Information in this wiki applies to Hellgate: Global, which was shut down in 2015. It might not be accurate for other versions of the game.
Some information might be relevant to the 2018 Steam release because it's based on Global.
For information more relevant to the original Hellgate: London release and Test Center content, check out the London 2038 wiki.
Some information might be relevant to the 2018 Steam release because it's based on Global.
For information more relevant to the original Hellgate: London release and Test Center content, check out the London 2038 wiki.
Affixes
From Hellgate Global Wiki / Hellgate Resurrection Wiki
Notes
- Black names are Common, Blue names are Rare, Orange names are Legendary, Purple names are Mythic.
- Affixes with proc effects (novas, shrapnel, discharge, etc) can be found with different effects:
- "when you get hit" is when the player takes damage
- "when attacking" is when the player attempts to damage an enemy, regardless of whether it hits
- "when it kills an enemy" is when an enemy keels over/explodes/whatever
- "when it hits an enemy" is when the player damages an enemy
- "when you are killed" is when...you die
- Item level often affects the values and feed costs of an affix. This is why level-based values such as sfx_defense and ilevel_feed appear in the table below. These variables are used in place of their associated ranges for brevity.
- Many affixes are repeated due to appearing on multiple item types and/or items of different levels.
Name | Effect | Item Levels | Requirement | Found On | Faction |
---|---|---|---|---|---|
Ablative | +(ilevel * 2 + [7 - 9]) Shields |
20-100 | (ilevel_feed * 22%) Stam |
armor, shield | |
Able | RANDOM BLADEMASTER SKILL 1 |
5-100 | sword, relic | templar | |
Able | RANDOM GUARDIAN SKILL 1 |
5-100 | sword, shield, relic | templar | |
Able | RANDOM SUMMONER SKILL 1 |
5-100 | weapon, relic | cabalist | |
Able | RANDOM EVOKER SKILL 1 |
5-100 | weapon, relic | cabalist | |
Able | RANDOM MARKSMAN SKILL 1 |
5-100 | weapon, relic | hunter | |
Able | RANDOM ENGINEER SKILL 1 |
5-100 | weapon, relic | hunter | |
Absorbing | +(ilevel + [3 - 5]) Shields |
1-30 | (ilevel_feed * 10%) Stam |
armor, shield | |
Accelerated | Increases use rate of Evocation skills by [5 - 7]% |
1-100 | (ilevel_feed * 3%) Will |
focus item | |
Accelerating | Movement Speed Bonus: +[26 - 30]% |
1-100 | (ilevel_feed * 20%) Stam |
boots | |
Accelerating | Movement Speed Bonus: +[5 - 7]% |
1-100 | battery | ||
Accelerating | Movement Speed Bonus: +[5 - 7]% |
1-100 | battery | ||
Accelerating | Movement Speed Bonus: +[5 - 7]% |
1-100 | battery | ||
Accelerating | Movement Speed Bonus: +[5 - 7]% |
1-100 | battery | ||
Accurate | Firing Accuracy: +[18 - 22] |
1-100 | (ilevel_feed * 3%) Acc |
gun | |
Accurate | Firing Accuracy: +[9 - 13] |
1-100 | (ilevel_feed * 3%) Acc |
tech | |
Acerbic | Minion Damage: +(ilevel / 2 + [2 - 5])% |
1-100 | (ilevel_feed * 3%) Will |
armor | cabalist |
Acerbic | Minion Damage: +(ilevel / 2 + [2 - 5])% |
1-100 | (ilevel_feed * 3%) Acc |
armor | hunter |
Acidic | Adds [10 - 13]% Fire Damage Adds [10 - 13]% Toxic Damage |
1-100 | mod | ||
Acidic | Adds [10 - 13]% Fire Damage Adds [10 - 13]% Toxic Damage |
1-100 | mod | ||
Acidic | Adds [10 - 13]% Fire Damage Adds [10 - 13]% Toxic Damage |
1-100 | mod | ||
Acidic | Adds [10 - 13]% Fire Damage Adds [10 - 13]% Toxic Damage |
1-100 | mod | ||
Adaptive | Critical Damage Bonus: +[30 - 38]% |
1-100 | (ilevel_feed * 10%) Acc |
tech | |
Afflicted | Duration of curse skills: +[3 - 5]% |
1-100 | (ilevel_feed * 3%) Will |
armor | |
Agile | Movement Speed Bonus: +[5 - 7]% |
1-20 | (ilevel_feed * 5%) Stam |
boots | |
Agreeable | Minion Health: +(ilevel / 2 + [6 - 10])% |
1-100 | (ilevel_feed * 2%) Will |
armor | cabalist |
Agreeable | Minion Health: +(ilevel / 2 + [6 - 10])% |
1-100 | (ilevel_feed * 2%) Acc |
armor | hunter |
Aligned | [6 - 7]% Increased Range |
1-100 | (ilevel_feed * 5%) Acc |
gun | |
Aligned | [5 - 6]% Increased Range |
1-100 | (ilevel_feed * 5%) Acc |
mod | |
Ameliorating | Power Regeneration: ([30 - 35] + ilevel * 60 + 30 / 256)/min |
10-100 | (ilevel_feed * 12%) Will |
armor, relic | |
Amplified | Increased Splash Damage Radius: +[15 - 17]% |
1-100 | (ilevel_feed * 24%) Str |
fuel, rocket, relic | |
Anchored | Critical Chance Multiplier: +[5 - 6]% |
1-30 | (ilevel_feed * 5%) Acc |
tech | |
Annihilator's | Critical Damage Bonus: +[50 - 58]% |
1-100 | (ilevel_feed * 16%) Acc |
weapon | |
Annihilator's | Critical Damage Bonus: +[38 - 45]% |
1-100 | (ilevel_feed * 16%) Acc |
mod | |
Arcane | Willpower: +(ilevel / 15 + [1 - 2]) |
1-100 | (ilevel_feed * 2%) Stam |
relic | |
Arcane | Willpower: +(ilevel / 12 + [3 - 4]) |
1-100 | (ilevel_feed * 4%) Stam |
relic | |
Arcane | Willpower: +(ilevel / 9 + [4 - 5]) |
1-100 | (ilevel_feed * 8%) Stam |
relic | |
Archbishop's | Willpower: +[7 - 8] |
50-100 | 4 Stam |
armor | |
Archbishop's | Willpower: +[9 - 10] |
45-100 | [4 - 5] Stam |
armor | |
Archbishop's | Willpower: +[11 - 13] |
43-100 | 6 Stam |
armor | |
Ardent | Increases use rate of Evocation skills by [8 - 9]% |
1-100 | (ilevel_feed * 6%) Will |
focus item | |
Asperous | Physical Dmg (Thorns): [3 - 4] |
5-100 | (ilevel_feed * 4%) Str |
torso, shoulderpads, shield | |
Assimilating | +(ilevel + [6 - 8]) Shields |
20-100 | (ilevel_feed * 12%) Stam |
armor, shield | |
Astronomic | [18 - 23]% Increased Range |
1-100 | (ilevel_feed * 16%) Acc |
gun | |
Astronomic | [12 - 13]% Increased Range |
1-100 | mod | ||
Astronomic | [12 - 13]% Increased Range |
1-100 | mod | ||
Astronomic | [12 - 13]% Increased Range |
1-100 | mod | ||
Astronomic | [12 - 13]% Increased Range |
1-100 | mod | ||
Attenuating | [11 - 13]% chance to spray shrapnel when it hits an enemy |
1-100 | mod | ||
Attenuating | [11 - 13]% chance to spray shrapnel when it hits an enemy |
1-100 | mod | ||
Attenuating | [11 - 13]% chance to spray shrapnel when it hits an enemy |
1-100 | mod | ||
Attenuating | [11 - 13]% chance to spray shrapnel when it hits an enemy |
1-100 | mod | ||
Attuned | Critical Damage Bonus: +[15 - 23]% |
1-100 | (ilevel_feed * 5%) Acc |
tech | |
Augmented | Increases damage of CabalistAttack skills by +[5 - 6]% |
1-100 | (ilevel_feed * 4%) Will |
focus item | |
Avaricious | Decreases power cost of Evocation skills by [5 - 7]% |
1-100 | (ilevel_feed * 3%) Will |
focus item | |
Avenger's | Critical Chance Bonus: +3% |
1-100 | (ilevel_feed * 16%) Acc |
weapon | |
Avenger's | Critical Chance Bonus: +2% |
1-100 | (ilevel_feed * 10%) Acc |
tech, relic | |
Balanced | Critical Chance Multiplier: +[12 - 13]% |
40-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
Barbed | Physical Dmg (Thorns): [1 - 2] |
1-100 | (ilevel_feed * 2%) Str |
torso, shoulderpads, shield | |
Barricading | +(ilevel / 2 + [4 - 6]) Shields |
20-100 | (ilevel_feed * 7%) Stam |
armor, shield | |
Bashing | Increases Physical Damage by [8 - 9]% |
1-100 | (ilevel_feed * 8%) Will |
weapon | |
Beast Destroyer's | Critical Damage Bonus (Beasts): +[120 - 155]% Critical Damage Bonus (Demons): +[70 - 105]% |
1-100 | (ilevel_feed * 16%) Acc |
weapon | |
Beast Exterminator's | Critical Chance Multiplier (Necros): +[35 - 50]% Critical Chance Multiplier (Beasts): +[55 - 70]% |
1-100 | (ilevel_feed * 16%) Acc |
weapon | |
Beast Ghost's | +[12 - 20]% Damage to Necros +[21 - 30]% Damage to Beasts |
1-100 | (ilevel_feed * 16%) Will |
weapon | |
Beast Hunter's | +[24 - 27]% Damage to Beasts |
1-100 | (ilevel_feed * 12%) Will |
weapon | |
Beast Hunter's | +[18 - 21]% Damage to Beasts |
1-100 | (ilevel_feed * 12%) Will |
mod | |
Beast Lasher's | Critical Damage Bonus (Beasts): +[60 - 75]% |
1-100 | (ilevel_feed * 3%) Acc |
weapon | |
Beast Lasher's | Critical Damage Bonus (Beasts): +[30 - 45]% |
1-100 | (ilevel_feed * 3%) Acc |
relic | |
Beast Mauler's | Critical Damage Bonus (Beasts): +[90 - 105]% |
1-100 | (ilevel_feed * 6%) Acc |
weapon | |
Beast Mauler's | Critical Damage Bonus (Beasts): +[60 - 75]% |
1-100 | (ilevel_feed * 6%) Acc |
relic | |
Beast Seeker's | +[12 - 15]% Damage to Beasts |
1-100 | (ilevel_feed * 3%) Will |
weapon | |
Beast Seeker's | +[6 - 9]% Damage to Beasts |
1-100 | (ilevel_feed * 3%) Will |
mod | |
Beast Slayer's | Critical Damage Bonus (Beasts): +[120 - 135]% |
1-100 | (ilevel_feed * 12%) Acc |
weapon | |
Beast Slayer's | Critical Damage Bonus (Beasts): +[90 - 105]% |
1-100 | (ilevel_feed * 12%) Acc |
relic | |
Beast Tracker's | +[18 - 21]% Damage to Beasts |
1-100 | (ilevel_feed * 6%) Will |
weapon | |
Beast Tracker's | +[12 - 15]% Damage to Beasts |
1-100 | (ilevel_feed * 6%) Will |
mod | |
Beastbane | Critical Chance Multiplier (Beasts): +[60 - 68]% |
1-100 | (ilevel_feed * 12%) Acc |
weapon | |
Beastbane | Critical Chance Multiplier (Beasts): +[45 - 53]% |
1-100 | (ilevel_feed * 12%) Acc |
mod | |
Beastblight | Critical Chance Multiplier (Beasts): +[30 - 38]% |
1-100 | (ilevel_feed * 3%) Acc |
weapon | |
Beastblight | Critical Chance Multiplier (Beasts): +[15 - 23]% |
1-100 | (ilevel_feed * 3%) Acc |
mod | |
Beastscourge | Critical Chance Multiplier (Beasts): +[45 - 53]% |
1-100 | (ilevel_feed * 6%) Acc |
weapon | |
Beastscourge | Critical Chance Multiplier (Beasts): +[30 - 38]% |
1-100 | (ilevel_feed * 6%) Acc |
mod | |
BeastSlaughterer's | +[36 - 42]% Damage to Beasts Critical Damage Bonus (Beasts): +[180 - 210]% |
1-100 | mod | ||
BeastSlaughterer's | +[36 - 42]% Damage to Beasts Critical Damage Bonus (Beasts): +[180 - 210]% |
1-100 | mod | ||
BeastSlaughterer's | +[36 - 42]% Damage to Beasts Critical Damage Bonus (Beasts): +[180 - 210]% |
1-100 | mod | ||
BeastSlaughterer's | +[36 - 42]% Damage to Beasts Critical Damage Bonus (Beasts): +[180 - 210]% |
1-100 | mod | ||
Beneficial | Minion Health: +(ilevel / 2 + [21 - 30])% |
10-100 | (ilevel_feed * 8%) Will |
armor | cabalist |
Beneficial | Minion Health: +(ilevel / 2 + [21 - 30])% |
10-100 | (ilevel_feed * 8%) Acc |
armor | hunter |
Bishop's | Willpower: +[5 - 6] |
40-100 | [2 - 3] Stam |
armor | |
Bishop's | Willpower: +[7 - 8] |
37-100 | 4 Stam |
armor | |
Bishop's | Willpower: +[9 - 10] |
32-100 | [4 - 5] Stam |
armor | |
Blackened | Increases Damage by [20 - 30]% |
1-100 | (ilevel_feed * 24%) Will |
focus item | |
Blasting | [5 - 10]% chance to fire Exploding Spikes when it kills an enemy |
