
Masterful BLOOD LINK 3
20-100 (ilevel_feed * 20%) Will
gun cabalist
Masterful SUMMONING CIRCLE 3
28-100 (ilevel_feed * 20%) Will
gun cabalist
Masterful MEAT SHIELD 3
20-100 (ilevel_feed * 20%) Will
gun cabalist
Masterful SUMMONING EMPOWERMENT 3
25-100 (ilevel_feed * 20%) Will
gun cabalist
Masterful SPELLSTORM 3
36-100 (ilevel_feed * 20%) Will
gun cabalist
Masterful SUMMON CARNAGOR 3
20-100 (ilevel_feed * 20%) Will
gun cabalist
Masterful SUMMON WITCH DOCTOR 3
20-100 (ilevel_feed * 20%) Will
gun cabalist
Masterful SUMMON WARPER 3
30-100 (ilevel_feed * 20%) Will
gun cabalist
Masterful SUMMON REAPER 3
43-100 (ilevel_feed * 20%) Will
gun cabalist
Masterful ELEMENTAL FORTITUDE 3
20-100 (ilevel_feed * 20%) Will
gun cabalist
Masterful DOMINATE 3
25-100 (ilevel_feed * 20%) Will
gun cabalist
Masterful SPECTRAL STRIKE 3
36-100 (ilevel_feed * 20%) Will
gun cabalist
Masterful BROM’S CURSE 3
20-100 (ilevel_feed * 20%) Will
weapon cabalist
Masterful AFTERLIFE 3
37-100 (ilevel_feed * 20%) Will
weapon cabalist
Masterful SPECTRAL CURSE 3
60-100 (ilevel_feed * 20%) Will
weapon cabalist
Masterful CONCENTRATE DAMAGE 3
34-100 (ilevel_feed * 20%) Will
weapon cabalist
Masterful DRAIN LIFE 3
31-100 (ilevel_feed * 20%) Will
focus item cabalist
Masterful DRAIN POWER 3
20-100 (ilevel_feed * 20%) Will
focus item cabalist
Masterful ELEMENTAL DRAIN 3
41-100 (ilevel_feed * 20%) Will
focus item cabalist
Masterful WORD OF FEAR 3
20-100 (ilevel_feed * 20%) Will
weapon cabalist
Masterful ARCANE SHIELD 3
20-100 (ilevel_feed * 20%) Will
focus item cabalist
Masterful BLINK 3
36-100 (ilevel_feed * 20%) Will
weapon cabalist
Masterful SUMMON EMBER 3
30-100 (ilevel_feed * 20%) Will
weapon cabalist
Masterful FIRESTORM 3
20-100 (ilevel_feed * 20%) Will
focus item cabalist
Masterful FLAMESHARDS 3
25-100 (ilevel_feed * 20%) Will
focus item cabalist
Masterful HELLFIRE 3
43-100 (ilevel_feed * 20%) Will
focus item cabalist
Masterful SPECTRAL LASH 3
24-100 (ilevel_feed * 20%) Will
focus item cabalist
Masterful SPECTRAL BOLT 3
20-100 (ilevel_feed * 20%) Will
focus item cabalist
Masterful SPECTRAL LASH MASTERY 3
42-100 (ilevel_feed * 20%) Will
focus item cabalist
Masterful LIGHTNING FIELD 3
17-100 (ilevel_feed * 20%) Will
focus item cabalist
Masterful ARC LEGION 3
43-100 (ilevel_feed * 20%) Will
focus item cabalist
Masterful TEMPEST 3
34-100 (ilevel_feed * 20%) Will
focus item cabalist
Masterful DEMONSPINE 3
20-100 (ilevel_feed * 20%) Will
focus item cabalist
Masterful BONE SHARDS 3
20-100 (ilevel_feed * 20%) Will
focus item cabalist
Masterful SKULLSPLITTER 3
34-100 (ilevel_feed * 20%) Will
focus item cabalist
Masterful VENOMOUS SPIRIT 3
20-100 (ilevel_feed * 20%) Will
focus item cabalist
Masterful VENOM ARMOR 3
30-100 (ilevel_feed * 20%) Will
focus item cabalist
Masterful SWARM 3
37-100 (ilevel_feed * 20%) Will
focus item cabalist
Masterful TEMPLAR RESTORATION 3
20-100 (ilevel_feed * 20%) Str
weapon templar
Masterful CRUSADER WRATH 3
52-100 (ilevel_feed * 20%) Str
weapon templar
Masterful SHIELD THROW 3
29-100 (ilevel_feed * 20%) Str
weapon templar
Masterful AURA STABILITY 3
52-100 (ilevel_feed * 20%) Str
weapon templar
Masterful EMP BLAST 3
35-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful WHITE-OUT GRENADE 3
52-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful GHOSTLY STRIKE 3
48-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful SPIDER MINE 3
52-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful ZOMBIE FORM 3
35-100 (ilevel_feed * 20%) Will
weapon cabalist
Masterful ZOMBIE SACRIFICE 3
52-100 (ilevel_feed * 20%) Will
weapon cabalist
Masterful WALL OF BONE 3
34-100 (ilevel_feed * 20%) Will
weapon cabalist
Masterful SPECTRAL SERPENTS 3
52-100 (ilevel_feed * 20%) Will
weapon cabalist
Medicant Health Regeneration: ([16 - 20] + ilevel * 60 + 30 / 256)/min
5-100 (ilevel_feed * 8%) Stam
armor, shield, relic
Megacircumferential Increased Splash Damage Radius: +[20 - 22]%
1-100 (ilevel_feed * 24%) Str
weapon
Miserly Decreases power cost of Swordsmanship skills by [11 - 12]%
1-100 (ilevel_feed * 16%) Str
sword, arms, shield templar
Miserly Decreases power cost of Swordsmanship skills by [8 - 9]%
1-100 (ilevel_feed * 12%) Str
relic
Moderate Decreases power cost of Swordsmanship skills by [5 - 7]%
1-100 (ilevel_feed * 4%) Str
sword, arms, shield templar
Moderate Decreases power cost of Swordsmanship skills by [3 - 4]%
1-100 (ilevel_feed * 3%) Str
relic
Monolithic Total Armor Value Increased: [6 - 8]%
1-100 (ilevel_feed * 16%) Str
armor, shield
Mordacious Minion Damage: +(ilevel / 5 + [1 - 5])%
1-100 mod
Mordacious Minion Damage: +(ilevel / 5 + [1 - 5])%
1-100 mod
Mordacious Minion Damage: +(ilevel / 5 + [1 - 5])%
1-100 mod
Mordacious Minion Damage: +(ilevel / 5 + [1 - 5])%
1-100 mod
Necro Hunter's +[24 - 27]% Damage to Necros
1-100 (ilevel_feed * 12%) Will
weapon
Necro Hunter's +[18 - 21]% Damage to Necros
1-100 (ilevel_feed * 12%) Will
mod
Necro Lasher's Critical Damage Bonus (Necros): +[60 - 75]%
1-100 (ilevel_feed * 3%) Acc
weapon
Necro Lasher's Critical Damage Bonus (Necros): +[30 - 45]%
1-100 (ilevel_feed * 3%) Acc
relic
Necro Mauler's Critical Damage Bonus (Necros): +[90 - 105]%
1-100 (ilevel_feed * 6%) Acc
weapon
Necro Mauler's Critical Damage Bonus (Necros): +[60 - 75]%
1-100 (ilevel_feed * 6%) Acc
relic
Necro Seeker's +[12 - 15]% Damage to Necros
1-100 (ilevel_feed * 3%) Will
weapon
Necro Seeker's +[6 - 9]% Damage to Necros
1-100 (ilevel_feed * 3%) Will
mod
Necro Slayer's Critical Damage Bonus (Necros): +[120 - 135]%
1-100 (ilevel_feed * 12%) Acc
weapon
Necro Slayer's Critical Damage Bonus (Necros): +[90 - 105]%
1-100 (ilevel_feed * 12%) Acc
relic
Necro Tracker's +[18 - 21]% Damage to Necros
1-100 (ilevel_feed * 6%) Will
weapon
Necro Tracker's +[12 - 15]% Damage to Necros
1-100 (ilevel_feed * 6%) Will
mod
Necrobane Critical Chance Multiplier (Necros): +[60 - 68]%
1-100 (ilevel_feed * 12%) Acc
weapon
Necrobane Critical Chance Multiplier (Necros): +[45 - 53]%
1-100 (ilevel_feed * 12%) Acc
mod
Necroblight Critical Chance Multiplier (Necros): +[30 - 38]%
1-100 (ilevel_feed * 3%) Acc
weapon
Necroblight Critical Chance Multiplier (Necros): +[15 - 23]%
1-100 (ilevel_feed * 3%) Acc
mod
Necroscourge Critical Chance Multiplier (Necros): +[45 - 53]%
1-100 (ilevel_feed * 6%) Acc
weapon
Necroscourge Critical Chance Multiplier (Necros): +[30 - 38]%
1-100 (ilevel_feed * 6%) Acc
mod
NecroSlaughterer's +[36 - 42]% Damage to Necros
Critical Damage Bonus (Necros): +[180 - 210]%
1-100 mod
NecroSlaughterer's +[36 - 42]% Damage to Necros
Critical Damage Bonus (Necros): +[180 - 210]%
1-100 mod
NecroSlaughterer's +[36 - 42]% Damage to Necros
Critical Damage Bonus (Necros): +[180 - 210]%
1-100 mod
NecroSlaughterer's +[36 - 42]% Damage to Necros
Critical Damage Bonus (Necros): +[180 - 210]%
1-100 mod
Nemesis' Critical Chance Bonus: +[3 - 5]%
1-100 (ilevel_feed * 16%) Acc
weapon
Nemesis' Critical Chance Bonus: +3%
1-100 tech, relic
Nemesis' Critical Chance Bonus: +3%
1-100 tech, relic
Nemesis' Critical Chance Bonus: +3%
1-100 tech, relic
Nemesis' Critical Chance Bonus: +3%
1-100 tech, relic
Nimble Movement Speed Bonus: +[11 - 15]%
1-100 (ilevel_feed * 15%) Stam
boots
Noxious Adds [5 - 6]% Toxic Damage
1-100 (ilevel_feed * 10%) Will
ammo, rocket, tech, relic, fuel
Optic Enhancement Accuracy: +(ilevel / 15 + [1 - 2])
1-100 (ilevel_feed * 2%) Stam
tech
Optic Enhancement Accuracy: +(ilevel / 12 + [3 - 4])
1-100 (ilevel_feed * 4%) Stam
tech
Optic Enhancement Accuracy: +(ilevel / 9 + [4 - 5])
1-100 (ilevel_feed * 8%) Stam
tech
Panacea Health Regeneration: ([24 - 28] + ilevel * 60 + 30 / 256)/min
10-100 (ilevel_feed * 16%) Stam
armor, shield, relic
Parsimonious Decreases power cost of Evocation skills by [11 - 12]%
1-100 (ilevel_feed * 12%) Will
focus item
Penetrating Shield Penetration: [30 - 35]%
1-100 (ilevel_feed * 16%) Str
weapon
Penetrating Shield Penetration: [23 - 27]%
1-100 (ilevel_feed * 16%) Str
ammo, tech, relic
Penetration Shield Penetration: [35 - 45]%
1-100 (ilevel_feed * 16%) Str
weapon
Perforating Shield Penetration: [15 - 20]%
1-100 (ilevel_feed * 4%) Str
weapon
Perforating Shield Penetration: [8 - 12]%
1-100 (ilevel_feed * 4%) Str
ammo, tech, relic
Pernicious Adds [8 - 11]% Physical Damage
Adds [8 - 11]% Toxic Damage
1-100 (ilevel_feed * 16%) Will
weapon
Persisting Duration of boost skills: +[8 - 10]%
20-100 (ilevel_feed * 12%) Will
armor
Piercing Shield Penetration: [23 - 27]%
1-100 (ilevel_feed * 8%) Str
weapon
Piercing Shield Penetration: [15 - 20]%
1-100 (ilevel_feed * 8%) Str
ammo, tech, relic
Pioneer's Plus 1 to all Engineer Skills
25-100 (ilevel_feed * 50%) Acc
helm hunter
Poisonous Adds [3 - 4]% Toxic Damage
1-100 (ilevel_feed * 5%) Will
ammo, rocket, tech, relic, fuel
Polluted Adds (1 + [30 - 35] * sfx_attack / 50) to Poison Attack Strength
1-100 (ilevel_feed * 8%) Will
weapon
Polluted Adds (1 + [20 - 25] * sfx_attack / 50) to Poison Attack Strength
1-100 (ilevel_feed * 8%) Will
mod
Pontific Willpower: +[5 - 6]
1-25 armor
Pontific Willpower: +[7 - 12]
13-37 armor
Pontific Willpower: +[13 - 18]
26-100 armor
Pontific Willpower: +[19 - 23]
38-100 armor
Pounding Adds [5 - 6]% Physical Damage
1-100 (ilevel_feed * 10%) Will
ammo, rocket, tech, relic
Powered Electricity Dmg (Thorns): [1 - 2]
1-100 (ilevel_feed * 2%) Str
torso, shoulderpads, shield
Practical Decreases power cost of Swordsmanship skills by [8 - 9]%
1-100 (ilevel_feed * 8%) Str
sword, arms, shield templar
Practical Decreases power cost of Swordsmanship skills by [5 - 7]%
1-100 (ilevel_feed * 6%) Str
relic
Precise Firing Accuracy: +[27 - 31]
1-100 (ilevel_feed * 6%) Acc
gun
Precise Firing Accuracy: +[18 - 22]
1-100 (ilevel_feed * 6%) Acc
tech
Prescience Accuracy: +(ilevel / 4 + [8 - 9])
1-100 mod
Prescience Accuracy: +(ilevel / 4 + [8 - 9])
1-100 mod
Prescience Accuracy: +(ilevel / 4 + [8 - 9])
1-100 mod
Prescience Accuracy: +(ilevel / 4 + [8 - 9])
1-100 mod
Preternatural Adds [10 - 13]% Spectral Damage
Adds [10 - 13]% Toxic Damage
1-100 mod
Preternatural Adds [10 - 13]% Spectral Damage
Adds [10 - 13]% Toxic Damage
1-100 mod
Preternatural Adds [10 - 13]% Spectral Damage
Adds [10 - 13]% Toxic Damage
1-100 mod
Preternatural Adds [10 - 13]% Spectral Damage
Adds [10 - 13]% Toxic Damage
1-100 mod
Primal Adds ([55 - 70] * sfx_defense / 100) defense against all special damage effects
5-100 (ilevel_feed * 7%) Stam
armor, shield
Prismatically Charged [1 - 2]% chance to release Charged Bolts when you get hit
[2 - 3]% chance to cause a Toxic Nova when you get hit
[2 - 3]% chance to cause a Fire Nova when you get hit
[2 - 3]% chance to cause a Spectral Nova when you get hit
[1 - 2]% chance to release an Electric Discharge when you get hit
[1 - 2]% chance to fire Exploding Spikes when you get hit
[1 - 2]% chance to unleash Rebounder Bolts when you get hit
[1 - 2]% chance to spray shrapnel when you get hit
1-100 (ilevel_feed * 20%) Str
armor
Proficient SURGE OF WRATH 2
12-100 (ilevel_feed * 10%) Str
sword templar
Proficient SURGE OF RESTORATION 2
10-100 (ilevel_feed * 10%) Str
sword templar
Proficient SURGE OF MENTALITY 2
19-100 (ilevel_feed * 10%) Str
sword templar
Proficient SURGE MASTERY 2
30-100 (ilevel_feed * 10%) Str
weapon templar
Proficient CALL OF THE CHOSEN 2
14-100 (ilevel_feed * 10%) Str
weapon templar
Proficient ANGELIC ORATOR 2
24-100 (ilevel_feed * 10%) Str
weapon templar
Proficient HEAVEN'S ARC 2
10-100 (ilevel_feed * 10%) Str
sword templar
Proficient CROSSCUTTER 2
13-100 (ilevel_feed * 10%) Str
sword templar
Proficient FLYING SWORD MASTER 2
22-100 (ilevel_feed * 10%) Str
sword templar
Proficient SWORD TYPHOON 2
34-100 (ilevel_feed * 10%) Str
sword templar
Proficient HAMPER 2
29-100 (ilevel_feed * 10%) Str
sword templar
Proficient SWORD OF RECKONING 2
10-100 (ilevel_feed * 10%) Str
sword templar
Proficient SWORD OF AUTHORITY 2
18-100 (ilevel_feed * 10%) Str
sword templar
Proficient CHARGE 2
10-100 (ilevel_feed * 10%) Str
sword templar
Proficient DEVINE FURY 2
22-100 (ilevel_feed * 10%) Str
sword templar
Proficient PATH OF RIGHTEOUSNESS 2
34-100 (ilevel_feed * 10%) Str
sword templar
Proficient SWORD OF JUSTICE 2
10-100 (ilevel_feed * 10%) Str
sword templar
Proficient SWEEPING STRIKE 2
14-100 (ilevel_feed * 10%) Str
sword templar
Proficient WHIRLWIND 2
32-100 (ilevel_feed * 10%) Str
sword templar
Proficient PARRY 2
23-100 (ilevel_feed * 10%) Str
weapon templar
Proficient AURA OF POWER 2
12-100 (ilevel_feed * 10%) Str
weapon templar
Proficient AURA OF THE ELEMENTS 2
19-100 (ilevel_feed * 10%) Str
weapon templar
Proficient AURA OF ZEAL 2
28-100 (ilevel_feed * 10%) Str
weapon templar
Proficient AURA OF DEFLECTION 2
20-100 (ilevel_feed * 10%) Str
weapon templar
Proficient AURA OF VENGEANCE 2
27-100 (ilevel_feed * 10%) Str
weapon templar
Proficient GRAND AURA 2
35-100 (ilevel_feed * 10%) Str
weapon templar
Proficient PRAYER OF HEALING 2
14-100 (ilevel_feed * 10%) Str
weapon templar
Proficient PRAYER OF RETRIBUTION 2
23-100 (ilevel_feed * 10%) Str
weapon templar
Proficient AURA OF DEFENSE 2
13-100 (ilevel_feed * 10%) Str
weapon templar
Proficient AURA OF SALVATION 2
20-100 (ilevel_feed * 10%) Str
weapon templar
Proficient THORNS 2
18-100 (ilevel_feed * 10%) Str
weapon templar
Proficient AURA OF RENEWAL 2
10-100 (ilevel_feed * 10%) Str
weapon templar
Proficient AURA OF POWER 2
10-100 (ilevel_feed * 10%) Str
weapon templar
Proficient CHALLENGE 2
10-100 (ilevel_feed * 10%) Str
weapon templar
Proficient DENOUNCE 2
19-100 (ilevel_feed * 10%) Str
weapon templar
Proficient ONSLAUGHT 2
30-100 (ilevel_feed * 10%) Str
weapon templar
Proficient BLESSED ONSLAUGHT 2
30-100 (ilevel_feed * 10%) Str
weapon templar
Proficient SHIELD OF FAITH 2
10-100 (ilevel_feed * 10%) Str
shield templar
Proficient SHIELD MASTER 2
24-100 (ilevel_feed * 10%) Str
shield templar
Proficient GREAT DEFENDER 2
34-100 (ilevel_feed * 10%) Str
weapon templar
Proficient SHIELD BASH 2
10-100 (ilevel_feed * 10%) Str
shield templar
Proficient SHIELD CHARGE 2
24-100 (ilevel_feed * 10%) Str
shield templar
Proficient SHIELD TURN 2
12-100 (ilevel_feed * 10%) Str
shield templar
Proficient STAMPEDE 2
33-100 (ilevel_feed * 10%) Str
sword templar
Proficient ANCHOR 2
10-100 (ilevel_feed * 10%) Str
weapon templar
Proficient SHIELD WALL 2
28-100 (ilevel_feed * 10%) Str
shield templar
Proficient SWORD OF RECKONING 2
10-100 (ilevel_feed * 10%) Str
sword templar
Proficient HEAVEN'S ARC 2
28-100 (ilevel_feed * 10%) Str
sword templar
Proficient HAMPER 2
14-100 (ilevel_feed * 10%) Str
sword templar
Proficient SPIRITUAL STRENGTH 2
18-100 (ilevel_feed * 10%) Str
shield templar
Proficient AURA OF DEFLECTION 2
23-100 (ilevel_feed * 10%) Str
weapon templar
Proficient AURA OF VENGEANCE 2
33-100 (ilevel_feed * 10%) Str
weapon templar
Proficient REBOUNDER ROUNDS 2
10-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient RAVAGER ROUNDS 2
20-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient CONCUSSION ROUNDS 2
29-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient MULTISHOT 2
33-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient DEAD EYE 2
19-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient WEAPON MASTER 2
25-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient BEACON 2
10-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient ELEMENTAL BEACON 2
17-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient MULTI BEACON 2
33-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient TACTICAL STANCE 2
10-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient OVERSHIELD 2
14-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient ELEMENTAL VISION 2
22-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient SNIPER 2
12-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient MASTER SNIPER 2
28-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient RAPID FIRE 2
10-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient HEIGHTENED SENSES 2
20-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient CONTROLLED BURST 2
30-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient ESCAPE 2
10-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient ESCAPE ARTIST 2