1-100 | (ilevel_feed * 3%) Str |
weapon | |
Blasting | [1 - 2]% chance to fire Exploding Spikes when it hits an enemy |
1-100 | (ilevel_feed * 5%) Str |
weapon, shield | |
Blasting | [5 - 10]% chance to fire Exploding Spikes when it kills an enemy |
1-100 | (ilevel_feed * 3%) Str |
mod | |
Blasting | [1 - 2]% chance to fire Exploding Spikes when it hits an enemy |
1-100 | (ilevel_feed * 5%) Str |
mod | |
Blasting | [1 - 2]% chance to fire Exploding Spikes when attacking |
1-100 | (ilevel_feed * 5%) Str |
sword | |
Blasting | [1 - 2]% chance to fire Exploding Spikes when you get hit |
1-100 | (ilevel_feed * 3%) Str |
armor, clothing, shield | |
Blazing | Adds [8 - 9]% Fire Damage |
1-100 | (ilevel_feed * 20%) Will |
ammo, rocket, tech, relic, fuel | |
Blessed | Increases Damage by [9 - 10]% |
1-30 | (ilevel_feed * 5%) Will |
weapon | |
Blessed | Increases Damage by [6 - 7]% |
1-30 | (ilevel_feed * 5%) Will |
mod | |
Bold | All Attributes: +[2 - 3] |
20-40 | [4 - 6] Stam |
armor | |
Bold | All Attributes: +[3 - 4] |
15-36 | [6 - 8] Stam |
armor | |
Bold | All Attributes: +[4 - 5] |
1-33 | [8 - 10] Stam |
armor | |
Bolting | [16 - 20]% chance to release an Electric Discharge when it kills an enemy |
1-100 | (ilevel_feed * 12%) Str |
weapon | |
Bolting | [6 - 10]% chance to release an Electric Discharge when it hits an enemy |
1-100 | (ilevel_feed * 20%) Str |
weapon, shield | |
Bolting | [16 - 20]% chance to release an Electric Discharge when it kills an enemy |
1-100 | (ilevel_feed * 12%) Str |
mod | |
Bolting | [6 - 10]% chance to release an Electric Discharge when it hits an enemy |
1-100 | (ilevel_feed * 20%) Str |
mod | |
Bolting | [6 - 10]% chance to release an Electric Discharge when attacking |
1-100 | (ilevel_feed * 20%) Str |
sword | |
Bolting | [6 - 10]% chance to release an Electric Discharge when you get hit |
1-100 | (ilevel_feed * 12%) Str |
armor, clothing, shield | |
Bouncing | [5 - 10]% chance to unleash Rebounder Bolts when it kills an enemy |
1-100 | (ilevel_feed * 3%) Str |
weapon | |
Bouncing | [1 - 2]% chance to unleash Rebounder Bolts when it hits an enemy |
1-100 | (ilevel_feed * 5%) Str |
weapon, shield | |
Bouncing | [5 - 10]% chance to unleash Rebounder Bolts when it kills an enemy |
1-100 | (ilevel_feed * 3%) Str |
mod | |
Bouncing | [1 - 2]% chance to unleash Rebounder Bolts when it hits an enemy |
1-100 | (ilevel_feed * 5%) Str |
mod | |
Bouncing | [1 - 2]% chance to unleash Rebounder Bolts when attacking |
1-100 | (ilevel_feed * 5%) Str |
sword | |
Bouncing | [1 - 2]% chance to unleash Rebounder Bolts when you get hit |
1-100 | (ilevel_feed * 3%) Str |
armor, clothing, shield | |
Bountiful | Hit Points: +[21 - 27] |
16-46 | (ilevel_feed * 4%) Stam |
armor, shield | |
Bountiful | Hit Points: +[28 - 34] |
14-41 | (ilevel_feed * 4%) Stam |
armor, shield | |
Bountiful | Hit Points: +[35 - 40] |
13-37 | (ilevel_feed * 4%) Stam |
armor, shield | |
Braced | Adds ([201 - 250] * sfx_defense / 100 + 1) stun defense |
10-100 | (ilevel_feed * 6%) Stam |
armor, shield | |
Braced | Adds ([201 - 250] * sfx_defense / 66 + 1) stun defense |
10-100 | (ilevel_feed * 5%) Stam |
armor, shield | templar |
Bracing | Hit Point Bonus: +[12 - 15]% |
15-100 | (ilevel_feed * 12%) Stam |
armor, shield | |
Bracing | Minion Armor: +(ilevel / 2 + [11 - 20])% |
1-100 | (ilevel_feed * 2%) Will |
armor | cabalist |
Bracing | Minion Armor: +(ilevel / 2 + [11 - 20])% |
1-100 | (ilevel_feed * 2%) Acc |
armor | hunter |
Brawn | Strength: +(ilevel / 4 + [8 - 9]) |
1-100 | mod | ||
Brawn | Strength: +(ilevel / 4 + [8 - 9]) |
1-100 | mod | ||
Brawn | Strength: +(ilevel / 4 + [8 - 9]) |
1-100 | mod | ||
Brawn | Strength: +(ilevel / 4 + [8 - 9]) |
1-100 | mod | ||
Bringer's | Plus 1 to all Summoner Skills |
25-100 | (ilevel_feed * 50%) Will |
helm | cabalist |
Brutal | Increases Physical Damage by [11 - 15]% Increases Fire Damage by [7 - 10]% |
1-100 | (ilevel_feed * 16%) Will |
weapon | |
Buffering | +(ilevel / 2 + [1 - 3]) Shields |
1-30 | (ilevel_feed * 5%) Stam |
armor, shield | |
Burly | Strength: +[1 - 2] |
1-31 | [0 - 1] Stam |
armor | |
Burly | Strength: +[2 - 3] |
1-27 | [1 - 2] Stam |
armor | |
Burly | Strength: +[3 - 4] |
1-25 | 2 Stam |
armor | |
Burning | Adds ([20 - 25] * sfx_attack / 50) to Ignite Attack Strength |
1-100 | (ilevel_feed * 4%) Will |
weapon | |
Burning | Adds ([10 - 15] * sfx_attack / 50) to Ignite Attack Strength |
1-100 | (ilevel_feed * 4%) Will |
mod | |
Buttressing | Minion Armor: +(ilevel / 2 + [31 - 40])% |
10-100 | (ilevel_feed * 8%) Will |
armor | cabalist |
Buttressing | Minion Armor: +(ilevel / 2 + [31 - 40])% |
10-100 | (ilevel_feed * 8%) Acc |
armor | hunter |
Capacious | Minion Health: +[6 - 8]% |
1-100 | mod | ||
Capacious | Minion Health: +[6 - 8]% |
1-100 | mod | ||
Capacious | Minion Health: +[6 - 8]% |
1-100 | mod | ||
Capacious | Minion Health: +[6 - 8]% |
1-100 | mod | ||
Celestial | Physical Dmg (Thorns): [5 - 6] |
10-100 | (ilevel_feed * 8%) Str |
torso, shoulderpads, shield | |
Champion | All Attributes: +(ilevel / 8 + 1) |
1-100 | mod | ||
Champion | All Attributes: +(ilevel / 8 + 1) |
1-100 | mod | ||
Champion | All Attributes: +(ilevel / 8 + 1) |
1-100 | mod | ||
Champion | All Attributes: +(ilevel / 8 + 1) |
1-100 | mod | ||
Charged | [5 - 10]% chance to release Charged Bolts when it kills an enemy |
1-100 | (ilevel_feed * 3%) Str |
weapon | |
Charged | [1 - 2]% chance to release Charged Bolts when it hits an enemy |
1-100 | (ilevel_feed * 5%) Str |
weapon, shield | |
Charged | [5 - 10]% chance to release Charged Bolts when it kills an enemy |
1-100 | (ilevel_feed * 3%) Str |
mod | |
Charged | [1 - 2]% chance to release Charged Bolts when it hits an enemy |
1-100 | (ilevel_feed * 5%) Str |
mod | |
Charged | [1 - 2]% chance to release Charged Bolts when attacking |
1-100 | (ilevel_feed * 5%) Str |
sword | |
Charged | [1 - 2]% chance to release Charged Bolts when you get hit |
1-100 | (ilevel_feed * 3%) Str |
armor, clothing, shield | |
Charring | [11 - 15]% chance to cause a Fire Nova when it kills an enemy |
1-100 | (ilevel_feed * 6%) Str |
weapon | |
Charring | [3 - 5]% chance to cause a Fire Nova when it hits an enemy |
1-100 | (ilevel_feed * 10%) Str |
weapon, shield | |
Charring | [11 - 15]% chance to cause a Fire Nova when it kills an enemy |
1-100 | (ilevel_feed * 6%) Str |
mod | |
Charring | [3 - 5]% chance to cause a Fire Nova when it hits an enemy |
1-100 | (ilevel_feed * 10%) Str |
mod | |
Charring | [3 - 5]% chance to cause a Fire Nova when attacking |
1-100 | (ilevel_feed * 10%) Str |
sword | |
Charring | [3 - 5]% chance to cause a Fire Nova when you get hit |
1-100 | (ilevel_feed * 6%) Str |
armor, clothing, shield | |
Chromatic | Adds ([71 - 85] * sfx_defense / 100 + 1) defense against all special damage effects |
15-100 | (ilevel_feed * 14%) Stam |
armor, shield | |
Cindering | Adds [10 - 13]% Fire Damage Adds [10 - 13]% Spectral Damage |
1-100 | mod | ||
Cindering | Adds [10 - 13]% Fire Damage Adds [10 - 13]% Spectral Damage |
1-100 | mod | ||
Cindering | Adds [10 - 13]% Fire Damage Adds [10 - 13]% Spectral Damage |
1-100 | mod | ||
Cindering | Adds [10 - 13]% Fire Damage Adds [10 - 13]% Spectral Damage |
1-100 | mod | ||
Clamorous | Adds [10 - 13]% Physical Damage Adds [10 - 13]% Electricity Damage |
1-100 | mod | ||
Clamorous | Adds [10 - 13]% Physical Damage Adds [10 - 13]% Electricity Damage |
1-100 | mod | ||
Clamorous | Adds [10 - 13]% Physical Damage Adds [10 - 13]% Electricity Damage |
1-100 | mod | ||
Clamorous | Adds [10 - 13]% Physical Damage Adds [10 - 13]% Electricity Damage |
1-100 | mod | ||
Clever | Willpower: +[1 - 2] |
1-31 | [0 - 1] Stam |
armor | |
Clever | Willpower: +[2 - 3] |
1-27 | [1 - 2] Stam |
armor | |
Clever | Willpower: +[3 - 4] |
1-25 | 2 Stam |
armor | |
Colossal | Total Armor Value Increased: [9 - 10]% |
1-100 | (ilevel_feed * 32%) Str |
armor, shield | |
Colossal | Stamina: +[5 - 6] |
1-25 | [2 - 3] Stam |
armor | |
Colossal | Stamina: +[7 - 12] |
13-37 | [4 - 6] Stam |
armor | |
Colossal | Stamina: +[13 - 18] |
26-100 | [6 - 9] Stam |
armor | |
Colossal | Stamina: +[19 - 23] |
38-100 | [10 - 12] Stam |
armor | |
Combustible | Adds (2 + [40 - 45] * sfx_attack / 50) to Ignite Attack Strength |
1-100 | (ilevel_feed * 16%) Will |
weapon | |
Combustible | Adds (2 + [30 - 35] * sfx_attack / 50) to Ignite Attack Strength |
1-100 | (ilevel_feed * 16%) Will |
mod | |
Commodious | Minion Health: +(ilevel / 2 + [11 - 20])% |
5-100 | (ilevel_feed * 4%) Will |
armor | cabalist |
Commodious | Minion Health: +(ilevel / 2 + [11 - 20])% |
5-100 | (ilevel_feed * 4%) Acc |
armor | hunter |
Compelling | Adds (1 + [30 - 35] * sfx_attack / 50) to Stun Attack Strength |
1-100 | (ilevel_feed * 8%) Will |
weapon | |
Compelling | Adds (1 + [20 - 25] * sfx_attack / 50) to Stun Attack Strength |
1-100 | (ilevel_feed * 8%) Will |
mod | |
Compensated | Critical Damage Bonus: +[30 - 38]% |
1-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
Concordant | Adds ([251 - 300] * sfx_defense / 100 + 2) phase defense |
15-100 | (ilevel_feed * 12%) Stam |
armor, shield | |
Concordant | Adds ([251 - 300] * sfx_defense / 66 + 2) phase defense |
15-100 | (ilevel_feed * 8%) Stam |
armor, shield | templar |
Conflagrant | Adds [10 - 13]% Fire Damage Adds [10 - 13]% Electricity Damage |
1-100 | mod | ||
Conflagrant | Adds [10 - 13]% Fire Damage Adds [10 - 13]% Electricity Damage |
1-100 | mod | ||
Conflagrant | Adds [10 - 13]% Fire Damage Adds [10 - 13]% Electricity Damage |
1-100 | mod | ||
Conflagrant | Adds [10 - 13]% Fire Damage Adds [10 - 13]% Electricity Damage |
1-100 | mod | ||
Consecrated | Adds (2 + [40 - 45] * sfx_attack / 50) to Phase Attack Strength |
1-100 | (ilevel_feed * 16%) Will |
weapon | |
Consecrated | Adds (2 + [30 - 35] * sfx_attack / 50) to Phase Attack Strength |
1-100 | (ilevel_feed * 16%) Will |
mod | |
Consistent | Streaming Weapon Power Bar Depletion Rate: -[9 - 10] Points |
1-100 | (ilevel_feed * 6%) Acc |
laser weapon | |
Consistent | Streaming Weapon Power Bar Depletion Rate: -[6 - 7] Points |
1-100 | (ilevel_feed * 6%) Acc |
tech, battery, fuel | |
Consumed | Adds [8 - 11]% Fire Damage Adds [8 - 11]% Spectral Damage |
1-100 | (ilevel_feed * 16%) Will |
weapon | |
Contaminated | Adds ([20 - 25] * sfx_attack / 50) to Poison Attack Strength |