25-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient EXPLOSIVE GRENADE 2
10-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient TOXIC GRENADE 2
23-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient PHASE GRENADE 2
13-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient FLASHCRASHER GRENADE 2
32-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient NAPALM STRIKE 2
10-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient SMACKDOWN 2
20-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient SHOCK AND AWE 2
30-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient RAPID FIRE 2
13-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient TACTICAL STANCE 2
10-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient PHASE GRENADE 2
28-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient SMACKDOWN 2
15-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient SHOCK AND AWE 2
24-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient NAPALM STRIKE 2
35-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient BEACON 2
10-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient ESCAPE 2
20-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient INHIBITOR BOTS 2
10-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient CONCUSSIVE CRASH 2
12-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient HASTE BOT 2
22-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient ROCKET BOT 2
10-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient BOMBER BOT 2
27-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient NANOBOTS 2
31-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient MOLOTOV ASSAULT 2
19-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient MASTER ENGINEER 2
30-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient GYROBLADE 2
33-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient CONSTRUCT DRONE 2
10-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient MEDPAK RETROFIT 2
10-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient SHIELD GENERATOR RETROFIT 2
23-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient REPAIR DRONE 2
10-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient TACTICAL MODE 2
19-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient ADVANCED TACTICAL MODE 2
29-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient WORD OF FEAR 2
10-100 (ilevel_feed * 10%) Will
gun cabalist
Proficient BLOOD SURGE 2
12-100 (ilevel_feed * 10%) Will
gun cabalist
Proficient ELEMENTAL DRAIN 2
19-100 (ilevel_feed * 10%) Will
focus item cabalist
Proficient BLINK 2
29-100 (ilevel_feed * 10%) Will
gun cabalist
Proficient AFTERLIFE 2
10-100 (ilevel_feed * 10%) Will
gun cabalist
Proficient DRAIN LIFE 2
13-100 (ilevel_feed * 10%) Will
focus item cabalist
Proficient BROM’S CURSE 2
24-100 (ilevel_feed * 10%) Will
gun cabalist
Proficient ELEMENTAL NOVA 2
24-100 (ilevel_feed * 10%) Will
gun cabalist
Proficient MASTER OF THE ELEMENTS 2
33-100 (ilevel_feed * 10%) Will
gun cabalist
Proficient SUMMON FIRE ELEMENTAL 2
10-100 (ilevel_feed * 10%) Will
gun cabalist
Proficient SUMMON SPECTRAL ELEMENTAL 2
12-100 (ilevel_feed * 10%) Will
gun cabalist
Proficient SUMMON FORCE ELEMENTAL 2
20-100 (ilevel_feed * 10%) Will
gun cabalist
Proficient SUMMON STORM ELEMENTAL 2
22-100 (ilevel_feed * 10%) Will
gun cabalist
Proficient SUMMON TOXIC ELEMENTAL 2
27-100 (ilevel_feed * 10%) Will
gun cabalist
Proficient ELEMENTAL REVENGE 2
10-100 (ilevel_feed * 10%) Will
gun cabalist
Proficient BLOOD LINK 2
10-100 (ilevel_feed * 10%) Will
gun cabalist
Proficient SUMMONING CIRCLE 2
19-100 (ilevel_feed * 10%) Will
gun cabalist
Proficient MEAT SHIELD 2
10-100 (ilevel_feed * 10%) Will
gun cabalist
Proficient SUMMONING EMPOWERMENT 2
18-100 (ilevel_feed * 10%) Will
gun cabalist
Proficient SPELLSTORM 2
27-100 (ilevel_feed * 10%) Will
gun cabalist
Proficient SUMMON CARNAGOR 2
10-100 (ilevel_feed * 10%) Will
gun cabalist
Proficient SUMMON WITCH DOCTOR 2
12-100 (ilevel_feed * 10%) Will
gun cabalist
Proficient SUMMON WARPER 2
22-100 (ilevel_feed * 10%) Will
gun cabalist
Proficient SUMMON REAPER 2
33-100 (ilevel_feed * 10%) Will
gun cabalist
Proficient ELEMENTAL FORTITUDE 2
10-100 (ilevel_feed * 10%) Will
gun cabalist
Proficient DOMINATE 2
18-100 (ilevel_feed * 10%) Will
gun cabalist
Proficient SPECTRAL STRIKE 2
27-100 (ilevel_feed * 10%) Will
gun cabalist
Proficient BROM’S CURSE 2
10-100 (ilevel_feed * 10%) Will
weapon cabalist
Proficient AFTERLIFE 2
28-100 (ilevel_feed * 10%) Will
weapon cabalist
Proficient SPECTRAL CURSE 2
40-100 (ilevel_feed * 10%) Will
weapon cabalist
Proficient CONCENTRATE DAMAGE 2
24-100 (ilevel_feed * 10%) Will
weapon cabalist
Proficient DRAIN LIFE 2
20-100 (ilevel_feed * 10%) Will
focus item cabalist
Proficient DRAIN POWER 2
11-100 (ilevel_feed * 10%) Will
focus item cabalist
Proficient ELEMENTAL DRAIN 2
29-100 (ilevel_feed * 10%) Will
focus item cabalist
Proficient WORD OF FEAR 2
10-100 (ilevel_feed * 10%) Will
weapon cabalist
Proficient ARCANE SHIELD 2
13-100 (ilevel_feed * 10%) Will
focus item cabalist
Proficient BLINK 2
25-100 (ilevel_feed * 10%) Will
weapon cabalist
Proficient SUMMON EMBER 2
20-100 (ilevel_feed * 10%) Will
weapon cabalist
Proficient FIRESTORM 2
10-100 (ilevel_feed * 10%) Will
focus item cabalist
Proficient FLAMESHARDS 2
18-100 (ilevel_feed * 10%) Will
focus item cabalist
Proficient HELLFIRE 2
33-100 (ilevel_feed * 10%) Will
focus item cabalist
Proficient SPECTRAL LASH 2
15-100 (ilevel_feed * 10%) Will
focus item cabalist
Proficient SPECTRAL BOLT 2
10-100 (ilevel_feed * 10%) Will
focus item cabalist
Proficient SPECTRAL LASH MASTERY 2
30-100 (ilevel_feed * 10%) Will
focus item cabalist
Proficient LIGHTNING FIELD 2
12-100 (ilevel_feed * 10%) Will
focus item cabalist
Proficient ARC LEGION 2
33-100 (ilevel_feed * 10%) Will
focus item cabalist
Proficient TEMPEST 2
24-100 (ilevel_feed * 10%) Will
focus item cabalist
Proficient DEMONSPINE 2
10-100 (ilevel_feed * 10%) Will
focus item cabalist
Proficient BONE SHARDS 2
12-100 (ilevel_feed * 10%) Will
focus item cabalist
Proficient SKULLSPLITTER 2
24-100 (ilevel_feed * 10%) Will
focus item cabalist
Proficient VENOMOUS SPIRIT 2
10-100 (ilevel_feed * 10%) Will
focus item cabalist
Proficient VENOM ARMOR 2
20-100 (ilevel_feed * 10%) Will
focus item cabalist
Proficient SWARM 2
28-100 (ilevel_feed * 10%) Will
focus item cabalist
Proficient TEMPLAR RESTORATION 2
10-100 (ilevel_feed * 10%) Str
weapon templar
Proficient CRUSADER WRATH 2
43-100 (ilevel_feed * 10%) Str
weapon templar
Proficient SHIELD THROW 2
19-100 (ilevel_feed * 10%) Str
weapon templar
Proficient AURA STABILITY 2
43-100 (ilevel_feed * 10%) Str
weapon templar
Proficient EMP BLAST 2
19-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient WHITE-OUT GRENADE 2
42-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient GHOSTLY STRIKE 2
35-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient SPIDER MINE 2
42-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient ZOMBIE FORM 2
19-100 (ilevel_feed * 10%) Will
weapon cabalist
Proficient ZOMBIE SACRIFICE 2
42-100 (ilevel_feed * 10%) Will
weapon cabalist
Proficient WALL OF BONE 2
24-100 (ilevel_feed * 10%) Will
weapon cabalist
Proficient SPECTRAL SERPENTS 2
42-100 (ilevel_feed * 10%) Will
weapon cabalist
Prolonging Duration of boost skills: +[5 - 7]%
10-100 (ilevel_feed * 6%) Will
armor
Prophetic +[210 - 228] Luck
1-100 (ilevel_feed * 20%) Will
armor
Prophetic +[60 - 65] Luck
1-100 mod
Prophetic +[60 - 65] Luck
1-100 mod
Prophetic +[60 - 65] Luck
1-100 mod
Prophetic +[60 - 65] Luck
1-100 mod
Prosperous +[60 - 65] Luck
1-100 (ilevel_feed * 20%) Will
armor
Prosperous +[45 - 50] Luck
1-100 (ilevel_feed * 20%) Will
relic
Protected +(ilevel / 2 + [4 - 6]) Armor
20-100 (ilevel_feed * 7%) Str
armor, shield templar
Protected +(ilevel / 4 + [4 - 6]) Armor
20-100 (ilevel_feed * 7%) Str
armor hunter
Protected +(ilevel / 4 + [4 - 6]) Armor
20-100 (ilevel_feed * 7%) Str
armor cabalist
Pummeling Increases Physical Damage by [10 - 11]%
1-100 (ilevel_feed * 16%) Will
weapon
Puncturing [11 - 13]% chance to release an Electric Discharge when it hits an enemy
1-100 mod
Puncturing [11 - 13]% chance to release an Electric Discharge when it hits an enemy
1-100 mod
Puncturing [11 - 13]% chance to release an Electric Discharge when it hits an enemy
1-100 mod
Puncturing [11 - 13]% chance to release an Electric Discharge when it hits an enemy
1-100 mod
Punisher's Critical Chance Bonus: +2%
1-100 (ilevel_feed * 8%) Acc
weapon
Punisher's Critical Chance Bonus: +1%
1-100 (ilevel_feed * 10%) Acc
tech, relic
Putrefying Adds [10 - 13]% Electricity Damage
Adds [10 - 13]% Toxic Damage
1-100 mod
Putrefying Adds [10 - 13]% Electricity Damage
Adds [10 - 13]% Toxic Damage
1-100 mod
Putrefying Adds [10 - 13]% Electricity Damage
Adds [10 - 13]% Toxic Damage
1-100 mod
Putrefying Adds [10 - 13]% Electricity Damage
Adds [10 - 13]% Toxic Damage
1-100 mod
Pyretic Fire Damage (Thorns): [5 - 6]
10-100 (ilevel_feed * 8%) Str
torso, shoulderpads, shield
Pyrostatic Adds [8 - 11]% Fire Damage
Adds [8 - 11]% Electricity Damage
1-100 (ilevel_feed * 16%) Will
weapon
Quickdrawn Increases use rate of Tactical skills by [8 - 9]%
1-100 (ilevel_feed * 6%) Acc
weapon, arms hunter
Quickdrawn Increases use rate of Tactical skills by [5 - 7]%
1-100 (ilevel_feed * 6%) Acc
tech
Quicksilver Movement Speed Bonus: +[16 - 20]%
1-100 (ilevel_feed * 20%) Stam
boots
Radiant Increases Spectral Damage by [10 - 11]%
1-100 (ilevel_feed * 16%) Will
weapon
Radiated Adds (2 + [40 - 45] * sfx_attack / 50) to Poison Attack Strength
1-100 (ilevel_feed * 16%) Will
weapon
Radiated Adds (2 + [30 - 35] * sfx_attack / 50) to Poison Attack Strength
1-100 (ilevel_feed * 16%) Will
mod
Raging [11 - 13]% chance to release Charged Bolts when it hits an enemy
1-100 mod
Raging [11 - 13]% chance to release Charged Bolts when it hits an enemy
1-100 mod
Raging [11 - 13]% chance to release Charged Bolts when it hits an enemy
1-100 mod
Raging [11 - 13]% chance to release Charged Bolts when it hits an enemy
1-100 mod
Ranged [9 - 10]% Increased Range
1-100 (ilevel_feed * 10%) Acc
gun
Ranged [7 - 8]% Increased Range
1-100 (ilevel_feed * 10%) Acc
mod
Rapacious Decreases power cost of Evocation skills by [8 - 9]%
3-100 (ilevel_feed * 6%) Will
focus item
Recharging Power Regeneration: ([10 - 15] + ilevel * 60 + 30 / 256)/min
1-100 (ilevel_feed * 3%) Will
armor, relic
Redirecting +(ilevel * 2 + [4 - 6]) Shields
1-30 (ilevel_feed * 20%) Stam
armor, shield
Refined Accuracy: +[1 - 2]
1-31 [0 - 1] Stam
armor
Refined Accuracy: +[2 - 3]
1-27 [1 - 2] Stam
armor
Refined Accuracy: +[3 - 4]
1-25 2 Stam
armor
Reflecting [11 - 15]% chance to unleash Rebounder Bolts when it kills an enemy
1-100 (ilevel_feed * 6%) Str
weapon
Reflecting [3 - 5]% chance to unleash Rebounder Bolts when it hits an enemy
1-100 (ilevel_feed * 10%) Str
weapon, shield
Reflecting [11 - 15]% chance to unleash Rebounder Bolts when it kills an enemy
1-100 (ilevel_feed * 6%) Str
mod
Reflecting [3 - 5]% chance to unleash Rebounder Bolts when it hits an enemy
1-100 (ilevel_feed * 10%) Str
mod
Reflecting [3 - 5]% chance to unleash Rebounder Bolts when attacking
1-100 (ilevel_feed * 10%) Str
sword
Reflecting [3 - 5]% chance to unleash Rebounder Bolts when you get hit
1-100 (ilevel_feed * 6%) Str
armor, clothing, shield
Regulated Critical Damage Bonus: +[45 - 53]%
1-100 (ilevel_feed * 10%) Acc
weapon hunter
Reinforcing Minion Armor: +(ilevel / 2 + [21 - 30])%
5-100 (ilevel_feed * 4%) Will
armor cabalist
Reinforcing Minion Armor: +(ilevel / 2 + [21 - 30])%
5-100 (ilevel_feed * 4%) Acc
armor hunter
Rejuvenating Power Regeneration: ([16 - 20] + ilevel * 60 + 30 / 256)/min
Power Points: +[14 - 18]
1-25 (ilevel_feed * 10%) Will
armor, shield
Rejuvenating Power Regeneration: ([24 - 28] + ilevel * 60 + 30 / 256)/min
Power Points: +[31 - 35]
13-37 (ilevel_feed * 15%) Will
armor, shield
Rejuvenating Power Regeneration: ([32 - 36] + ilevel * 60 + 30 / 256)/min
Power Points: +[48 - 53]
26-100 (ilevel_feed * 20%) Will
armor, shield
Rejuvenating Power Regeneration: ([40 - 44] + ilevel * 60 + 30 / 256)/min
Power Points: +[65 - 70]
38-100 (ilevel_feed * 25%) Will
armor, shield
Resistant Adds ([150 - 200] * sfx_defense / 100) shock defense
5-100 (ilevel_feed * 3%) Stam
armor, shield
Resistant Adds ([150 - 200] * sfx_defense / 66) shock defense
5-100 (ilevel_feed * 3%) Stam
armor, shield templar
Resolute +(ilevel + [6 - 8]) Armor
20-100 (ilevel_feed * 12%) Str
armor, shield templar
Resolute +(ilevel / 2 + [6 - 8]) Armor
20-100 (ilevel_feed * 12%) Str
armor hunter
Resolute +(ilevel / 2 + [6 - 8]) Armor
20-100 (ilevel_feed * 12%) Str
armor cabalist
Restorative Hit Point Bonus: +[8 - 11]%
10-100 (ilevel_feed * 6%) Stam
armor, shield
Reviving Power Regeneration: ([20 - 25] + ilevel * 60 + 30 / 256)/min
5-100 (ilevel_feed * 6%) Will
armor, relic
Ricochet [16 - 20]% chance to unleash Rebounder Bolts when it kills an enemy
1-100 (ilevel_feed * 12%) Str
weapon
Ricochet [6 - 10]% chance to unleash Rebounder Bolts when it hits an enemy
1-100 (ilevel_feed * 20%) Str
weapon, shield
Ricochet [16 - 20]% chance to unleash Rebounder Bolts when it kills an enemy
1-100 (ilevel_feed * 12%) Str
mod
Ricochet [6 - 10]% chance to unleash Rebounder Bolts when it hits an enemy
1-100 (ilevel_feed * 20%) Str
mod
Ricochet [6 - 10]% chance to unleash Rebounder Bolts when attacking
1-100 (ilevel_feed * 20%) Str
sword
Ricochet [6 - 10]% chance to unleash Rebounder Bolts when you get hit
1-100 (ilevel_feed * 12%) Str
armor, clothing, shield
Riot Shield Overload: +[50 - 70]%
1-100 (ilevel_feed * 16%) Str
weapon
Roborant Minion Armor: +[6 - 8]%
1-100 mod
Roborant Minion Armor: +[6 - 8]%
1-100 mod
Roborant Minion Armor: +[6 - 8]%
1-100 mod
Roborant Minion Armor: +[6 - 8]%
1-100 mod
Robust Hit Points: +[41 - 47]
32-100 (ilevel_feed * 8%) Stam
armor, shield
Robust Hit Points: +[48 - 54]
28-100 (ilevel_feed * 8%) Stam
armor, shield
Robust Hit Points: +[55 - 60]
26-100 (ilevel_feed * 8%) Stam
armor, shield
Rotted Toxic Dmg (Thorns): [1 - 2]
1-100 (ilevel_feed * 2%) Str
torso, shoulderpads, shield
Roundhouse Adds (2 + [40 - 45] * sfx_attack / 50) to Stun Attack Strength
1-100 (ilevel_feed * 16%) Will
weapon
Roundhouse Adds (2 + [30 - 35] * sfx_attack / 50) to Stun Attack Strength
1-100 (ilevel_feed * 16%) Will
mod
Runic Willpower: +(ilevel / 4 + [8 - 9])
1-100 mod
Runic Willpower: +(ilevel / 4 + [8 - 9])
1-100 mod
Runic Willpower: +(ilevel / 4 + [8 - 9])
1-100 mod
Runic Willpower: +(ilevel / 4 + [8 - 9])
1-100 mod
Sacred Increases Damage by [11 - 12]%
25-45 (ilevel_feed * 10%) Will
weapon
Sacred Increases Damage by [8 - 9]%
25-45 (ilevel_feed * 10%) Will
mod
Sanctified Adds [5 - 7]% Spectral Damage
Adds (2 + [66 - 74] * sfx_attack / 50) to Phase Attack Strength
1-100 (ilevel_feed * 16%) Will
weapon
Sanctified Adds (2 + [10 - 15] * sfx_attack / 50) to Phase Attack Strength
Adds ([400 - 450] * sfx_defense / 100 + 2) phase defense
1-100 (ilevel_feed * 16%) Will
armor
Sanctified Adds [1 - 5]% Spectral Damage
Adds (2 + [40 - 45] * sfx_attack / 50) to Phase Attack Strength
1-100 mod
Sanctified Adds [1 - 5]% Spectral Damage
Adds (2 + [40 - 45] * sfx_attack / 50) to Phase Attack Strength
1-100 mod
Sanctified Adds [1 - 5]% Spectral Damage
Adds (2 + [40 - 45] * sfx_attack / 50) to Phase Attack Strength
1-100 mod
Sanctified Adds [1 - 5]% Spectral Damage
Adds (2 + [40 - 45] * sfx_attack / 50) to Phase Attack Strength
1-100 mod
Scathing Minion Damage: +(ilevel / 2 + [11 - 15])%
10-100 (ilevel_feed * 12%) Will
armor cabalist
Scathing Minion Damage: +(ilevel / 2 + [11 - 15])%
10-100 (ilevel_feed * 12%) Acc
armor hunter
Sea of Fire's [22 - 30]% chance to cause a Fire Nova when it kills an enemy
1-100 (ilevel_feed * 16%) Str
weapon
Searing [16 - 20]% chance to cause a Fire Nova when it kills an enemy
1-100 (ilevel_feed * 12%) Str
weapon
Searing [6 - 10]% chance to cause a Fire Nova when it hits an enemy
1-100 (ilevel_feed * 20%) Str
weapon, shield
Searing [16 - 20]% chance to cause a Fire Nova when it kills an enemy