1-100 | (ilevel_feed * 4%) Will |
weapon | |
Contaminated | Adds ([10 - 15] * sfx_attack / 50) to Poison Attack Strength |
1-100 | (ilevel_feed * 4%) Will |
mod | |
Continuing | Duration of boost skills: +[3 - 5]% |
1-100 | (ilevel_feed * 3%) Will |
armor | |
Corpse Destroyer's | Critical Damage Bonus (Necros): +[120 - 155]% Critical Damage Bonus (Beasts): +[70 - 105]% |
1-100 | (ilevel_feed * 16%) Acc |
weapon | |
Corpse Exterminator's | Critical Chance Multiplier (Necros): +[55 - 70]% Critical Chance Multiplier (Spectrals): +[35 - 50]% |
1-100 | (ilevel_feed * 16%) Acc |
weapon | |
Corpse Ghost's | +[21 - 30]% Damage to Necros +[12 - 20]% Damage to Spectrals |
1-100 | (ilevel_feed * 16%) Will |
weapon | |
Corroded | Toxic Dmg (Thorns): [5 - 6] |
10-100 | (ilevel_feed * 8%) Str |
torso, shoulderpads, shield | |
Corrosive | Adds [10 - 13]% Physical Damage Adds [10 - 13]% Toxic Damage |
1-100 | mod | ||
Corrosive | Adds [10 - 13]% Physical Damage Adds [10 - 13]% Toxic Damage |
1-100 | mod | ||
Corrosive | Adds [10 - 13]% Physical Damage Adds [10 - 13]% Toxic Damage |
1-100 | mod | ||
Corrosive | Adds [10 - 13]% Physical Damage Adds [10 - 13]% Toxic Damage |
1-100 | mod | ||
Corrupted | Adds [5 - 7]% Toxic Damage Adds (2 + [66 - 74] * sfx_attack / 50) to Poison Attack Strength |
1-100 | (ilevel_feed * 16%) Will |
weapon | |
Corrupted | Adds (2 + [10 - 15] * sfx_attack / 50) to Poison Attack Strength Adds ([400 - 450] * sfx_defense / 100 + 2) poison defense |
1-100 | (ilevel_feed * 16%) Will |
armor | |
Corrupted | Adds [1 - 5]% Toxic Damage Adds (2 + [40 - 45] * sfx_attack / 50) to Poison Attack Strength |
1-100 | mod | ||
Corrupted | Adds [1 - 5]% Toxic Damage Adds (2 + [40 - 45] * sfx_attack / 50) to Poison Attack Strength |
1-100 | mod | ||
Corrupted | Adds [1 - 5]% Toxic Damage Adds (2 + [40 - 45] * sfx_attack / 50) to Poison Attack Strength |
1-100 | mod | ||
Corrupted | Adds [1 - 5]% Toxic Damage Adds (2 + [40 - 45] * sfx_attack / 50) to Poison Attack Strength |
1-100 | mod | ||
Courageous | All Attributes: +[4 - 5] |
40-100 | [8 - 10] Stam |
armor | |
Courageous | All Attributes: +[5 - 6] |
37-100 | [10 - 12] Stam |
armor | |
Courageous | All Attributes: +[6 - 7] |
32-100 | [12 - 14] Stam |
armor | |
Crackling | Adds [8 - 11]% Electricity Damage Adds [8 - 11]% Toxic Damage |
1-100 | (ilevel_feed * 16%) Will |
weapon | |
Crashing | Adds [8 - 11]% Physical Damage Adds [8 - 11]% Electricity Damage |
1-100 | (ilevel_feed * 16%) Will |
weapon | |
Crippling | [5 - 10]% chance to spray shrapnel when it kills an enemy |
1-100 | (ilevel_feed * 3%) Str |
weapon | |
Crippling | [1 - 2]% chance to spray shrapnel when it hits an enemy |
1-100 | (ilevel_feed * 5%) Str |
weapon, shield | |
Crippling | [5 - 10]% chance to spray shrapnel when it kills an enemy |
1-100 | (ilevel_feed * 3%) Str |
mod | |
Crippling | [1 - 2]% chance to spray shrapnel when it hits an enemy |
1-100 | (ilevel_feed * 5%) Str |
mod | |
Crippling | [1 - 2]% chance to spray shrapnel when attacking |
1-100 | (ilevel_feed * 5%) Str |
sword | |
Crippling | [1 - 2]% chance to spray shrapnel when you get hit |
1-100 | (ilevel_feed * 3%) Str |
armor, clothing, shield | |
Crusher's | Critical Damage Bonus: +[25 - 33]% |
1-100 | (ilevel_feed * 4%) Acc |
weapon | |
Crusher's | Critical Damage Bonus: +[13 - 20]% |
1-100 | (ilevel_feed * 4%) Acc |
mod | |
Dazing | Adds (1 + [30 - 35] * sfx_attack / 50) to Shock Attack Strength |
1-100 | (ilevel_feed * 8%) Will |
weapon | |
Dazing | Adds (1 + [20 - 25] * sfx_attack / 50) to Shock Attack Strength |
1-100 | (ilevel_feed * 8%) Will |
mod | |
Deadening | Adds [5 - 7]% Physical Damage Adds (2 + [66 - 74] * sfx_attack / 50) to Stun Attack Strength |
1-100 | (ilevel_feed * 16%) Will |
weapon | |
Deadening | Adds (2 + [10 - 15] * sfx_attack / 50) to Stun Attack Strength Adds ([400 - 450] * sfx_defense / 100 + 2) stun defense |
1-100 | (ilevel_feed * 16%) Will |
armor | |
Deadening | Adds [1 - 5]% Physical Damage Adds (2 + [40 - 45] * sfx_attack / 50) to Stun Attack Strength |
1-100 | mod | ||
Deadening | Adds [1 - 5]% Physical Damage Adds (2 + [40 - 45] * sfx_attack / 50) to Stun Attack Strength |
1-100 | mod | ||
Deadening | Adds [1 - 5]% Physical Damage Adds (2 + [40 - 45] * sfx_attack / 50) to Stun Attack Strength |
1-100 | mod | ||
Deadening | Adds [1 - 5]% Physical Damage Adds (2 + [40 - 45] * sfx_attack / 50) to Stun Attack Strength |
1-100 | mod | ||
Debilitating | [16 - 20]% chance to spray shrapnel when it kills an enemy |
1-100 | (ilevel_feed * 12%) Str |
weapon | |
Debilitating | [6 - 10]% chance to spray shrapnel when it hits an enemy |
1-100 | (ilevel_feed * 20%) Str |
weapon, shield | |
Debilitating | [16 - 20]% chance to spray shrapnel when it kills an enemy |
1-100 | (ilevel_feed * 12%) Str |
mod | |
Debilitating | [6 - 10]% chance to spray shrapnel when it hits an enemy |
1-100 | (ilevel_feed * 20%) Str |
mod | |
Debilitating | [6 - 10]% chance to spray shrapnel when attacking |
1-100 | (ilevel_feed * 20%) Str |
sword | |
Debilitating | [6 - 10]% chance to spray shrapnel when you get hit |
1-100 | (ilevel_feed * 12%) Str |
armor, clothing, shield | |
Decomposing | Toxic Dmg (Thorns): [3 - 4] |
5-100 | (ilevel_feed * 4%) Str |
torso, shoulderpads, shield | |
Demolishing | Shield Overload: +[45 - 50]% |
1-100 | (ilevel_feed * 16%) Str |
weapon | |
Demolishing | Shield Overload: +[38 - 43]% |
1-100 | (ilevel_feed * 16%) Str |
rocket, battery, fuel, relic | |
Demon Destroyer's | Critical Damage Bonus (Demons): +[120 - 155]% Critical Damage Bonus (Spectrals): +[70 - 105]% |
1-100 | (ilevel_feed * 16%) Acc |
weapon | |
Demon Exterminator's | Critical Chance Multiplier (Beasts): +[35 - 50]% Critical Chance Multiplier (Demons): +[55 - 70]% |
1-100 | (ilevel_feed * 16%) Acc |
weapon | |
Demon Hunter's | +[24 - 27]% Damage to Demons |
1-100 | (ilevel_feed * 12%) Will |
weapon | |
Demon Hunter's | +[18 - 21]% Damage to Demons |
1-100 | (ilevel_feed * 12%) Will |
mod | |
Demon Lasher's | Critical Damage Bonus (Demons): +[60 - 75]% |
1-100 | (ilevel_feed * 3%) Acc |
weapon | |
Demon Lasher's | Critical Damage Bonus (Demons): +[30 - 45]% |
1-100 | (ilevel_feed * 3%) Acc |
relic | |
Demon Mauler's | Critical Damage Bonus (Demons): +[90 - 105]% |
1-100 | (ilevel_feed * 6%) Acc |
weapon | |
Demon Mauler's | Critical Damage Bonus (Demons): +[60 - 75]% |
1-100 | (ilevel_feed * 6%) Acc |
relic | |
Demon Seeker's | +[12 - 15]% Damage to Demons |
1-100 | (ilevel_feed * 3%) Will |
weapon | |
Demon Seeker's | +[6 - 9]% Damage to Demons |
1-100 | (ilevel_feed * 3%) Will |
mod | |
Demon Slayer's | Critical Damage Bonus (Demons): +[120 - 135]% |
1-100 | (ilevel_feed * 12%) Acc |
weapon | |
Demon Slayer's | Critical Damage Bonus (Demons): +[90 - 105]% |
1-100 | (ilevel_feed * 12%) Acc |
relic | |
Demon Tracker's | +[18 - 21]% Damage to Demons |
1-100 | (ilevel_feed * 6%) Will |
weapon | |
Demon Tracker's | +[12 - 15]% Damage to Demons |
1-100 | (ilevel_feed * 6%) Will |
mod | |
Demonbane | Critical Chance Multiplier (Demons): +[60 - 68]% |
1-100 | (ilevel_feed * 12%) Acc |
weapon | |
Demonbane | Critical Chance Multiplier (Demons): +[45 - 53]% |
1-100 | (ilevel_feed * 12%) Acc |
mod | |
Demonblight | Critical Chance Multiplier (Demons): +[30 - 38]% |
1-100 | (ilevel_feed * 3%) Acc |
weapon | |
Demonblight | Critical Chance Multiplier (Demons): +[15 - 23]% |
1-100 | (ilevel_feed * 3%) Acc |
mod | |
Demonic Ghost's | +[21 - 30]% Damage to Demons +[12 - 20]% Damage to Beasts |
1-100 | (ilevel_feed * 16%) Will |
weapon | |
Demonscourge | Critical Chance Multiplier (Demons): +[45 - 53]% |
1-100 | (ilevel_feed * 6%) Acc |
weapon | |
Demonscourge | Critical Chance Multiplier (Demons): +[30 - 38]% |
1-100 | (ilevel_feed * 6%) Acc |
mod | |
DemonSlaughterer's | +[36 - 42]% Damage to Demons Critical Damage Bonus (Demons): +[180 - 210]% |
1-100 | mod | ||
DemonSlaughterer's | +[36 - 42]% Damage to Demons Critical Damage Bonus (Demons): +[180 - 210]% |
1-100 | mod | ||
DemonSlaughterer's | +[36 - 42]% Damage to Demons Critical Damage Bonus (Demons): +[180 - 210]% |
1-100 | mod | ||
DemonSlaughterer's | +[36 - 42]% Damage to Demons Critical Damage Bonus (Demons): +[180 - 210]% |
1-100 | mod | ||
Diffused | Increased Splash Damage Radius: +[10 - 12]% |
1-100 | (ilevel_feed * 12%) Str |
fuel, rocket, relic | |
Diminishing | [11 - 15]% chance to cause a Spectral Nova when it kills an enemy |
1-100 | (ilevel_feed * 6%) Str |
weapon | |
Diminishing | [3 - 5]% chance to cause a Spectral Nova when it hits an enemy |
1-100 | (ilevel_feed * 10%) Str |
weapon, shield | |
Diminishing | [11 - 15]% chance to cause a Spectral Nova when it kills an enemy |
1-100 | (ilevel_feed * 6%) Str |
mod | |
Diminishing | [3 - 5]% chance to cause a Spectral Nova when it hits an enemy |
1-100 | (ilevel_feed * 10%) Str |
mod | |
Diminishing | [3 - 5]% chance to cause a Spectral Nova when attacking |
1-100 | (ilevel_feed * 10%) Str |
sword | |
Diminishing | [3 - 5]% chance to cause a Spectral Nova when you get hit |
1-100 | (ilevel_feed * 6%) Str |
armor, clothing, shield | |
Disintegrating | Adds [10 - 13]% Physical Damage Adds [10 - 13]% Fire Damage |
1-100 | mod | ||
Disintegrating | Adds [10 - 13]% Physical Damage Adds [10 - 13]% Fire Damage |
1-100 | mod | ||
Disintegrating | Adds [10 - 13]% Physical Damage Adds [10 - 13]% Fire Damage |
1-100 | mod | ||
Disintegrating | Adds [10 - 13]% Physical Damage Adds [10 - 13]% Fire Damage |
1-100 | mod | ||
Disrupting | Shield Overload: +[25 - 30]% |
1-100 | (ilevel_feed * 4%) Str |
weapon | |
Disrupting | Shield Overload: +[13 - 18]% |
1-100 | (ilevel_feed * 4%) Str |
rocket, battery, fuel, relic | |
Divine | Increases Damage by [13 - 14]% |
40-100 | (ilevel_feed * 20%) Will |
weapon | |
Divine | Increases Damage by [10 - 11]% |
40-100 | (ilevel_feed * 20%) Will |
mod | |
Dominating | Minion Health: +[10 - 12]% Minion Armor: +[10 - 12]% Minion Damage: +(ilevel / 2 + [5 - 15])% |
10-100 | (ilevel_feed * 16%) Will |
armor | cabalist |
Dominating | Minion Health: +[10 - 12]% Minion Armor: +[10 - 12]% Minion Damage: +(ilevel / 2 + [5 - 15])% |
10-100 | (ilevel_feed * 16%) Acc |
armor | hunter |
Dousing | Adds ([201 - 250] * sfx_defense / 100 + 1) ignite defense |
10-100 | (ilevel_feed * 6%) Stam |
armor, shield | |
Dousing | Adds ([201 - 250] * sfx_defense / 66 + 1) ignite defense |
10-100 | (ilevel_feed * 5%) Stam |
armor, shield | templar |
Eagle's | Accuracy: +[3 - 4] |
30-46 | 2 Stam |
armor | |
Eagle's | Accuracy: +[5 - 6] |
25-41 | [2 - 3] Stam |
armor | |
Eagle's | Accuracy: +[6 - 7] |
21-37 | [3 - 4] Stam |
armor | |
Echoing | [11 - 13]% chance to unleash Rebounder Bolts when it hits an enemy |
1-100 | mod | ||
Echoing | [11 - 13]% chance to unleash Rebounder Bolts when it hits an enemy |
1-100 | mod | ||
Echoing | [11 - 13]% chance to unleash Rebounder Bolts when it hits an enemy |
1-100 | mod | ||
Echoing | [11 - 13]% chance to unleash Rebounder Bolts when it hits an enemy |
1-100 | mod | ||
Eerie | Increases Spectral Damage by [5 - 6]% |
1-100 | (ilevel_feed * 4%) Will |
weapon | |
Efficient | Decreases power cost of Tactical skills by [8 - 9]% |
1-100 | (ilevel_feed * 6%) Acc |
weapon, arms | hunter |
Efficient | Decreases power cost of Tactical skills by [5 - 7]% |
1-100 | (ilevel_feed * 6%) Acc |
tech | |
Electric Storm | Increases Electricity Damage by [11 - 15]% Increases Spectral Damage by [7 - 10]% |
1-100 | (ilevel_feed * 16%) Will |
weapon | |
Electrified | Adds [8 - 9]% Electricity Damage |
1-100 | (ilevel_feed * 20%) Will |
ammo, rocket, tech, relic, battery | |
Electrostatic | Electricity Dmg (Thorns): [3 - 4] |
5-100 | (ilevel_feed * 4%) Str |
torso, shoulderpads, shield | |
Elite Marksman's | Streaming Weapon Power Bar Depletion Rate: -[36 - 39] Points |
1-100 | (ilevel_feed * 16%) Acc |
laser weapon | |
Empyrean | Physical Dmg (Thorns): [3 - 4] |
5-100 | (ilevel_feed * 4%) Str |
torso, shoulderpads, shield | |
Enduring | Duration of buff skills: +[8 - 10]% |
20-100 | (ilevel_feed * 12%) Will |
armor | |
Energized | Electricity Dmg (Thorns): [5 - 6] |
10-100 | (ilevel_feed * 8%) Str |
torso, shoulderpads, shield | |
Energizing | Power Points: +[5 - 6] |
1-31 | (ilevel_feed * 2%) Will |
armor, shield | |
Energizing | Power Points: +[7 - 8] |
1-27 | (ilevel_feed * 2%) Will |
armor, shield | |
Energizing | Power Points: +[9 - 10] |
1-25 | (ilevel_feed * 2%) Will |
armor, shield | |
Enervating | [11 - 15]% chance to spray shrapnel when it kills an enemy |
1-100 | (ilevel_feed * 6%) Str |
weapon | |
Enervating | [3 - 5]% chance to spray shrapnel when it hits an enemy |
1-100 | (ilevel_feed * 10%) Str |
weapon, shield | |
Enervating | [11 - 15]% chance to spray shrapnel when it kills an enemy |
1-100 | (ilevel_feed * 6%) Str |
mod | |
Enervating | [3 - 5]% chance to spray shrapnel when it hits an enemy |
1-100 | (ilevel_feed * 10%) Str |
mod | |
Enervating | [3 - 5]% chance to spray shrapnel when attacking |
1-100 | (ilevel_feed * 10%) Str |
sword | |
Enervating | [3 - 5]% chance to spray shrapnel when you get hit |
1-100 | (ilevel_feed * 6%) Str |
armor, clothing, shield | |
Enrapturing | Adds [10 - 13]% Electricity Damage Adds [10 - 13]% Spectral Damage |
1-100 | mod | ||
Enrapturing | Adds [10 - 13]% Electricity Damage Adds [10 - 13]% Spectral Damage |
1-100 | mod | ||
Enrapturing | Adds [10 - 13]% Electricity Damage Adds [10 - 13]% Spectral Damage |
1-100 | mod | ||
Enrapturing | Adds [10 - 13]% Electricity Damage Adds [10 - 13]% Spectral Damage |
1-100 | mod | ||
Equalized | Critical Chance Multiplier: +[10 - 11]% |
25-45 | (ilevel_feed * 10%) Acc |
weapon | hunter |
Equalized | Critical Chance Multiplier: +[9 - 10]% |
40-100 | (ilevel_feed * 20%) Acc |
tech | |
Errorless | Weapon Accuracy: +[40 - 46]% Firing Accuracy: +[27 - 31] |
1-100 | tech | ||
Errorless | Weapon Accuracy: +[40 - 46]% Firing Accuracy: +[27 - 31] |
1-100 | tech | ||
Errorless | Weapon Accuracy: +[40 - 46]% Firing Accuracy: +[27 - 31] |
1-100 | tech | ||
Errorless | Weapon Accuracy: +[40 - 46]% Firing Accuracy: +[27 - 31] |
1-100 | tech | ||
Eruptive | [16 - 20]% chance to fire Exploding Spikes when it kills an enemy |
1-100 | (ilevel_feed * 12%) Str |
weapon | |
Eruptive | [6 - 10]% chance to fire Exploding Spikes when it hits an enemy |
1-100 | (ilevel_feed * 20%) Str |
weapon, shield | |
Eruptive | [16 - 20]% chance to fire Exploding Spikes when it kills an enemy |
1-100 | (ilevel_feed * 12%) Str |
mod | |
Eruptive | [6 - 10]% chance to fire Exploding Spikes when it hits an enemy |
1-100 | (ilevel_feed * 20%) Str |
mod | |
Eruptive | [6 - 10]% chance to fire Exploding Spikes when attacking |
1-100 | (ilevel_feed * 20%) Str |
sword | |
Eruptive | [6 - 10]% chance to fire Exploding Spikes when you get hit |
1-100 | (ilevel_feed * 12%) Str |
armor, clothing, shield | |
Ethereal | Physical Dmg (Thorns): [1 - 2] |
1-100 | (ilevel_feed * 2%) Str |
torso, shoulderpads, shield | |
Exalted | Increases use rate of Swordsmanship skills by [8 - 9]% |
1-100 | (ilevel_feed * 6%) Str |
sword, arms, shield | templar |
Exalted | Increases use rate of Swordsmanship skills by [5 - 7]% |
1-100 | (ilevel_feed * 4%) Str |
relic | |
Expanded | Increased Splash Damage Radius: +[5 - 7]% |
1-100 | (ilevel_feed * 6%) Str |
fuel, rocket, relic | |
Expeditious | Increases use rate of Evocation skills by [11 - 12]% |
1-100 | (ilevel_feed * 12%) Will |
focus item | |
Exploding | [11 - 15]% chance to fire Exploding Spikes when it kills an enemy |
1-100 | (ilevel_feed * 6%) Str |
weapon | |
Exploding | [3 - 5]% chance to fire Exploding Spikes when it hits an enemy |
1-100 | (ilevel_feed * 10%) Str |
weapon, shield | |
Exploding | [11 - 15]% chance to fire Exploding Spikes when it kills an enemy |
1-100 | (ilevel_feed * 6%) Str |
mod | |
Exploding | [3 - 5]% chance to fire Exploding Spikes when it hits an enemy |
1-100 | (ilevel_feed * 10%) Str |
mod | |
Exploding | [3 - 5]% chance to fire Exploding Spikes when attacking |
1-100 | (ilevel_feed * 10%) Str |
sword | |
Exploding | [3 - 5]% chance to fire Exploding Spikes when you get hit |
1-100 | (ilevel_feed * 6%) Str |
armor, clothing, shield | |
Explosive | [5 - 10]% chance to cause a Fire Nova when it kills an enemy |
1-100 | (ilevel_feed * 3%) Str |
weapon | |
Explosive | [1 - 2]% chance to cause a Fire Nova when it hits an enemy |
1-100 | (ilevel_feed * 5%) Str |
weapon, shield | |
Explosive | [5 - 10]% chance to cause a Fire Nova when it kills an enemy |
1-100 | (ilevel_feed * 3%) Str |
mod | |
Explosive | [1 - 2]% chance to cause a Fire Nova when it hits an enemy |
1-100 | (ilevel_feed * 5%) Str |
mod | |
Explosive | [1 - 2]% chance to cause a Fire Nova when attacking |
1-100 | (ilevel_feed * 5%) Str |
sword | |
Explosive | [1 - 2]% chance to cause a Fire Nova when you get hit |
1-100 | (ilevel_feed * 3%) Str |
armor, clothing, shield | |
Exterminator's | Critical Damage Bonus: +[80 - 105]% |
1-100 | (ilevel_feed * 16%) Acc |
weapon | |
Extinguishing | Adds ([150 - 200] * sfx_defense / 100) ignite defense |
5-100 | (ilevel_feed * 3%) Stam |
armor, shield | |
Extinguishing | Adds ([150 - 200] * sfx_defense / 66) ignite defense |
5-100 | (ilevel_feed * 3%) Stam |
armor, shield | templar |
Extracircumferential | Increased Splash Damage Radius: +[10 - 12]% |
1-100 | (ilevel_feed * 6%) Str |
weapon | |
Falcon's | Accuracy: +[5 - 6] |
40-100 | [2 - 3] Stam |
armor | |
Falcon's | Accuracy: +[7 - 8] |
37-100 | 4 Stam |
armor | |
Falcon's | Accuracy: +[9 - 10] |
32-100 | [4 - 5] Stam |
armor | |
Fastened | Critical Chance Multiplier: +[7 - 8]% |
25-45 | (ilevel_feed * 10%) Acc |
tech | |
Faultless | Streaming Weapon Power Bar Depletion Rate: -[12 - 13] Points |
1-100 | (ilevel_feed * 12%) Acc |
laser weapon | |
Faultless | Streaming Weapon Power Bar Depletion Rate: -[9 - 10] Points |
1-100 | (ilevel_feed * 12%) Acc |
tech, battery, fuel | |
Fawkes' | Adds ([10 - 15] * sfx_attack / 50) to Ignite Attack Strength |
1-100 | (ilevel_feed * 8%) Will |
helm | |
Fawkes' | Adds ([10 - 15] * sfx_attack / 50) to Ignite Attack Strength |
1-100 | (ilevel_feed * 8%) Will |
shoulderpads | |
Fawkes' | Adds ([10 - 15] * sfx_attack / 50) to Ignite Attack Strength |
1-100 | (ilevel_feed * 8%) Will |
torso | |
Fawkes' | Adds ([10 - 15] * sfx_attack / 50) to Ignite Attack Strength |
1-100 | (ilevel_feed * 8%) Will |
arms | |
Fawkes' | Adds ([10 - 15] * sfx_attack / 50) to Ignite Attack Strength |
1-100 | (ilevel_feed * 8%) Will |
belt | |
Fawkes' | Adds ([10 - 15] * sfx_attack / 50) to Ignite Attack Strength |
1-100 | (ilevel_feed * 8%) Will |
legs | |
Fawkes' | Adds ([10 - 15] * sfx_attack / 50) to Ignite Attack Strength |
1-100 | (ilevel_feed * 8%) Will |
boots | |
Fearless | All Attributes: +[6 - 7] |
50-100 | [12 - 14] Stam |
armor | |
Fearless | All Attributes: +[7 - 8] |
45-100 | [14 - 16] Stam |
armor | |
Fearless | All Attributes: +[8 - 10] |
43-100 | [16 - 20] Stam |
armor | |
Febrile | Fire Damage (Thorns): [3 - 4] |
5-100 | (ilevel_feed * 4%) Str |
torso, shoulderpads, shield | |
Fevered | Fire Damage (Thorns): [1 - 2] |
1-100 | (ilevel_feed * 2%) Str |
torso, shoulderpads, shield | |
Fiery | Adds [3 - 4]% Fire Damage |
1-100 | (ilevel_feed * 5%) Will |
ammo, rocket, tech, relic, fuel | |
Fire Storm | Increases Fire Damage by [11 - 15]% Increases Electricity Damage by [7 - 10]% |
1-100 | (ilevel_feed * 16%) Will |
weapon | |
Flailing | [10 - 18]% chance to cause a Spectral Nova when it hits an enemy |
1-100 | (ilevel_feed * 16%) Str |
weapon | |
Flailing | [11 - 13]% chance to cause a Spectral Nova when it hits an enemy |
1-100 | mod | ||
Flailing | [11 - 13]% chance to cause a Spectral Nova when it hits an enemy |
1-100 | mod | ||
Flailing | [11 - 13]% chance to cause a Spectral Nova when it hits an enemy |
1-100 | mod | ||
Flailing | [11 - 13]% chance to cause a Spectral Nova when it hits an enemy |
1-100 | mod | ||
Flaming | Adds [5 - 6]% Fire Damage |
1-100 | (ilevel_feed * 10%) Will |
ammo, rocket, tech, relic, fuel | |
Flaring | [11 - 13]% chance to fire Exploding Spikes when it hits an enemy |
1-100 | mod | ||
Flaring | [11 - 13]% chance to fire Exploding Spikes when it hits an enemy |
1-100 | mod | ||
Flaring | [11 - 13]% chance to fire Exploding Spikes when it hits an enemy |
1-100 | mod | ||
Flaring | [11 - 13]% chance to fire Exploding Spikes when it hits an enemy |
1-100 | mod | ||
Forceful | Adds ([20 - 25] * sfx_attack / 50) to Stun Attack Strength |
1-100 | (ilevel_feed * 4%) Will |
weapon | |
Forceful | Adds ([10 - 15] * sfx_attack / 50) to Stun Attack Strength |
1-100 | (ilevel_feed * 4%) Will |
mod | |
Fortunate | +[45 - 50] Luck |