1-100 (ilevel_feed * 12%) Str
mod
Searing [6 - 10]% chance to cause a Fire Nova when it hits an enemy
1-100 (ilevel_feed * 20%) Str
mod
Searing [6 - 10]% chance to cause a Fire Nova when attacking
1-100 (ilevel_feed * 20%) Str
sword
Searing [6 - 10]% chance to cause a Fire Nova when you get hit
1-100 (ilevel_feed * 12%) Str
armor, clothing, shield
Secure +(ilevel * 2 + [4 - 6]) Armor
1-30 (ilevel_feed * 20%) Str
armor, shield templar
Secure +(ilevel + [4 - 6]) Armor
1-30 (ilevel_feed * 20%) Str
armor hunter
Secure +(ilevel + [4 - 6]) Armor
1-30 (ilevel_feed * 20%) Str
armor cabalist
Sharp Increases damage of TemplarAttack skills by +[5 - 6]%
1-100 (ilevel_feed * 4%) Str
sword templar
Sharpened Increases damage of TemplarAttack skills by +[10 - 11]%
1-100 (ilevel_feed * 16%) Str
sword templar
Sharper Increases damage of TemplarAttack skills by +[8 - 9]%
1-100 (ilevel_feed * 8%) Str
sword templar
Sharpshooter's Weapon Accuracy: +[30 - 36]%
1-100 (ilevel_feed * 6%) Acc
gun
Sharpshooter's Weapon Accuracy: +[20 - 26]%
1-100 (ilevel_feed * 6%) Acc
tech
Shielded Adds ([201 - 250] * sfx_defense / 100 + 1) shock defense
10-100 (ilevel_feed * 6%) Stam
armor, shield
Shielded Adds ([201 - 250] * sfx_defense / 66 + 1) shock defense
10-100 (ilevel_feed * 5%) Stam
armor, shield templar
Shocking Adds [3 - 4]% Electricity Damage
1-100 (ilevel_feed * 5%) Will
ammo, rocket, tech, relic, battery
Sickening Increases Toxic Damage by [5 - 6]%
1-100 (ilevel_feed * 4%) Will
weapon
Sighted Increases damage of HunterAttack skills by +[10 - 11]%
1-100 (ilevel_feed * 16%) Acc
gun hunter
Skillful SURGE OF WRATH 1
8-100 (ilevel_feed * 5%) Str
sword templar
Skillful SURGE OF RESTORATION 1
1-100 (ilevel_feed * 5%) Str
sword templar
Skillful SURGE OF MENTALITY 1
12-100 (ilevel_feed * 5%) Str
sword templar
Skillful SURGE MASTERY 1
20-100 (ilevel_feed * 5%) Str
weapon templar
Skillful CALL OF THE CHOSEN 1
8-100 (ilevel_feed * 5%) Str
weapon templar
Skillful ANGELIC ORATOR 1
16-100 (ilevel_feed * 5%) Str
weapon templar
Skillful HEAVEN'S ARC 1
4-100 (ilevel_feed * 5%) Str
sword templar
Skillful CROSSCUTTER 1
8-100 (ilevel_feed * 5%) Str
sword templar
Skillful FLYING SWORD MASTER 1
16-100 (ilevel_feed * 5%) Str
sword templar
Skillful SWORD TYPHOON 1
24-100 (ilevel_feed * 5%) Str
sword templar
Skillful HAMPER 1
20-100 (ilevel_feed * 5%) Str
sword templar
Skillful SWORD OF RECKONING 1
1-100 (ilevel_feed * 5%) Str
sword templar
Skillful SWORD OF RECKONING 1
1-100 (ilevel_feed * 5%) Str
sword templar
Skillful SWORD OF AUTHORITY 1
12-100 (ilevel_feed * 5%) Str
sword templar
Skillful CHARGE 1
4-100 (ilevel_feed * 5%) Str
sword templar
Skillful DEVINE FURY 1
16-100 (ilevel_feed * 5%) Str
sword templar
Skillful PATH OF RIGHTEOUSNESS 1
24-100 (ilevel_feed * 5%) Str
sword templar
Skillful SWORD OF JUSTICE 1
1-100 (ilevel_feed * 5%) Str
sword templar
Skillful SWEEPING STRIKE 1
8-100 (ilevel_feed * 5%) Str
sword templar
Skillful WHIRLWIND 1
24-100 (ilevel_feed * 5%) Str
sword templar
Skillful PARRY 1
16-100 (ilevel_feed * 5%) Str
weapon templar
Skillful AURA OF POWER 1
4-100 (ilevel_feed * 5%) Str
weapon templar
Skillful AURA OF THE ELEMENTS 1
12-100 (ilevel_feed * 5%) Str
weapon templar
Skillful AURA OF ZEAL 1
20-100 (ilevel_feed * 5%) Str
weapon templar
Skillful AURA OF DEFLECTION 1
12-100 (ilevel_feed * 5%) Str
weapon templar
Skillful AURA OF VENGEANCE 1
20-100 (ilevel_feed * 5%) Str
weapon templar
Skillful GRAND AURA 1
24-100 (ilevel_feed * 5%) Str
weapon templar
Skillful PRAYER OF HEALING 1
8-100 (ilevel_feed * 5%) Str
weapon templar
Skillful PRAYER OF RETRIBUTION 1
16-100 (ilevel_feed * 5%) Str
weapon templar
Skillful AURA OF DEFENSE 1
8-100 (ilevel_feed * 5%) Str
weapon templar
Skillful AURA OF SALVATION 1
12-100 (ilevel_feed * 5%) Str
weapon templar
Skillful THORNS 1
12-100 (ilevel_feed * 5%) Str
weapon templar
Skillful AURA OF RENEWAL 1
1-100 (ilevel_feed * 5%) Str
weapon templar
Skillful AURA OF POWER 1
4-100 (ilevel_feed * 5%) Str
weapon templar
Skillful CHALLENGE 1
4-100 (ilevel_feed * 5%) Str
weapon templar
Skillful DENOUNCE 1
12-100 (ilevel_feed * 5%) Str
weapon templar
Skillful ONSLAUGHT 1
16-100 (ilevel_feed * 5%) Str
weapon templar
Skillful BLESSED ONSLAUGHT 1
20-100 (ilevel_feed * 5%) Str
weapon templar
Skillful SHIELD OF FAITH 1
4-100 (ilevel_feed * 5%) Str
shield templar
Skillful SHIELD MASTER 1
16-100 (ilevel_feed * 5%) Str
shield templar
Skillful GREAT DEFENDER 1
24-100 (ilevel_feed * 5%) Str
weapon templar
Skillful SHIELD BASH 1
1-100 (ilevel_feed * 5%) Str
shield templar
Skillful SHIELD BASH 1
1-100 (ilevel_feed * 5%) Str
shield templar
Skillful SHIELD CHARGE 1
16-100 (ilevel_feed * 5%) Str
shield templar
Skillful SHIELD TURN 1
8-100 (ilevel_feed * 5%) Str
shield templar
Skillful STAMPEDE 1
24-100 (ilevel_feed * 5%) Str
sword templar
Skillful ANCHOR 1
4-100 (ilevel_feed * 5%) Str
weapon templar
Skillful SHIELD WALL 1
20-100 (ilevel_feed * 5%) Str
shield templar
Skillful SWORD OF RECKONING 1
1-100 (ilevel_feed * 5%) Str
sword templar
Skillful HEAVEN'S ARC 1
20-100 (ilevel_feed * 5%) Str
sword templar
Skillful HAMPER 1
8-100 (ilevel_feed * 5%) Str
sword templar
Skillful SPIRITUAL STRENGTH 1
12-100 (ilevel_feed * 5%) Str
shield templar
Skillful AURA OF DEFLECTION 1
16-100 (ilevel_feed * 5%) Str
weapon templar
Skillful AURA OF VENGEANCE 1
24-100 (ilevel_feed * 5%) Str
weapon templar
Skillful REBOUNDER ROUNDS 1
4-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful RAVAGER ROUNDS 1
12-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful CONCUSSION ROUNDS 1
20-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful MULTISHOT 1
24-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful DEAD EYE 1
8-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful WEAPON MASTER 1
16-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful BEACON 1
4-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful ELEMENTAL BEACON 1
12-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful MULTI BEACON 1
24-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful TACTICAL STANCE 1
1-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful TACTICAL STANCE 1
1-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful OVERSHIELD 1
8-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful ELEMENTAL VISION 1
16-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful SNIPER 1
8-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful MASTER SNIPER 1
20-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful RAPID FIRE 1
1-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful HEIGHTENED SENSES 1
12-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful CONTROLLED BURST 1
20-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful ESCAPE 1
4-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful ESCAPE ARTIST 1
16-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful EXPLOSIVE GRENADE 1
1-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful TOXIC GRENADE 1
16-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful PHASE GRENADE 1
8-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful FLASHCRASHER GRENADE 1
24-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful NAPALM STRIKE 1
4-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful SMACKDOWN 1
12-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful SHOCK AND AWE 1
20-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful RAPID FIRE 1
8-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful TACTICAL STANCE 1
1-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful PHASE GRENADE 1
20-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful SMACKDOWN 1
8-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful SHOCK AND AWE 1
16-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful NAPALM STRIKE 1
24-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful BEACON 1
4-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful ESCAPE 1
12-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful INHIBITOR BOTS 1