1-100 | (ilevel_feed * 10%) Will |
armor | |
Fortunate | +[30 - 35] Luck |
1-100 | (ilevel_feed * 10%) Will |
relic | |
Fouled | Increases Damage by [10 - 20]% |
1-100 | (ilevel_feed * 12%) Will |
focus item | |
Friar's | Willpower: +[3 - 4] |
30-46 | 2 Stam |
armor | |
Friar's | Willpower: +[5 - 6] |
25-41 | [2 - 3] Stam |
armor | |
Friar's | Willpower: +[6 - 7] |
21-37 | [3 - 4] Stam |
armor | |
Full-Bodied | Health Regeneration: ([6 - 9] + ilevel * 60 + 30 / 256)/min Hit Points: +[28 - 35] |
1-25 | (ilevel_feed * 12%) Stam |
armor, shield | |
Full-Bodied | Health Regeneration: ([12 - 15] + ilevel * 60 + 30 / 256)/min Hit Points: +[62 - 70] |
13-37 | (ilevel_feed * 16%) Stam |
armor, shield | |
Full-Bodied | Health Regeneration: ([18 - 21] + ilevel * 60 + 30 / 256)/min Hit Points: +[96 - 105] |
26-100 | (ilevel_feed * 20%) Stam |
armor, shield | |
Full-Bodied | Health Regeneration: ([24 - 27] + ilevel * 60 + 30 / 256)/min Hit Points: +[131 - 140] |
38-100 | (ilevel_feed * 24%) Stam |
armor, shield | |
Fulminating | Adds [8 - 11]% Physical Damage Adds [8 - 11]% Fire Damage |
1-100 | (ilevel_feed * 16%) Will |
weapon | |
Galvanized | Increases Electricity Damage by [8 - 9]% |
1-100 | (ilevel_feed * 8%) Will |
weapon | |
Ghostly | Adds [5 - 6]% Spectral Damage |
1-100 | (ilevel_feed * 10%) Will |
ammo, rocket, tech, relic, battery | |
Gladiator's | Plus 1 to all Blademaster Skills |
25-100 | (ilevel_feed * 50%) Str |
helm | templar |
Glorified | Increases use rate of Swordsmanship skills by [5 - 7]% |
1-100 | (ilevel_feed * 3%) Str |
sword, arms, shield | templar |
Glorified | Increases use rate of Swordsmanship skills by [3 - 4]% |
1-100 | (ilevel_feed * 2%) Str |
relic | |
Grievous | Duration of curse skills: +[5 - 7]% |
10-100 | (ilevel_feed * 6%) Will |
armor | |
Grounded | Adds ([251 - 300] * sfx_defense / 100 + 2) shock defense |
15-100 | (ilevel_feed * 12%) Stam |
armor, shield | |
Grounded | Adds ([251 - 300] * sfx_defense / 66 + 2) shock defense |
15-100 | (ilevel_feed * 8%) Stam |
armor, shield | templar |
Guarded | +(ilevel / 2 + [1 - 3]) Armor |
1-30 | (ilevel_feed * 5%) Str |
armor, shield | templar |
Guarded | +(ilevel / 4 + [1 - 3]) Armor |
1-30 | (ilevel_feed * 5%) Str |
armor | hunter |
Guarded | +(ilevel / 4 + [1 - 3]) Armor |
1-30 | (ilevel_feed * 5%) Str |
armor | cabalist |
Gunsmithed | Increases damage of HunterAttack skills by +[8 - 9]% |
1-100 | (ilevel_feed * 8%) Acc |
gun | hunter |
Hallowed | Adds (1 + [30 - 35] * sfx_attack / 50) to Phase Attack Strength |
1-100 | (ilevel_feed * 8%) Will |
weapon | |
Hallowed | Adds (1 + [20 - 25] * sfx_attack / 50) to Phase Attack Strength |
1-100 | (ilevel_feed * 8%) Will |
mod | |
Hallucination | [22 - 30]% chance to cause a Spectral Nova when it kills an enemy |
1-100 | (ilevel_feed * 16%) Str |
weapon | |
Hammering | Adds [3 - 4]% Physical Damage |
1-100 | (ilevel_feed * 5%) Will |
ammo, rocket, tech, relic | |
Hardening | Stamina: +(ilevel / 4 + [8 - 9]) |
1-100 | mod | ||
Hardening | Stamina: +(ilevel / 4 + [8 - 9]) |
1-100 | mod | ||
Hardening | Stamina: +(ilevel / 4 + [8 - 9]) |
1-100 | mod | ||
Hardening | Stamina: +(ilevel / 4 + [8 - 9]) |
1-100 | mod | ||
Harmonic | Adds ([201 - 250] * sfx_defense / 100 + 1) phase defense |
10-100 | (ilevel_feed * 6%) Stam |
armor, shield | |
Harmonic | Adds ([201 - 250] * sfx_defense / 66 + 1) phase defense |
10-100 | (ilevel_feed * 5%) Stam |
armor, shield | templar |
Harmonized | Critical Damage Bonus: +[60 - 68]% |
1-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
Hawk's | Accuracy: +[5 - 6] |
1-25 | armor | ||
Hawk's | Accuracy: +[7 - 12] |
13-37 | armor | ||
Hawk's | Accuracy: +[13 - 18] |
26-100 | armor | ||
Hawk's | Accuracy: +[19 - 23] |
38-100 | armor | ||
Healing | Health Regeneration: ([8 - 12] + ilevel * 60 + 30 / 256)/min |
1-100 | (ilevel_feed * 4%) Stam |
armor, shield, relic | |
Healthy | Hit Points: +[7 - 10] |
1-31 | (ilevel_feed * 2%) Stam |
armor, shield | |
Healthy | Hit Points: +[11 - 15] |
1-27 | (ilevel_feed * 2%) Stam |
armor, shield | |
Healthy | Hit Points: +[16 - 20] |
1-25 | (ilevel_feed * 2%) Stam |
armor, shield | |
Heavenly | Increases Damage by [21 - 28]% |
1-100 | (ilevel_feed * 16%) Will |
weapon | |
Heavenly | Increases Damage by [10 - 15]% |
1-100 | (ilevel_feed * 5%) Will |
armor | |
Heavenly | Increases Damage by [28 - 30]% |
1-100 | mod | ||
Heavenly | Increases Damage by [28 - 30]% |
1-100 | mod | ||
Heavenly | Increases Damage by [28 - 30]% |
1-100 | mod | ||
Heavenly | Increases Damage by [28 - 30]% |
1-100 | mod | ||
Hero's | Plus 1 to all Guardian Skills |
25-100 | (ilevel_feed * 50%) Str |
helm | templar |
Heroic | All Attributes: +[5 - 6] |
1-33 | armor | ||
Heroic | All Attributes: +[7 - 9] |
17-100 | armor | ||
Heroic | All Attributes: +[10 - 12] |
34-100 | armor | ||
Hound's | Strength: +[3 - 4] |
30-46 | 2 Stam |
armor | |
Hound's | Strength: +[5 - 6] |
25-41 | [2 - 3] Stam |
armor | |
Hound's | Strength: +[6 - 7] |
21-37 | [3 - 4] Stam |
armor | |
Hunter's | Weapon Accuracy: +[20 - 26]% |
1-100 | (ilevel_feed * 3%) Acc |
gun | |
Hunter's | Weapon Accuracy: +[10 - 16]% |
1-100 | (ilevel_feed * 3%) Acc |
tech | |
Hypercharged | Power Points: +[31 - 34] |
47-100 | (ilevel_feed * 16%) Will |
armor, shield | |
Hypercharged | Power Points: +[35 - 37] |
42-100 | (ilevel_feed * 16%) Will |
armor, shield | |
Hypercharged | Power Points: +[38 - 40] |
38-100 | (ilevel_feed * 16%) Will |
armor, shield | |
Igniting | Adds (1 + [30 - 35] * sfx_attack / 50) to Ignite Attack Strength |
1-100 | (ilevel_feed * 8%) Will |
weapon | |
Igniting | Adds (1 + [20 - 25] * sfx_attack / 50) to Ignite Attack Strength |
1-100 | (ilevel_feed * 8%) Will |
mod | |
Illusion Destroyer's | Critical Damage Bonus (Necros): +[70 - 105]% Critical Damage Bonus (Spectrals): +[120 - 155]% |
1-100 | (ilevel_feed * 16%) Acc |
weapon | |
Illusion Exterminator's | Critical Chance Multiplier (Demons): +[35 - 50]% Critical Chance Multiplier (Spectrals): +[55 - 70]% |
1-100 | (ilevel_feed * 16%) Acc |
weapon | |
Illusion Ghost's | +[12 - 20]% Damage to Demons +[21 - 30]% Damage to Spectrals |
1-100 | (ilevel_feed * 16%) Will |
weapon | |
Illusion Storm | Increases Spectral Damage by [11 - 15]% Increases Toxic Damage by [7 - 10]% |
1-100 | (ilevel_feed * 16%) Will |
weapon | |
Immolating | Adds [5 - 7]% Fire Damage Adds (2 + [66 - 74] * sfx_attack / 50) to Ignite Attack Strength |
1-100 | (ilevel_feed * 16%) Will |
weapon | |
Immolating | Adds (2 + [10 - 15] * sfx_attack / 50) to Ignite Attack Strength Adds ([400 - 450] * sfx_defense / 100 + 2) ignite defense |
1-100 | (ilevel_feed * 16%) Will |
armor | |
Immolating | Adds [1 - 5]% Fire Damage Adds (2 + [40 - 45] * sfx_attack / 50) to Ignite Attack Strength |
1-100 | mod | ||
Immolating | Adds [1 - 5]% Fire Damage Adds (2 + [40 - 45] * sfx_attack / 50) to Ignite Attack Strength |
1-100 | mod | ||
Immolating | Adds [1 - 5]% Fire Damage Adds (2 + [40 - 45] * sfx_attack / 50) to Ignite Attack Strength |
1-100 | mod | ||
Immolating | Adds [1 - 5]% Fire Damage Adds (2 + [40 - 45] * sfx_attack / 50) to Ignite Attack Strength |
1-100 | mod | ||
Immortalizing | Hit Point Bonus: +[6 - 8]% |
1-100 | (ilevel_feed * 16%) Stam |
armor, shield | |
Immunizing | Adds ([201 - 250] * sfx_defense / 100 + 1) poison defense |
10-100 | (ilevel_feed * 6%) Stam |
armor, shield | |
Immunizing | Adds ([201 - 250] * sfx_defense / 66 + 1) poison defense |
10-100 | (ilevel_feed * 5%) Stam |
armor, shield | templar |
Impaling | Shield Penetration: [60 - 69]% |
1-100 | mod | ||
Impaling | Shield Penetration: [60 - 69]% |
1-100 | mod | ||
Impaling | Shield Penetration: [60 - 69]% |
1-100 | mod | ||
Impaling | Shield Penetration: [60 - 69]% |
1-100 | mod | ||
Impregnable | +(ilevel * 2 + [7 - 9]) Armor |
20-100 | (ilevel_feed * 22%) Str |
armor, shield | templar |
Impregnable | +(ilevel + [7 - 9]) Armor |
20-100 | (ilevel_feed * 22%) Str |
armor | hunter |
Impregnable | +(ilevel + [7 - 9]) Armor |
20-100 | (ilevel_feed * 22%) Str |
armor | cabalist |
Incapacitating | Adds [5 - 7]% Electricity Damage Adds (2 + [66 - 74] * sfx_attack / 50) to Shock Attack Strength |
1-100 | (ilevel_feed * 16%) Will |
weapon | |
Incapacitating | Adds (2 + [10 - 15] * sfx_attack / 50) to Shock Attack Strength Adds ([400 - 450] * sfx_defense / 100 + 2) shock defense |
1-100 | (ilevel_feed * 16%) Will |
armor | |
Incapacitating | Adds [1 - 5]% Electricity Damage Adds (2 + [40 - 45] * sfx_attack / 50) to Shock Attack Strength |
1-100 | mod | ||
Incapacitating | Adds [1 - 5]% Electricity Damage Adds (2 + [40 - 45] * sfx_attack / 50) to Shock Attack Strength |
1-100 | mod | ||
Incapacitating | Adds [1 - 5]% Electricity Damage Adds (2 + [40 - 45] * sfx_attack / 50) to Shock Attack Strength |
1-100 | mod | ||
Incapacitating | Adds [1 - 5]% Electricity Damage Adds (2 + [40 - 45] * sfx_attack / 50) to Shock Attack Strength |
1-100 | mod | ||
Increscent | Increases damage of CabalistAttack skills by +[8 - 9]% |
1-100 | (ilevel_feed * 8%) Will |
focus item | |
Infesting | Adds [8 - 11]% Spectral Damage Adds [8 - 11]% Toxic Damage |
1-100 | (ilevel_feed * 16%) Will |
weapon | |
Inflamed | Increases Fire Damage by [8 - 9]% |
1-100 | (ilevel_feed * 8%) Will |
weapon | |
Inoculating | Adds ([251 - 300] * sfx_defense / 100 + 2) poison defense |
15-100 | (ilevel_feed * 12%) Stam |
armor, shield | |
Inoculating | Adds ([251 - 300] * sfx_defense / 66 + 2) poison defense |
15-100 | (ilevel_feed * 8%) Stam |
armor, shield | templar |
Integrated | Critical Damage Bonus: +[45 - 53]% |
1-100 | (ilevel_feed * 20%) Acc |
tech | |
Intrepid | Strength: +[5 - 6] |
1-25 | armor | ||
Intrepid | Strength: +[7 - 12] |
13-37 | armor | ||
Intrepid | Strength: +[13 - 18] |
26-100 | armor | ||
Intrepid | Strength: +[19 - 23] |
38-100 | armor | ||
Invigorating | Power Points: +[11 - 24] |
16-46 | (ilevel_feed * 4%) Will |
armor, shield | |
Invigorating | Power Points: +[15 - 17] |
14-41 | (ilevel_feed * 4%) Will |
armor, shield | |
Invigorating | Power Points: +[18 - 20] |
13-37 | (ilevel_feed * 4%) Will |
armor, shield | |
Jolting | Adds [5 - 6]% Electricity Damage |
1-100 | (ilevel_feed * 10%) Will |
ammo, rocket, tech, relic, battery | |
Juggernaut's | Stamina: +[5 - 6] |
40-100 | [2 - 3] Stam |
armor | |
Juggernaut's | Stamina: +[7 - 8] |
37-100 | 4 Stam |
armor | |
Juggernaut's | Stamina: +[9 - 10] |
32-100 | [4 - 5] Stam |
armor | |
Juiced | Increases Electricity Damage by [5 - 6]% |
1-100 | (ilevel_feed * 4%) Will |
weapon | |
Kaleidoscopic | Adds ([86 - 100] * sfx_defense / 100 + 2) defense against all special damage effects |
25-100 | (ilevel_feed * 28%) Stam |
armor, shield | |
Kindled | Increases Fire Damage by [5 - 6]% |
1-100 | (ilevel_feed * 4%) Will |
weapon | |
Leviathan's | Stamina: +[7 - 8] |
50-100 | 4 Stam |
armor | |
Leviathan's | Stamina: +[9 - 10] |
45-100 | [4 - 5] Stam |
armor | |
Leviathan's | Stamina: +[11 - 13] |
43-100 | 6 Stam |
armor | |
Lionheart | Strength: +[7 - 8] |
50-100 | 4 Stam |
armor | |
Lionheart | Strength: +[9 - 10] |
45-100 | [4 - 5] Stam |
armor | |
Lionheart | Strength: +[11 - 13] |
43-100 | 6 Stam |
armor | |
Loathsome | Increases Toxic Damage by [8 - 9]% |
1-100 | (ilevel_feed * 8%) Will |
weapon | |
Lucent | Increases Spectral Damage by [8 - 9]% |
1-100 | (ilevel_feed * 8%) Will |
weapon | |
Lucky | +[30 - 35] Luck |
1-100 | (ilevel_feed * 5%) Will |
armor | |
Lucky | +[15 - 20] Luck |
1-100 | (ilevel_feed * 5%) Will |
relic | |
Magnified | Increases damage of CabalistAttack skills by +[10 - 11]% |
1-100 | (ilevel_feed * 16%) Will |
focus item | |
Mammoth's | Stamina: +[1 - 2] |
1-31 | [0 - 1] Stam |
armor | |
Mammoth's | Stamina: +[2 - 3] |
1-27 | [1 - 2] Stam |
armor | |
Mammoth's | Stamina: +[3 - 4] |
1-25 | 2 Stam |
armor | |
Marksman's | Weapon Accuracy: +[40 - 46]% |
1-100 | (ilevel_feed * 12%) Acc |
gun | |
Marksman's | Weapon Accuracy: +[30 - 36]% |
1-100 | (ilevel_feed * 12%) Acc |
tech | |
Masterful | SURGE OF WRATH 3 |
17-100 | (ilevel_feed * 20%) Str |
sword | templar |
Masterful | SURGE OF RESTORATION 3 |
20-100 | (ilevel_feed * 20%) Str |
sword | templar |
Masterful | SURGE OF MENTALITY 3 |
28-100 | (ilevel_feed * 20%) Str |
sword | templar |
Masterful | SURGE MASTERY 3 |
42-100 | (ilevel_feed * 20%) Str |
weapon | templar |
Masterful | CALL OF THE CHOSEN 3 |
22-100 | (ilevel_feed * 20%) Str |
weapon | templar |
Masterful | ANGELIC ORATOR 3 |
34-100 | (ilevel_feed * 20%) Str |
weapon | templar |
Masterful | HEAVEN'S ARC 3 |
20-100 | (ilevel_feed * 20%) Str |
sword | templar |
Masterful | CROSSCUTTER 3 |
20-100 | (ilevel_feed * 20%) Str |
sword | templar |
Masterful | FLYING SWORD MASTER 3 |
30-100 | (ilevel_feed * 20%) Str |
sword | templar |
Masterful | SWORD TYPHOON 3 |
46-100 | (ilevel_feed * 20%) Str |
sword | templar |
Masterful | HAMPER 3 |
40-100 | (ilevel_feed * 20%) Str |
sword | templar |
Masterful | SWORD OF RECKONING 3 |
20-100 | (ilevel_feed * 20%) Str |
sword | templar |
Masterful | SWORD OF AUTHORITY 3 |
25-100 | (ilevel_feed * 20%) Str |
sword | templar |
Masterful | CHARGE 3 |
20-100 | (ilevel_feed * 20%) Str |
sword | templar |
Masterful | DEVINE FURY 3 |
30-100 | (ilevel_feed * 20%) Str |
sword | templar |
Masterful | PATH OF RIGHTEOUSNESS 3 |
46-100 | (ilevel_feed * 20%) Str |
sword | templar |
Masterful | SWORD OF JUSTICE 3 |
20-100 | (ilevel_feed * 20%) Str |
sword | templar |
Masterful | SWEEPING STRIKE 3 |
22-100 | (ilevel_feed * 20%) Str |
sword | templar |
Masterful | WHIRLWIND 3 |
42-100 | (ilevel_feed * 20%) Str |
sword | templar |
Masterful | PARRY 3 |
31-100 | (ilevel_feed * 20%) Str |
weapon | templar |
Masterful | AURA OF POWER 3 |
23-100 | (ilevel_feed * 20%) Str |
weapon | templar |
Masterful | AURA OF THE ELEMENTS 3 |
28-100 | (ilevel_feed * 20%) Str |
weapon | templar |
Masterful | AURA OF ZEAL 3 |
37-100 | (ilevel_feed * 20%) Str |
weapon | templar |
Masterful | AURA OF DEFLECTION 3 |
30-100 | (ilevel_feed * 20%) Str |
weapon | templar |
Masterful | AURA OF VENGEANCE 3 |
35-100 | (ilevel_feed * 20%) Str |
weapon | templar |
Masterful | GRAND AURA 3 |
48-100 | (ilevel_feed * 20%) Str |
weapon | templar |
Masterful | PRAYER OF HEALING 3 |
22-100 | (ilevel_feed * 20%) Str |
weapon | templar |
Masterful | PRAYER OF RETRIBUTION 3 |
31-100 | (ilevel_feed * 20%) Str |
weapon | templar |
Masterful | AURA OF DEFENSE 3 |
20-100 | (ilevel_feed * 20%) Str |
weapon | templar |
Masterful | AURA OF SALVATION 3 |
30-100 | (ilevel_feed * 20%) Str |
weapon | templar |
Masterful | THORNS 3 |
25-100 | (ilevel_feed * 20%) Str |
weapon | templar |
Masterful | AURA OF RENEWAL 3 |
20-100 | (ilevel_feed * 20%) Str |
weapon | templar |
Masterful | AURA OF POWER 3 |
20-100 | (ilevel_feed * 20%) Str |
weapon | templar |
Masterful | CHALLENGE 3 |
18-100 | (ilevel_feed * 20%) Str |
weapon | templar |
Masterful | DENOUNCE 3 |
29-100 | (ilevel_feed * 20%) Str |
weapon | templar |
Masterful | ONSLAUGHT 3 |
48-100 | (ilevel_feed * 20%) Str |
weapon | templar |
Masterful | BLESSED ONSLAUGHT 3 |
42-100 | (ilevel_feed * 20%) Str |
weapon | templar |
Masterful | SHIELD OF FAITH 3 |
20-100 | (ilevel_feed * 20%) Str |
shield | templar |
Masterful | SHIELD MASTER 3 |
34-100 | (ilevel_feed * 20%) Str |
shield | templar |
Masterful | GREAT DEFENDER 3 |
46-100 | (ilevel_feed * 20%) Str |
weapon | templar |
Masterful | SHIELD BASH 3 |
20-100 | (ilevel_feed * 20%) Str |
shield | templar |
Masterful | SHIELD CHARGE 3 |
34-100 | (ilevel_feed * 20%) Str |
shield | templar |
Masterful | SHIELD TURN 3 |
20-100 | (ilevel_feed * 20%) Str |
shield | templar |
Masterful | STAMPEDE 3 |
43-100 | (ilevel_feed * 20%) Str |
sword | templar |
Masterful | ANCHOR 3 |
20-100 | (ilevel_feed * 20%) Str |
weapon | templar |
Masterful | SHIELD WALL 3 |
37-100 | (ilevel_feed * 20%) Str |
shield | templar |
Masterful | SWORD OF RECKONING 3 |
20-100 | (ilevel_feed * 20%) Str |
sword | templar |
Masterful | HEAVEN'S ARC 3 |
37-100 | (ilevel_feed * 20%) Str |
sword | templar |
Masterful | HAMPER 3 |
22-100 | (ilevel_feed * 20%) Str |
sword | templar |
Masterful | SPIRITUAL STRENGTH 3 |
25-100 | (ilevel_feed * 20%) Str |
shield | templar |
Masterful | AURA OF DEFLECTION 3 |
31-100 | (ilevel_feed * 20%) Str |
weapon | templar |
Masterful | AURA OF VENGEANCE 3 |
43-100 | (ilevel_feed * 20%) Str |
weapon | templar |
Masterful | REBOUNDER ROUNDS 3 |
20-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
Masterful | RAVAGER ROUNDS 3 |
30-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
Masterful | CONCUSSION ROUNDS 3 |
41-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
Masterful | MULTISHOT 3 |
44-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
Masterful | DEAD EYE 3 |
35-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
Masterful | WEAPON MASTER 3 |
36-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
Masterful | BEACON 3 |
20-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
Masterful | ELEMENTAL BEACON 3 |
23-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
Masterful | MULTI BEACON 3 |
44-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
Masterful | TACTICAL STANCE 3 |
20-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
Masterful | OVERSHIELD 3 |
22-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
Masterful | ELEMENTAL VISION 3 |
29-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
Masterful | SNIPER 3 |
20-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
Masterful | MASTER SNIPER 3 |
37-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
Masterful | RAPID FIRE 3 |
20-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
Masterful | HEIGHTENED SENSES 3 |
30-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
Masterful | CONTROLLED BURST 3 |
42-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
Masterful | ESCAPE 3 |
18-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
Masterful | ESCAPE ARTIST 3 |
36-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
Masterful | EXPLOSIVE GRENADE 3 |
20-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
Masterful | TOXIC GRENADE 3 |
31-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
Masterful | PHASE GRENADE 3 |
19-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
Masterful | FLASHCRASHER GRENADE 3 |
41-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
Masterful | NAPALM STRIKE 3 |
20-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
Masterful | SMACKDOWN 3 |
30-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
Masterful | SHOCK AND AWE 3 |
42-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
Masterful | RAPID FIRE 3 |
20-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
Masterful | TACTICAL STANCE 3 |
20-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
Masterful | PHASE GRENADE 3 |
37-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
Masterful | SMACKDOWN 3 |
24-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
Masterful | SHOCK AND AWE 3 |
34-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
Masterful | NAPALM STRIKE 3 |
48-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
Masterful | BEACON 3 |
20-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
Masterful | ESCAPE 3 |
30-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
Masterful | INHIBITOR BOTS 3 |
20-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
Masterful | CONCUSSIVE CRASH 3 |
20-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
Masterful | HASTE BOT 3 |
29-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
Masterful | ROCKET BOT 3 |
20-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
Masterful | BOMBER BOT 3 |
36-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
Masterful | NANOBOTS 3 |
40-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
Masterful | MOLOTOV ASSAULT 3 |
28-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
Masterful | MASTER ENGINEER 3 |
42-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
Masterful | GYROBLADE 3 |
43-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
Masterful | CONSTRUCT DRONE 3 |
20-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
Masterful | MEDPAK RETROFIT 3 |
20-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
Masterful | SHIELD GENERATOR RETROFIT 3 |
31-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
Masterful | REPAIR DRONE 3 |
20-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
Masterful | TACTICAL MODE 3 |
28-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
Masterful | ADVANCED TACTICAL MODE 3 |
40-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
Masterful | WORD OF FEAR 3 |