1-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful INHIBITOR BOTS 1
1-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful CONCUSSIVE CRASH 1
8-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful HASTE BOT 1
16-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful ROCKET BOT 1
4-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful BOMBER BOT 1
20-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful NANOBOTS 1
24-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful MOLOTOV ASSAULT 1
12-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful MASTER ENGINEER 1
20-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful GYROBLADE 1
24-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful CONSTRUCT DRONE 1
1-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful MEDPAK RETROFIT 1
4-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful SHIELD GENERATOR RETROFIT 1
16-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful REPAIR DRONE 1
4-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful TACTICAL MODE 1
12-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful ADVANCED TACTICAL MODE 1
20-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful WORD OF FEAR 1
4-100 (ilevel_feed * 5%) Will
gun cabalist
Skillful BLOOD SURGE 1
8-100 (ilevel_feed * 5%) Will
gun cabalist
Skillful ELEMENTAL DRAIN 1
12-100 (ilevel_feed * 5%) Will
focus item cabalist
Skillful BLINK 1
20-100 (ilevel_feed * 5%) Will
gun cabalist
Skillful AFTERLIFE 1
1-100 (ilevel_feed * 5%) Will
gun cabalist
Skillful DRAIN LIFE 1
8-100 (ilevel_feed * 5%) Will
focus item cabalist
Skillful BROM’S CURSE 1
16-100 (ilevel_feed * 5%) Will
gun cabalist
Skillful ELEMENTAL NOVA 1
16-100 (ilevel_feed * 5%) Will
gun cabalist
Skillful MASTER OF THE ELEMENTS 1
24-100 (ilevel_feed * 5%) Will
gun cabalist
Skillful SUMMON FIRE ELEMENTAL 1
1-100 (ilevel_feed * 5%) Will
gun cabalist
Skillful SUMMON FIRE ELEMENTAL 1
1-100 (ilevel_feed * 5%) Will
gun cabalist
Skillful SUMMON SPECTRAL ELEMENTAL 1
8-100 (ilevel_feed * 5%) Will
gun cabalist
Skillful SUMMON FORCE ELEMENTAL 1
12-100 (ilevel_feed * 5%) Will
gun cabalist
Skillful SUMMON STORM ELEMENTAL 1
16-100 (ilevel_feed * 5%) Will
gun cabalist
Skillful SUMMON TOXIC ELEMENTAL 1
20-100 (ilevel_feed * 5%) Will
gun cabalist
Skillful ELEMENTAL REVENGE 1
4-100 (ilevel_feed * 5%) Will
gun cabalist
Skillful BLOOD LINK 1
4-100 (ilevel_feed * 5%) Will
gun cabalist
Skillful SUMMONING CIRCLE 1
12-100 (ilevel_feed * 5%) Will
gun cabalist
Skillful MEAT SHIELD 1
4-100 (ilevel_feed * 5%) Will
gun cabalist
Skillful SUMMONING EMPOWERMENT 1
12-100 (ilevel_feed * 5%) Will
gun cabalist
Skillful SPELLSTORM 1
20-100 (ilevel_feed * 5%) Will
gun cabalist
Skillful SUMMON CARNAGOR 1
1-100 (ilevel_feed * 5%) Will
gun cabalist
Skillful SUMMON WITCH DOCTOR 1
8-100 (ilevel_feed * 5%) Will
gun cabalist
Skillful SUMMON WARPER 1
16-100 (ilevel_feed * 5%) Will
gun cabalist
Skillful SUMMON REAPER 1
24-100 (ilevel_feed * 5%) Will
gun cabalist
Skillful ELEMENTAL FORTITUDE 1
4-100 (ilevel_feed * 5%) Will
gun cabalist
Skillful DOMINATE 1
12-100 (ilevel_feed * 5%) Will
gun cabalist
Skillful SPECTRAL STRIKE 1
20-100 (ilevel_feed * 5%) Will
gun cabalist
Skillful BROM’S CURSE 1
4-100 (ilevel_feed * 5%) Will
weapon cabalist
Skillful AFTERLIFE 1
20-100 (ilevel_feed * 5%) Will
weapon cabalist
Skillful SPECTRAL CURSE 1
24-100 (ilevel_feed * 5%) Will
weapon cabalist
Skillful CONCENTRATE DAMAGE 1
16-100 (ilevel_feed * 5%) Will
weapon cabalist
Skillful DRAIN LIFE 1
12-100 (ilevel_feed * 5%) Will
focus item cabalist
Skillful DRAIN POWER 1
4-100 (ilevel_feed * 5%) Will
focus item cabalist
Skillful ELEMENTAL DRAIN 1
20-100 (ilevel_feed * 5%) Will
focus item cabalist
Skillful WORD OF FEAR 1
1-100 (ilevel_feed * 5%) Will
weapon cabalist
Skillful ARCANE SHIELD 1
8-100 (ilevel_feed * 5%) Will
focus item cabalist
Skillful BLINK 1
16-100 (ilevel_feed * 5%) Will
weapon cabalist
Skillful SUMMON EMBER 1
12-100 (ilevel_feed * 5%) Will
weapon cabalist
Skillful FIRESTORM 1
1-100 (ilevel_feed * 5%) Will
focus item cabalist
Skillful FLAMESHARDS 1
12-100 (ilevel_feed * 5%) Will
focus item cabalist
Skillful HELLFIRE 1
24-100 (ilevel_feed * 5%) Will
focus item cabalist
Skillful SPECTRAL LASH 1
8-100 (ilevel_feed * 5%) Will
focus item cabalist
Skillful SPECTRAL BOLT 1
1-100 (ilevel_feed * 5%) Will
focus item cabalist
Skillful SPECTRAL BOLT 1
1-100 (ilevel_feed * 5%) Will
focus item cabalist
Skillful SPECTRAL LASH MASTERY 1
20-100 (ilevel_feed * 5%) Will
focus item cabalist
Skillful LIGHTNING FIELD 1
8-100 (ilevel_feed * 5%) Will
focus item cabalist
Skillful ARC LEGION 1
24-100 (ilevel_feed * 5%) Will
focus item cabalist
Skillful TEMPEST 1
16-100 (ilevel_feed * 5%) Will
focus item cabalist
Skillful DEMONSPINE 1
4-100 (ilevel_feed * 5%) Will
focus item cabalist
Skillful BONE SHARDS 1
8-100 (ilevel_feed * 5%) Will
focus item cabalist
Skillful SKULLSPLITTER 1
16-100 (ilevel_feed * 5%) Will
focus item cabalist
Skillful VENOMOUS SPIRIT 1
4-100 (ilevel_feed * 5%) Will
focus item cabalist
Skillful VENOM ARMOR 1
12-100 (ilevel_feed * 5%) Will
focus item cabalist
Skillful SWARM 1
20-100 (ilevel_feed * 5%) Will
focus item cabalist
Skillful TEMPLAR RESTORATION 1
4-100 (ilevel_feed * 5%) Str
weapon templar
Skillful CRUSADER WRATH 1
35-100 (ilevel_feed * 5%) Str
weapon templar
Skillful SHIELD THROW 1
12-100 (ilevel_feed * 5%) Str
weapon templar
Skillful AURA STABILITY 1
35-100 (ilevel_feed * 5%) Str
weapon templar
Skillful EMP BLAST 1
8-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful WHITE-OUT GRENADE 1
35-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful GHOSTLY STRIKE 1
24-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful SPIDER MINE 1
35-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful ZOMBIE FORM 1
8-100 (ilevel_feed * 5%) Will
weapon cabalist
Skillful ZOMBIE SACRIFICE 1
35-100 (ilevel_feed * 5%) Will
weapon cabalist
Skillful WALL OF BONE 1
16-100 (ilevel_feed * 5%) Will
weapon cabalist
Skillful SPECTRAL SERPENTS 1
35-100 (ilevel_feed * 5%) Will
weapon cabalist
Skirmisher's Plus 1 to all Marksman Skills
25-100 (ilevel_feed * 50%) Acc
helm hunter
Slashing Minion Damage: +(ilevel / 2 + [6 - 10])%
5-100 (ilevel_feed * 6%) Will
armor cabalist
Slashing Minion Damage: +(ilevel / 2 + [6 - 10])%
5-100 (ilevel_feed * 6%) Acc
armor hunter
Smashing Increases Physical Damage by [5 - 6]%
1-100 (ilevel_feed * 4%) Will
weapon
Smithed Increases damage of HunterAttack skills by +[5 - 6]%
1-100 (ilevel_feed * 4%) Acc
gun hunter
Snapshot Increases use rate of Tactical skills by [11 - 12]%
1-100 (ilevel_feed * 12%) Acc
weapon, arms hunter
Snapshot Increases use rate of Tactical skills by [8 - 9]%
1-100 (ilevel_feed * 12%) Acc
tech
Solid +(ilevel + [3 - 5]) Armor
1-30 (ilevel_feed * 10%) Str
armor, shield templar
Solid +(ilevel / 2 + [3 - 5]) Armor
1-30 (ilevel_feed * 10%) Str
armor hunter
Solid +(ilevel / 2 + [3 - 5]) Armor
1-30 (ilevel_feed * 10%) Str
armor cabalist
Soulblasting Adds [8 - 11]% Physical Damage
Adds [8 - 11]% Spectral Damage
1-100 (ilevel_feed * 16%) Will
weapon
Space Contraction Movement Speed Bonus: +[16 - 20]%
1-100 (ilevel_feed * 16%) Stam
weapon
Spanning Duration of buff skills: +[5 - 7]%
10-100 (ilevel_feed * 6%) Will
armor
Sparing Decreases power cost of Tactical skills by [5 - 7]%
1-100 (ilevel_feed * 3%) Acc
weapon, arms hunter
Sparing Decreases power cost of Tactical skills by [3 - 4]%
1-100 (ilevel_feed * 3%) Acc
tech
Spartan Decreases power cost of Tactical skills by [11 - 12]%
1-100 (ilevel_feed * 12%) Acc
weapon, arms hunter
Spartan Decreases power cost of Tactical skills by [8 - 9]%
1-100 (ilevel_feed * 12%) Acc
tech
Spectral Adds [3 - 4]% Spectral Damage
1-100 (ilevel_feed * 5%) Will
ammo, rocket, tech, relic, battery
Spectral Hunter's +[24 - 27]% Damage to Spectrals
1-100 (ilevel_feed * 12%) Will
weapon
Spectral Hunter's +[18 - 21]% Damage to Spectrals
1-100 (ilevel_feed * 12%) Will
mod
Spectral Lasher's Critical Damage Bonus (Spectrals): +[60 - 75]%
1-100 (ilevel_feed * 3%) Acc
weapon
Spectral Lasher's Critical Damage Bonus (Spectrals): +[30 - 45]%
1-100 (ilevel_feed * 3%) Acc
relic
Spectral Mauler's Critical Damage Bonus (Spectrals): +[90 - 105]%
1-100 (ilevel_feed * 6%) Acc
weapon
Spectral Mauler's Critical Damage Bonus (Spectrals): +[60 - 75]%
1-100 (ilevel_feed * 6%) Acc
relic
Spectral Seeker's +[12 - 15]% Damage to Spectrals
1-100 (ilevel_feed * 3%) Will
weapon
Spectral Seeker's +[6 - 9]% Damage to Spectrals
1-100 (ilevel_feed * 3%) Will
mod
Spectral Slayer's Critical Damage Bonus (Spectrals): +[120 - 135]%
1-100 (ilevel_feed * 12%) Acc
weapon
Spectral Slayer's Critical Damage Bonus (Spectrals): +[90 - 105]%
1-100 (ilevel_feed * 12%) Acc
relic
Spectral Tracker's +[18 - 21]% Damage to Spectrals
1-100 (ilevel_feed * 6%) Will
weapon
Spectral Tracker's +[12 - 15]% Damage to Spectrals
1-100 (ilevel_feed * 6%) Will
mod
Spectralbane Critical Chance Multiplier (Spectrals): +[60 - 68]%
1-100 (ilevel_feed * 12%) Acc
weapon
Spectralbane Critical Chance Multiplier (Spectrals): +[45 - 53]%
1-100 (ilevel_feed * 12%) Acc
mod
Spectralblight Critical Chance Multiplier (Spectrals): +[30 - 38]%
1-100 (ilevel_feed * 3%) Acc
weapon
Spectralblight Critical Chance Multiplier (Spectrals): +[15 - 23]%
1-100 (ilevel_feed * 3%) Acc
mod
Spectralscourge Critical Chance Multiplier (Spectrals): +[45 - 53]%
1-100 (ilevel_feed * 6%) Acc
weapon
Spectralscourge Critical Chance Multiplier (Spectrals): +[30 - 38]%
1-100 (ilevel_feed * 6%) Acc
mod
SpectralSlaughterer's +[36 - 42]% Damage to Spectrals
Critical Damage Bonus (Spectrals): +[180 - 210]%
1-100 mod
SpectralSlaughterer's +[36 - 42]% Damage to Spectrals
Critical Damage Bonus (Spectrals): +[180 - 210]%
1-100 mod
SpectralSlaughterer's +[36 - 42]% Damage to Spectrals
Critical Damage Bonus (Spectrals): +[180 - 210]%
1-100 mod
SpectralSlaughterer's +[36 - 42]% Damage to Spectrals
Critical Damage Bonus (Spectrals): +[180 - 210]%
1-100 mod
Spirited Adds ([20 - 25] * sfx_attack / 50) to Phase Attack Strength
1-100 (ilevel_feed * 4%) Will
weapon
Spirited Adds ([10 - 15] * sfx_attack / 50) to Phase Attack Strength
1-100 (ilevel_feed * 4%) Will
mod
Spry Movement Speed Bonus: +[8 - 10]%
15-100 (ilevel_feed * 10%) Stam
boots
Spurt [22 - 30]% chance to fire Exploding Spikes when it kills an enemy
1-100 (ilevel_feed * 16%) Str
weapon
Stabilized Critical Chance Multiplier: +[8 - 9]%
1-30 (ilevel_feed * 5%) Acc
weapon hunter
Stabilizing Adds ([150 - 200] * sfx_defense / 100) stun defense
5-100 (ilevel_feed * 3%) Stam
armor, shield
Stabilizing Adds ([150 - 200] * sfx_defense / 66) stun defense
5-100 (ilevel_feed * 3%) Stam
armor, shield templar
Staggering Adds (2 + [40 - 45] * sfx_attack / 50) to Shock Attack Strength
1-100 (ilevel_feed * 16%) Will
weapon
Staggering Adds (2 + [30 - 35] * sfx_attack / 50) to Shock Attack Strength
1-100 (ilevel_feed * 16%) Will
mod
Statuesque Total Armor Value Increased: [3 - 5]%
1-100 (ilevel_feed * 8%) Str
armor, shield
Steadied Adds ([251 - 300] * sfx_defense / 100 + 2) stun defense
15-100 (ilevel_feed * 12%) Stam
armor, shield
Steadied Adds ([251 - 300] * sfx_defense / 66 + 2) stun defense
15-100 (ilevel_feed * 8%) Stam
armor, shield templar
Steady Streaming Weapon Power Bar Depletion Rate: -[6 - 7] Points
1-100 (ilevel_feed * 3%) Acc
laser weapon
Steady Streaming Weapon Power Bar Depletion Rate: -[3 - 4] Points
1-100 (ilevel_feed * 3%) Acc
tech, battery, fuel
Stifling Adds ([251 - 300] * sfx_defense / 100 + 2) ignite defense
15-100 (ilevel_feed * 12%) Stam
armor, shield
Stifling Adds ([251 - 300] * sfx_defense / 66 + 2) ignite defense
15-100 (ilevel_feed * 8%) Stam
armor, shield templar
Storm [11 - 15]% chance to release Charged Bolts when it kills an enemy
1-100 (ilevel_feed * 6%) Str
weapon
Storm [3 - 5]% chance to release Charged Bolts when it hits an enemy
1-100 (ilevel_feed * 10%) Str
weapon, shield
Storm [11 - 15]% chance to release Charged Bolts when it kills an enemy
1-100 (ilevel_feed * 6%) Str
mod
Storm [3 - 5]% chance to release Charged Bolts when it hits an enemy
1-100 (ilevel_feed * 10%) Str
mod
Storm [3 - 5]% chance to release Charged Bolts when attacking
1-100 (ilevel_feed * 10%) Str
sword
Storm [3 - 5]% chance to release Charged Bolts when you get hit
1-100 (ilevel_feed * 6%) Str
armor, clothing, shield
Strength Strength: +(ilevel / 15 + [1 - 2])
1-100 (ilevel_feed * 2%) Stam
relic
Strength Strength: +(ilevel / 12 + [3 - 4])
1-100 (ilevel_feed * 4%) Stam
relic
Strength Strength: +(ilevel / 9 + [4 - 5])
1-100 (ilevel_feed * 8%) Stam
relic
Stretching Duration of buff skills: +[3 - 5]%
1-100 (ilevel_feed * 3%) Will
armor
Striking [11 - 15]% chance to release an Electric Discharge when it kills an enemy
1-100 (ilevel_feed * 6%) Str
weapon
Striking [3 - 5]% chance to release an Electric Discharge when it hits an enemy
1-100 (ilevel_feed * 10%) Str
weapon, shield
Striking [11 - 15]% chance to release an Electric Discharge when it kills an enemy
1-100 (ilevel_feed * 6%) Str
mod
Striking [3 - 5]% chance to release an Electric Discharge when it hits an enemy
1-100 (ilevel_feed * 10%) Str
mod
Striking [3 - 5]% chance to release an Electric Discharge when attacking
1-100 (ilevel_feed * 10%) Str
sword
Striking [3 - 5]% chance to release an Electric Discharge when you get hit
1-100 (ilevel_feed * 6%) Str
armor, clothing, shield
Stunning Adds ([20 - 25] * sfx_attack / 50) to Shock Attack Strength
1-100 (ilevel_feed * 4%) Will
weapon
Stunning Adds ([10 - 15] * sfx_attack / 50) to Shock Attack Strength
1-100 (ilevel_feed * 4%) Will
mod
Subverting Shield Overload: +[38 - 43]%
1-100 (ilevel_feed * 8%) Str
weapon
Subverting Shield Overload: +[25 - 30]%
1-100 (ilevel_feed * 8%) Str
rocket, battery, fuel, relic
Sulfuric Adds [8 - 11]% Fire Damage
Adds [8 - 11]% Toxic Damage
1-100 (ilevel_feed * 16%) Will
weapon
Summon Almighty Minion Health: +(ilevel / 2 + [10 - 30])%
Minion Armor: +(ilevel / 2 + [10 - 30])%
Minion Damage: +(ilevel / 2 + [10 - 30])%
1-100 (ilevel_feed * 16%) Will
gun
Summon Attack Minion Health: +(ilevel / 2 + [20 - 30])%
Minion Damage: +(ilevel / 2 + [30 - 40])%
1-100 (ilevel_feed * 16%) Will
gun
Summon Defense Minion Armor: +(ilevel / 2 + [30 - 40])%
Minion Damage: +(ilevel / 2 + [20 - 30])%
1-100 (ilevel_feed * 16%) Will
gun
Summon Strengthening Minion Health: +(ilevel / 2 + [30 - 40])%
Minion Armor: +(ilevel / 2 + [20 - 30])%
1-100 (ilevel_feed * 16%) Will
gun
Supercharged Power Points: +[21 - 34]
32-100 (ilevel_feed * 8%) Will
armor, shield
Supercharged Power Points: +[25 - 27]
28-100 (ilevel_feed * 8%) Will
armor, shield
Supercharged Power Points: +[28 - 30]
26-100 (ilevel_feed * 8%) Will
armor, shield
Supercircumferential Increased Splash Damage Radius: +[15 - 17]%
1-100 (ilevel_feed * 12%) Str
weapon
Surging Adds [8 - 11]% Electricity Damage
Adds [8 - 11]% Spectral Damage
1-100 (ilevel_feed * 16%) Will
weapon
Sustaining Hit Point Bonus: +[4 - 7]%
1-100 (ilevel_feed * 3%) Stam
armor, shield
Swift SPRINT 1
1-100 (ilevel_feed * 4%) Stam
boots
Swift SPRINT 2
5-100 (ilevel_feed * 8%) Stam
boots
Swift SPRINT 3
10-100 (ilevel_feed * 16%) Stam
boots
Synchronized Adds ([150 - 200] * sfx_defense / 100) phase defense
5-100 (ilevel_feed * 3%) Stam
armor, shield
Synchronized Adds ([150 - 200] * sfx_defense / 66) phase defense
5-100 (ilevel_feed * 3%) Stam
armor, shield templar
Tainted Increases Toxic Damage by [10 - 11]%
1-100 (ilevel_feed * 16%) Will
weapon
Tarantula's [22 - 30]% chance to cause a Toxic Nova when it kills an enemy
1-100 (ilevel_feed * 16%) Str
weapon
Telescopic [12 - 13]% Increased Range
1-100 (ilevel_feed * 20%) Acc
gun
Telescopic [9 - 10]% Increased Range
1-100 (ilevel_feed * 20%) Acc
mod
Tempering [5 - 10]% chance to cause a Spectral Nova when it kills an enemy
1-100 (ilevel_feed * 3%) Str
weapon
Tempering [1 - 2]% chance to cause a Spectral Nova when it hits an enemy
1-100 (ilevel_feed * 5%) Str
weapon, shield
Tempering [5 - 10]% chance to cause a Spectral Nova when it kills an enemy
1-100 (ilevel_feed * 3%) Str
mod
Tempering [1 - 2]% chance to cause a Spectral Nova when it hits an enemy
1-100 (ilevel_feed * 5%) Str