20-100 | (ilevel_feed * 20%) Will |
gun | cabalist |
Masterful | BLOOD SURGE 3 |
20-100 | (ilevel_feed * 20%) Will |
gun | cabalist |
Masterful | ELEMENTAL DRAIN 3 |
28-100 | (ilevel_feed * 20%) Will |
focus item | cabalist |
Masterful | BLINK 3 |
42-100 | (ilevel_feed * 20%) Will |
gun | cabalist |
Masterful | AFTERLIFE 3 |
20-100 | (ilevel_feed * 20%) Will |
gun | cabalist |
Masterful | DRAIN LIFE 3 |
20-100 | (ilevel_feed * 20%) Will |
focus item | cabalist |
Masterful | BROM’S CURSE 3 |
37-100 | (ilevel_feed * 20%) Will |
gun | cabalist |
Masterful | ELEMENTAL NOVA 3 |
37-100 | (ilevel_feed * 20%) Will |
gun | cabalist |
Masterful | MASTER OF THE ELEMENTS 3 |
43-100 | (ilevel_feed * 20%) Will |
gun | cabalist |
Masterful | SUMMON FIRE ELEMENTAL 3 |
20-100 | (ilevel_feed * 20%) Will |
gun | cabalist |
Masterful | SUMMON SPECTRAL ELEMENTAL 3 |
20-100 | (ilevel_feed * 20%) Will |
gun | cabalist |
Masterful | SUMMON FORCE ELEMENTAL 3 |
30-100 | (ilevel_feed * 20%) Will |
gun | cabalist |
Masterful | SUMMON STORM ELEMENTAL 3 |
30-100 | (ilevel_feed * 20%) Will |
gun | cabalist |
Masterful | SUMMON TOXIC ELEMENTAL 3 |
36-100 | (ilevel_feed * 20%) Will |
gun | cabalist |
Masterful | ELEMENTAL REVENGE 3 |
20-100 | (ilevel_feed * 20%) Will |
gun | cabalist |
Masterful | BLOOD LINK 3 |
20-100 | (ilevel_feed * 20%) Will |
gun | cabalist |
Masterful | SUMMONING CIRCLE 3 |
28-100 | (ilevel_feed * 20%) Will |
gun | cabalist |
Masterful | MEAT SHIELD 3 |
20-100 | (ilevel_feed * 20%) Will |
gun | cabalist |
Masterful | SUMMONING EMPOWERMENT 3 |
25-100 | (ilevel_feed * 20%) Will |
gun | cabalist |
Masterful | SPELLSTORM 3 |
36-100 | (ilevel_feed * 20%) Will |
gun | cabalist |
Masterful | SUMMON CARNAGOR 3 |
20-100 | (ilevel_feed * 20%) Will |
gun | cabalist |
Masterful | SUMMON WITCH DOCTOR 3 |
20-100 | (ilevel_feed * 20%) Will |
gun | cabalist |
Masterful | SUMMON WARPER 3 |
30-100 | (ilevel_feed * 20%) Will |
gun | cabalist |
Masterful | SUMMON REAPER 3 |
43-100 | (ilevel_feed * 20%) Will |
gun | cabalist |
Masterful | ELEMENTAL FORTITUDE 3 |
20-100 | (ilevel_feed * 20%) Will |
gun | cabalist |
Masterful | DOMINATE 3 |
25-100 | (ilevel_feed * 20%) Will |
gun | cabalist |
Masterful | SPECTRAL STRIKE 3 |
36-100 | (ilevel_feed * 20%) Will |
gun | cabalist |
Masterful | BROM’S CURSE 3 |
20-100 | (ilevel_feed * 20%) Will |
weapon | cabalist |
Masterful | AFTERLIFE 3 |
37-100 | (ilevel_feed * 20%) Will |
weapon | cabalist |
Masterful | SPECTRAL CURSE 3 |
60-100 | (ilevel_feed * 20%) Will |
weapon | cabalist |
Masterful | CONCENTRATE DAMAGE 3 |
34-100 | (ilevel_feed * 20%) Will |
weapon | cabalist |
Masterful | DRAIN LIFE 3 |
31-100 | (ilevel_feed * 20%) Will |
focus item | cabalist |
Masterful | DRAIN POWER 3 |
20-100 | (ilevel_feed * 20%) Will |
focus item | cabalist |
Masterful | ELEMENTAL DRAIN 3 |
41-100 | (ilevel_feed * 20%) Will |
focus item | cabalist |
Masterful | WORD OF FEAR 3 |
20-100 | (ilevel_feed * 20%) Will |
weapon | cabalist |
Masterful | ARCANE SHIELD 3 |
20-100 | (ilevel_feed * 20%) Will |
focus item | cabalist |
Masterful | BLINK 3 |
36-100 | (ilevel_feed * 20%) Will |
weapon | cabalist |
Masterful | SUMMON EMBER 3 |
30-100 | (ilevel_feed * 20%) Will |
weapon | cabalist |
Masterful | FIRESTORM 3 |
20-100 | (ilevel_feed * 20%) Will |
focus item | cabalist |
Masterful | FLAMESHARDS 3 |
25-100 | (ilevel_feed * 20%) Will |
focus item | cabalist |
Masterful | HELLFIRE 3 |
43-100 | (ilevel_feed * 20%) Will |
focus item | cabalist |
Masterful | SPECTRAL LASH 3 |
24-100 | (ilevel_feed * 20%) Will |
focus item | cabalist |
Masterful | SPECTRAL BOLT 3 |
20-100 | (ilevel_feed * 20%) Will |
focus item | cabalist |
Masterful | SPECTRAL LASH MASTERY 3 |
42-100 | (ilevel_feed * 20%) Will |
focus item | cabalist |
Masterful | LIGHTNING FIELD 3 |
17-100 | (ilevel_feed * 20%) Will |
focus item | cabalist |
Masterful | ARC LEGION 3 |
43-100 | (ilevel_feed * 20%) Will |
focus item | cabalist |
Masterful | TEMPEST 3 |
34-100 | (ilevel_feed * 20%) Will |
focus item | cabalist |
Masterful | DEMONSPINE 3 |
20-100 | (ilevel_feed * 20%) Will |
focus item | cabalist |
Masterful | BONE SHARDS 3 |
20-100 | (ilevel_feed * 20%) Will |
focus item | cabalist |
Masterful | SKULLSPLITTER 3 |
34-100 | (ilevel_feed * 20%) Will |
focus item | cabalist |
Masterful | VENOMOUS SPIRIT 3 |
20-100 | (ilevel_feed * 20%) Will |
focus item | cabalist |
Masterful | VENOM ARMOR 3 |
30-100 | (ilevel_feed * 20%) Will |
focus item | cabalist |
Masterful | SWARM 3 |
37-100 | (ilevel_feed * 20%) Will |
focus item | cabalist |
Masterful | TEMPLAR RESTORATION 3 |
20-100 | (ilevel_feed * 20%) Str |
weapon | templar |
Masterful | CRUSADER WRATH 3 |
52-100 | (ilevel_feed * 20%) Str |
weapon | templar |
Masterful | SHIELD THROW 3 |
29-100 | (ilevel_feed * 20%) Str |
weapon | templar |
Masterful | AURA STABILITY 3 |
52-100 | (ilevel_feed * 20%) Str |
weapon | templar |
Masterful | EMP BLAST 3 |
35-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
Masterful | WHITE-OUT GRENADE 3 |
52-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
Masterful | GHOSTLY STRIKE 3 |
48-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
Masterful | SPIDER MINE 3 |
52-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
Masterful | ZOMBIE FORM 3 |
35-100 | (ilevel_feed * 20%) Will |
weapon | cabalist |
Masterful | ZOMBIE SACRIFICE 3 |
52-100 | (ilevel_feed * 20%) Will |
weapon | cabalist |
Masterful | WALL OF BONE 3 |
34-100 | (ilevel_feed * 20%) Will |
weapon | cabalist |
Masterful | SPECTRAL SERPENTS 3 |
52-100 | (ilevel_feed * 20%) Will |
weapon | cabalist |
Medicant | Health Regeneration: ([16 - 20] + ilevel * 60 + 30 / 256)/min |
5-100 | (ilevel_feed * 8%) Stam |
armor, shield, relic | |
Megacircumferential | Increased Splash Damage Radius: +[20 - 22]% |
1-100 | (ilevel_feed * 24%) Str |
weapon | |
Miserly | Decreases power cost of Swordsmanship skills by [11 - 12]% |
1-100 | (ilevel_feed * 16%) Str |
sword, arms, shield | templar |
Miserly | Decreases power cost of Swordsmanship skills by [8 - 9]% |
1-100 | (ilevel_feed * 12%) Str |
relic | |
Moderate | Decreases power cost of Swordsmanship skills by [5 - 7]% |
1-100 | (ilevel_feed * 4%) Str |
sword, arms, shield | templar |
Moderate | Decreases power cost of Swordsmanship skills by [3 - 4]% |
1-100 | (ilevel_feed * 3%) Str |
relic | |
Monolithic | Total Armor Value Increased: [6 - 8]% |
1-100 | (ilevel_feed * 16%) Str |
armor, shield | |
Mordacious | Minion Damage: +(ilevel / 5 + [1 - 5])% |
1-100 | mod | ||
Mordacious | Minion Damage: +(ilevel / 5 + [1 - 5])% |
1-100 | mod | ||
Mordacious | Minion Damage: +(ilevel / 5 + [1 - 5])% |
1-100 | mod | ||
Mordacious | Minion Damage: +(ilevel / 5 + [1 - 5])% |
1-100 | mod | ||
Necro Hunter's | +[24 - 27]% Damage to Necros |
1-100 | (ilevel_feed * 12%) Will |
weapon | |
Necro Hunter's | +[18 - 21]% Damage to Necros |
1-100 | (ilevel_feed * 12%) Will |
mod | |
Necro Lasher's | Critical Damage Bonus (Necros): +[60 - 75]% |
1-100 | (ilevel_feed * 3%) Acc |
weapon | |
Necro Lasher's | Critical Damage Bonus (Necros): +[30 - 45]% |
1-100 | (ilevel_feed * 3%) Acc |
relic | |
Necro Mauler's | Critical Damage Bonus (Necros): +[90 - 105]% |
1-100 | (ilevel_feed * 6%) Acc |
weapon | |
Necro Mauler's | Critical Damage Bonus (Necros): +[60 - 75]% |
1-100 | (ilevel_feed * 6%) Acc |
relic | |
Necro Seeker's | +[12 - 15]% Damage to Necros |
1-100 | (ilevel_feed * 3%) Will |
weapon | |
Necro Seeker's | +[6 - 9]% Damage to Necros |
1-100 | (ilevel_feed * 3%) Will |
mod | |
Necro Slayer's | Critical Damage Bonus (Necros): +[120 - 135]% |
1-100 | (ilevel_feed * 12%) Acc |
weapon | |
Necro Slayer's | Critical Damage Bonus (Necros): +[90 - 105]% |
1-100 | (ilevel_feed * 12%) Acc |
relic | |
Necro Tracker's | +[18 - 21]% Damage to Necros |
1-100 | (ilevel_feed * 6%) Will |
weapon | |
Necro Tracker's | +[12 - 15]% Damage to Necros |
1-100 | (ilevel_feed * 6%) Will |
mod | |
Necrobane | Critical Chance Multiplier (Necros): +[60 - 68]% |
1-100 | (ilevel_feed * 12%) Acc |
weapon | |
Necrobane | Critical Chance Multiplier (Necros): +[45 - 53]% |
1-100 | (ilevel_feed * 12%) Acc |
mod | |
Necroblight | Critical Chance Multiplier (Necros): +[30 - 38]% |
1-100 | (ilevel_feed * 3%) Acc |
weapon | |
Necroblight | Critical Chance Multiplier (Necros): +[15 - 23]% |
1-100 | (ilevel_feed * 3%) Acc |
mod | |
Necroscourge | Critical Chance Multiplier (Necros): +[45 - 53]% |
1-100 | (ilevel_feed * 6%) Acc |
weapon | |
Necroscourge | Critical Chance Multiplier (Necros): +[30 - 38]% |
1-100 | (ilevel_feed * 6%) Acc |
mod | |
NecroSlaughterer's | +[36 - 42]% Damage to Necros Critical Damage Bonus (Necros): +[180 - 210]% |
1-100 | mod | ||
NecroSlaughterer's | +[36 - 42]% Damage to Necros Critical Damage Bonus (Necros): +[180 - 210]% |
1-100 | mod | ||
NecroSlaughterer's | +[36 - 42]% Damage to Necros Critical Damage Bonus (Necros): +[180 - 210]% |
1-100 | mod | ||
NecroSlaughterer's | +[36 - 42]% Damage to Necros Critical Damage Bonus (Necros): +[180 - 210]% |
1-100 | mod | ||
Nemesis' | Critical Chance Bonus: +[3 - 5]% |
1-100 | (ilevel_feed * 16%) Acc |
weapon | |
Nemesis' | Critical Chance Bonus: +3% |
1-100 | tech, relic | ||
Nemesis' | Critical Chance Bonus: +3% |
1-100 | tech, relic | ||
Nemesis' | Critical Chance Bonus: +3% |
1-100 | tech, relic | ||
Nemesis' | Critical Chance Bonus: +3% |
1-100 | tech, relic | ||
Nimble | Movement Speed Bonus: +[11 - 15]% |
1-100 | (ilevel_feed * 15%) Stam |
boots | |
Noxious | Adds [5 - 6]% Toxic Damage |
1-100 | (ilevel_feed * 10%) Will |
ammo, rocket, tech, relic, fuel | |
Optic Enhancement | Accuracy: +(ilevel / 15 + [1 - 2]) |
1-100 | (ilevel_feed * 2%) Stam |
tech | |
Optic Enhancement | Accuracy: +(ilevel / 12 + [3 - 4]) |
1-100 | (ilevel_feed * 4%) Stam |
tech | |
Optic Enhancement | Accuracy: +(ilevel / 9 + [4 - 5]) |
1-100 | (ilevel_feed * 8%) Stam |
tech | |
Panacea | Health Regeneration: ([24 - 28] + ilevel * 60 + 30 / 256)/min |
10-100 | (ilevel_feed * 16%) Stam |
armor, shield, relic | |
Parsimonious | Decreases power cost of Evocation skills by [11 - 12]% |
1-100 | (ilevel_feed * 12%) Will |
focus item | |
Penetrating | Shield Penetration: [30 - 35]% |
1-100 | (ilevel_feed * 16%) Str |
weapon | |
Penetrating | Shield Penetration: [23 - 27]% |
1-100 | (ilevel_feed * 16%) Str |