mod
Tempering [1 - 2]% chance to cause a Spectral Nova when attacking
1-100 (ilevel_feed * 5%) Str
sword
Tempering [1 - 2]% chance to cause a Spectral Nova when you get hit
1-100 (ilevel_feed * 3%) Str
armor, clothing, shield
Tempest [16 - 20]% chance to release Charged Bolts when it kills an enemy
1-100 (ilevel_feed * 12%) Str
weapon
Tempest [6 - 10]% chance to release Charged Bolts when it hits an enemy
1-100 (ilevel_feed * 20%) Str
weapon, shield
Tempest [16 - 20]% chance to release Charged Bolts when it kills an enemy
1-100 (ilevel_feed * 12%) Str
mod
Tempest [6 - 10]% chance to release Charged Bolts when it hits an enemy
1-100 (ilevel_feed * 20%) Str
mod
Tempest [6 - 10]% chance to release Charged Bolts when attacking
1-100 (ilevel_feed * 20%) Str
sword
Tempest [6 - 10]% chance to release Charged Bolts when you get hit
1-100 (ilevel_feed * 12%) Str
armor, clothing, shield
Theurgist's Plus 1 to all Evoker Skills
25-100 (ilevel_feed * 50%) Will
helm cabalist
Thorned Physical Dmg (Thorns): [5 - 6]
10-100 (ilevel_feed * 8%) Str
torso, shoulderpads, shield
Thundering [5 - 10]% chance to release an Electric Discharge when it kills an enemy
1-100 (ilevel_feed * 3%) Str
weapon
Thundering [1 - 2]% chance to release an Electric Discharge when it hits an enemy
1-100 (ilevel_feed * 5%) Str
weapon, shield
Thundering [5 - 10]% chance to release an Electric Discharge when it kills an enemy
1-100 (ilevel_feed * 3%) Str
mod
Thundering [1 - 2]% chance to release an Electric Discharge when it hits an enemy
1-100 (ilevel_feed * 5%) Str
mod
Thundering [1 - 2]% chance to release an Electric Discharge when attacking
1-100 (ilevel_feed * 5%) Str
sword
Thundering [1 - 2]% chance to release an Electric Discharge when you get hit
1-100 (ilevel_feed * 3%) Str
armor, clothing, shield
Thunderous Adds [8 - 9]% Physical Damage
1-100 (ilevel_feed * 20%) Will
ammo, rocket, tech, relic
Tiger's Strength: +[5 - 6]
40-100 [2 - 3] Stam
armor
Tiger's Strength: +[7 - 8]
37-100 4 Stam
armor
Tiger's Strength: +[9 - 10]
32-100 [4 - 5] Stam
armor
Titan's Stamina: +[3 - 4]
30-46 2 Stam
armor
Titan's Stamina: +[5 - 6]
25-41 [2 - 3] Stam
armor
Titan's Stamina: +[6 - 7]
21-37 [3 - 4] Stam
armor
Torrid [10 - 18]% chance to cause a Fire Nova when it hits an enemy
1-100 (ilevel_feed * 16%) Str
weapon
Torrid [11 - 13]% chance to cause a Fire Nova when it hits an enemy
1-100 mod
Torrid [11 - 13]% chance to cause a Fire Nova when it hits an enemy
1-100 mod
Torrid [11 - 13]% chance to cause a Fire Nova when it hits an enemy
1-100 mod
Torrid [11 - 13]% chance to cause a Fire Nova when it hits an enemy
1-100 mod
Toxic Adds [8 - 9]% Toxic Damage
1-100 (ilevel_feed * 20%) Will
ammo, rocket, tech, relic, fuel
Toxic Storm Increases Physical Damage by [7 - 10]%
Increases Toxic Damage by [11 - 15]%
1-100 (ilevel_feed * 16%) Will
weapon
Triggered Increases use rate of Tactical skills by [5 - 7]%
1-100 (ilevel_feed * 3%) Acc
weapon, arms hunter
Triggered Increases use rate of Tactical skills by [3 - 4]%
1-100 (ilevel_feed * 3%) Acc
tech
Unearthly Adds [8 - 9]% Spectral Damage
1-100 (ilevel_feed * 20%) Will
ammo, rocket, tech, relic, battery
Vaccinating Adds ([150 - 200] * sfx_defense / 100) poison defense
5-100 (ilevel_feed * 3%) Stam
armor, shield
Vaccinating Adds ([150 - 200] * sfx_defense / 66) poison defense
5-100 (ilevel_feed * 3%) Stam
armor, shield templar
Vanquisher's Critical Damage Bonus: +[38 - 45]%
1-100 (ilevel_feed * 8%) Acc
weapon
Vanquisher's Critical Damage Bonus: +[25 - 33]%
1-100 (ilevel_feed * 8%) Acc
mod
Venomous [16 - 20]% chance to cause a Toxic Nova when it kills an enemy
1-100 (ilevel_feed * 12%) Str
weapon
Venomous [6 - 10]% chance to cause a Toxic Nova when it hits an enemy
1-100 (ilevel_feed * 20%) Str
weapon, shield
Venomous [16 - 20]% chance to cause a Toxic Nova when it kills an enemy
1-100 (ilevel_feed * 12%) Str
mod
Venomous [6 - 10]% chance to cause a Toxic Nova when it hits an enemy
1-100 (ilevel_feed * 20%) Str
mod
Venomous [6 - 10]% chance to cause a Toxic Nova when attacking
1-100 (ilevel_feed * 20%) Str
sword
Venomous [6 - 10]% chance to cause a Toxic Nova when you get hit
1-100 (ilevel_feed * 12%) Str
armor, clothing, shield
Veracious Firing Accuracy: +[36 - 40]
1-100 (ilevel_feed * 12%) Acc
gun
Veracious Firing Accuracy: +[27 - 31]
1-100 (ilevel_feed * 12%) Acc
tech
Vigorous Hit Points: +[61 - 67]
47-100 (ilevel_feed * 16%) Stam
armor, shield
Vigorous Hit Points: +[68 - 74]
42-100 (ilevel_feed * 16%) Stam
armor, shield
Vigorous Hit Points: +[75 - 80]
38-100 (ilevel_feed * 16%) Stam
armor, shield
Vile [10 - 18]% chance to cause a Toxic Nova when it hits an enemy
1-100 (ilevel_feed * 16%) Str
weapon
Vile [11 - 13]% chance to cause a Toxic Nova when it hits an enemy
1-100 mod
Vile [11 - 13]% chance to cause a Toxic Nova when it hits an enemy
1-100 mod
Vile [11 - 13]% chance to cause a Toxic Nova when it hits an enemy
1-100 mod
Vile [11 - 13]% chance to cause a Toxic Nova when it hits an enemy
1-100 mod
Vindicator's Critical Chance Bonus: +1%
1-100 (ilevel_feed * 4%) Acc
weapon
Viperous [5 - 10]% chance to cause a Toxic Nova when it kills an enemy
1-100 (ilevel_feed * 3%) Str
weapon
Viperous [1 - 2]% chance to cause a Toxic Nova when it hits an enemy
1-100 (ilevel_feed * 5%) Str
weapon, shield
Viperous [5 - 10]% chance to cause a Toxic Nova when it kills an enemy
1-100 (ilevel_feed * 3%) Str
mod
Viperous [1 - 2]% chance to cause a Toxic Nova when it hits an enemy
1-100 (ilevel_feed * 5%) Str
mod
Viperous [1 - 2]% chance to cause a Toxic Nova when attacking
1-100 (ilevel_feed * 5%) Str
sword
Viperous [1 - 2]% chance to cause a Toxic Nova when you get hit
1-100 (ilevel_feed * 3%) Str
armor, clothing, shield
Virulent [11 - 15]% chance to cause a Toxic Nova when it kills an enemy
1-100 (ilevel_feed * 6%) Str
weapon
Virulent [3 - 5]% chance to cause a Toxic Nova when it hits an enemy
1-100 (ilevel_feed * 10%) Str
weapon, shield
Virulent [11 - 15]% chance to cause a Toxic Nova when it kills an enemy
1-100 (ilevel_feed * 6%) Str
mod
Virulent [3 - 5]% chance to cause a Toxic Nova when it hits an enemy
1-100 (ilevel_feed * 10%) Str
mod
Virulent [3 - 5]% chance to cause a Toxic Nova when attacking
1-100 (ilevel_feed * 10%) Str
sword
Virulent [3 - 5]% chance to cause a Toxic Nova when you get hit
1-100 (ilevel_feed * 6%) Str
armor, clothing, shield
Volcanic Increases Fire Damage by [10 - 11]%
1-100 (ilevel_feed * 16%) Will
weapon
Volted Increases Electricity Damage by [10 - 11]%
1-100 (ilevel_feed * 16%) Will
weapon
Wailing Adds [10 - 13]% Physical Damage
Adds [10 - 13]% Spectral Damage
1-100 mod
Wailing Adds [10 - 13]% Physical Damage
Adds [10 - 13]% Spectral Damage
1-100 mod
Wailing Adds [10 - 13]% Physical Damage
Adds [10 - 13]% Spectral Damage
1-100 mod
Wailing Adds [10 - 13]% Physical Damage
Adds [10 - 13]% Spectral Damage
1-100 mod
Weakening [16 - 20]% chance to cause a Spectral Nova when it kills an enemy
1-100 (ilevel_feed * 12%) Str
weapon
Weakening [6 - 10]% chance to cause a Spectral Nova when it hits an enemy
1-100 (ilevel_feed * 20%) Str
weapon, shield
Weakening [16 - 20]% chance to cause a Spectral Nova when it kills an enemy
1-100 (ilevel_feed * 12%) Str
mod
Weakening [6 - 10]% chance to cause a Spectral Nova when it hits an enemy
1-100 (ilevel_feed * 20%) Str
mod
Weakening [6 - 10]% chance to cause a Spectral Nova when attacking
1-100 (ilevel_feed * 20%) Str
sword
Weakening [6 - 10]% chance to cause a Spectral Nova when you get hit
1-100 (ilevel_feed * 12%) Str
armor, clothing, shield
Woeful Duration of curse skills: +[8 - 10]%
20-100 (ilevel_feed * 12%) Will
armor
Zealous Increases use rate of Swordsmanship skills by [11 - 12]%
1-100 (ilevel_feed * 12%) Str
sword, arms, shield templar
Zealous Increases use rate of Swordsmanship skills by [8 - 9]%
1-100 (ilevel_feed * 8%) Str
relic
Zephyr's Accuracy: +[7 - 8]
50-100 4 Stam
armor
Zephyr's Accuracy: +[9 - 10]
45-100 [4 - 5] Stam
armor
Zephyr's Accuracy: +[11 - 13]
43-100 6 Stam
armor
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