ammo, tech, relic | |
Penetration | Shield Penetration: [35 - 45]% |
1-100 | (ilevel_feed * 16%) Str |
weapon | |
Perforating | Shield Penetration: [15 - 20]% |
1-100 | (ilevel_feed * 4%) Str |
weapon | |
Perforating | Shield Penetration: [8 - 12]% |
1-100 | (ilevel_feed * 4%) Str |
ammo, tech, relic | |
Pernicious | Adds [8 - 11]% Physical Damage Adds [8 - 11]% Toxic Damage |
1-100 | (ilevel_feed * 16%) Will |
weapon | |
Persisting | Duration of boost skills: +[8 - 10]% |
20-100 | (ilevel_feed * 12%) Will |
armor | |
Piercing | Shield Penetration: [23 - 27]% |
1-100 | (ilevel_feed * 8%) Str |
weapon | |
Piercing | Shield Penetration: [15 - 20]% |
1-100 | (ilevel_feed * 8%) Str |
ammo, tech, relic | |
Pioneer's | Plus 1 to all Engineer Skills |
25-100 | (ilevel_feed * 50%) Acc |
helm | hunter |
Poisonous | Adds [3 - 4]% Toxic Damage |
1-100 | (ilevel_feed * 5%) Will |
ammo, rocket, tech, relic, fuel | |
Polluted | Adds (1 + [30 - 35] * sfx_attack / 50) to Poison Attack Strength |
1-100 | (ilevel_feed * 8%) Will |
weapon | |
Polluted | Adds (1 + [20 - 25] * sfx_attack / 50) to Poison Attack Strength |
1-100 | (ilevel_feed * 8%) Will |
mod | |
Pontific | Willpower: +[5 - 6] |
1-25 | armor | ||
Pontific | Willpower: +[7 - 12] |
13-37 | armor | ||
Pontific | Willpower: +[13 - 18] |
26-100 | armor | ||
Pontific | Willpower: +[19 - 23] |
38-100 | armor | ||
Pounding | Adds [5 - 6]% Physical Damage |
1-100 | (ilevel_feed * 10%) Will |
ammo, rocket, tech, relic | |
Powered | Electricity Dmg (Thorns): [1 - 2] |
1-100 | (ilevel_feed * 2%) Str |
torso, shoulderpads, shield | |
Practical | Decreases power cost of Swordsmanship skills by [8 - 9]% |
1-100 | (ilevel_feed * 8%) Str |
sword, arms, shield | templar |
Practical | Decreases power cost of Swordsmanship skills by [5 - 7]% |
1-100 | (ilevel_feed * 6%) Str |
relic | |
Precise | Firing Accuracy: +[27 - 31] |
1-100 | (ilevel_feed * 6%) Acc |
gun | |
Precise | Firing Accuracy: +[18 - 22] |
1-100 | (ilevel_feed * 6%) Acc |
tech | |
Prescience | Accuracy: +(ilevel / 4 + [8 - 9]) |
1-100 | mod | ||
Prescience | Accuracy: +(ilevel / 4 + [8 - 9]) |
1-100 | mod | ||
Prescience | Accuracy: +(ilevel / 4 + [8 - 9]) |
1-100 | mod | ||
Prescience | Accuracy: +(ilevel / 4 + [8 - 9]) |
1-100 | mod | ||
Preternatural | Adds [10 - 13]% Spectral Damage Adds [10 - 13]% Toxic Damage |
1-100 | mod | ||
Preternatural | Adds [10 - 13]% Spectral Damage Adds [10 - 13]% Toxic Damage |
1-100 | mod | ||
Preternatural | Adds [10 - 13]% Spectral Damage Adds [10 - 13]% Toxic Damage |
1-100 | mod | ||
Preternatural | Adds [10 - 13]% Spectral Damage Adds [10 - 13]% Toxic Damage |
1-100 | mod | ||
Primal | Adds ([55 - 70] * sfx_defense / 100) defense against all special damage effects |
5-100 | (ilevel_feed * 7%) Stam |
armor, shield | |
Prismatically Charged | [1 - 2]% chance to release Charged Bolts when you get hit [2 - 3]% chance to cause a Toxic Nova when you get hit [2 - 3]% chance to cause a Fire Nova when you get hit [2 - 3]% chance to cause a Spectral Nova when you get hit [1 - 2]% chance to release an Electric Discharge when you get hit [1 - 2]% chance to fire Exploding Spikes when you get hit [1 - 2]% chance to unleash Rebounder Bolts when you get hit [1 - 2]% chance to spray shrapnel when you get hit |
1-100 | (ilevel_feed * 20%) Str |
armor | |
Proficient | SURGE OF WRATH 2 |
12-100 | (ilevel_feed * 10%) Str |
sword | templar |
Proficient | SURGE OF RESTORATION 2 |
10-100 | (ilevel_feed * 10%) Str |
sword | templar |
Proficient | SURGE OF MENTALITY 2 |
19-100 | (ilevel_feed * 10%) Str |
sword | templar |
Proficient | SURGE MASTERY 2 |
30-100 | (ilevel_feed * 10%) Str |
weapon | templar |
Proficient | CALL OF THE CHOSEN 2 |
14-100 | (ilevel_feed * 10%) Str |
weapon | templar |
Proficient | ANGELIC ORATOR 2 |
24-100 | (ilevel_feed * 10%) Str |
weapon | templar |
Proficient | HEAVEN'S ARC 2 |
10-100 | (ilevel_feed * 10%) Str |
sword | templar |
Proficient | CROSSCUTTER 2 |
13-100 | (ilevel_feed * 10%) Str |
sword | templar |
Proficient | FLYING SWORD MASTER 2 |
22-100 | (ilevel_feed * 10%) Str |
sword | templar |
Proficient | SWORD TYPHOON 2 |
34-100 | (ilevel_feed * 10%) Str |
sword | templar |
Proficient | HAMPER 2 |
29-100 | (ilevel_feed * 10%) Str |
sword | templar |
Proficient | SWORD OF RECKONING 2 |
10-100 | (ilevel_feed * 10%) Str |
sword | templar |
Proficient | SWORD OF AUTHORITY 2 |
18-100 | (ilevel_feed * 10%) Str |
sword | templar |
Proficient | CHARGE 2 |
10-100 | (ilevel_feed * 10%) Str |
sword | templar |
Proficient | DEVINE FURY 2 |
22-100 | (ilevel_feed * 10%) Str |
sword | templar |
Proficient | PATH OF RIGHTEOUSNESS 2 |
34-100 | (ilevel_feed * 10%) Str |
sword | templar |
Proficient | SWORD OF JUSTICE 2 |
10-100 | (ilevel_feed * 10%) Str |
sword | templar |
Proficient | SWEEPING STRIKE 2 |
14-100 | (ilevel_feed * 10%) Str |
sword | templar |
Proficient | WHIRLWIND 2 |
32-100 | (ilevel_feed * 10%) Str |
sword | templar |
Proficient | PARRY 2 |
23-100 | (ilevel_feed * 10%) Str |
weapon | templar |
Proficient | AURA OF POWER 2 |
12-100 | (ilevel_feed * 10%) Str |
weapon | templar |
Proficient | AURA OF THE ELEMENTS 2 |
19-100 | (ilevel_feed * 10%) Str |
weapon | templar |
Proficient | AURA OF ZEAL 2 |
28-100 | (ilevel_feed * 10%) Str |
weapon | templar |
Proficient | AURA OF DEFLECTION 2 |
20-100 | (ilevel_feed * 10%) Str |
weapon | templar |
Proficient | AURA OF VENGEANCE 2 |
27-100 | (ilevel_feed * 10%) Str |
weapon | templar |
Proficient | GRAND AURA 2 |
35-100 | (ilevel_feed * 10%) Str |
weapon | templar |
Proficient | PRAYER OF HEALING 2 |
14-100 | (ilevel_feed * 10%) Str |
weapon | templar |
Proficient | PRAYER OF RETRIBUTION 2 |
23-100 | (ilevel_feed * 10%) Str |
weapon | templar |
Proficient | AURA OF DEFENSE 2 |
13-100 | (ilevel_feed * 10%) Str |
weapon | templar |
Proficient | AURA OF SALVATION 2 |
20-100 | (ilevel_feed * 10%) Str |
weapon | templar |
Proficient | THORNS 2 |
18-100 | (ilevel_feed * 10%) Str |
weapon | templar |
Proficient | AURA OF RENEWAL 2 |
10-100 | (ilevel_feed * 10%) Str |
weapon | templar |
Proficient | AURA OF POWER 2 |
10-100 | (ilevel_feed * 10%) Str |
weapon | templar |
Proficient | CHALLENGE 2 |
10-100 | (ilevel_feed * 10%) Str |
weapon | templar |
Proficient | DENOUNCE 2 |
19-100 | (ilevel_feed * 10%) Str |
weapon | templar |
Proficient | ONSLAUGHT 2 |
30-100 | (ilevel_feed * 10%) Str |
weapon | templar |
Proficient | BLESSED ONSLAUGHT 2 |
30-100 | (ilevel_feed * 10%) Str |
weapon | templar |
Proficient | SHIELD OF FAITH 2 |
10-100 | (ilevel_feed * 10%) Str |
shield | templar |
Proficient | SHIELD MASTER 2 |
24-100 | (ilevel_feed * 10%) Str |
shield | templar |
Proficient | GREAT DEFENDER 2 |
34-100 | (ilevel_feed * 10%) Str |
weapon | templar |
Proficient | SHIELD BASH 2 |
10-100 | (ilevel_feed * 10%) Str |
shield | templar |
Proficient | SHIELD CHARGE 2 |
24-100 | (ilevel_feed * 10%) Str |
shield | templar |
Proficient | SHIELD TURN 2 |
12-100 | (ilevel_feed * 10%) Str |
shield | templar |
Proficient | STAMPEDE 2 |
33-100 | (ilevel_feed * 10%) Str |
sword | templar |
Proficient | ANCHOR 2 |
10-100 | (ilevel_feed * 10%) Str |
weapon | templar |
Proficient | SHIELD WALL 2 |
28-100 | (ilevel_feed * 10%) Str |
shield | templar |
Proficient | SWORD OF RECKONING 2 |
10-100 | (ilevel_feed * 10%) Str |
sword | templar |
Proficient | HEAVEN'S ARC 2 |
28-100 | (ilevel_feed * 10%) Str |
sword | templar |
Proficient | HAMPER 2 |
14-100 | (ilevel_feed * 10%) Str |
sword | templar |
Proficient | SPIRITUAL STRENGTH 2 |
18-100 | (ilevel_feed * 10%) Str |
shield | templar |
Proficient | AURA OF DEFLECTION 2 |
23-100 | (ilevel_feed * 10%) Str |
weapon | templar |
Proficient | AURA OF VENGEANCE 2 |
33-100 | (ilevel_feed * 10%) Str |
weapon | templar |
Proficient | REBOUNDER ROUNDS 2 |
10-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
Proficient | RAVAGER ROUNDS 2 |
20-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
Proficient | CONCUSSION ROUNDS 2 |
29-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
Proficient | MULTISHOT 2 |
33-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
Proficient | DEAD EYE 2 |
19-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
Proficient | WEAPON MASTER 2 |
25-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
Proficient | BEACON 2 |
10-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
Proficient | ELEMENTAL BEACON 2 |
17-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
Proficient | MULTI BEACON 2 |
33-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
Proficient | TACTICAL STANCE 2 |
10-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
Proficient | OVERSHIELD 2 |
14-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
Proficient | ELEMENTAL VISION 2 |
22-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
Proficient | SNIPER 2 |
12-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
Proficient | MASTER SNIPER 2 |
28-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
Proficient | RAPID FIRE 2 |
10-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
Proficient | HEIGHTENED SENSES 2 |
20-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
Proficient | CONTROLLED BURST 2 |
30-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
Proficient | ESCAPE 2 |
10-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
Proficient | ESCAPE ARTIST 2 |
25-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
Proficient | EXPLOSIVE GRENADE 2 |
10-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
Proficient | TOXIC GRENADE 2 |
23-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
Proficient | PHASE GRENADE 2 |
13-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
Proficient | FLASHCRASHER GRENADE 2 |
32-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
Proficient | NAPALM STRIKE 2 |
10-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
Proficient | SMACKDOWN 2 |
20-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
Proficient | SHOCK AND AWE 2 |
30-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
Proficient | RAPID FIRE 2 |
13-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
Proficient | TACTICAL STANCE 2 |
10-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
Proficient | PHASE GRENADE 2 |
28-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
Proficient | SMACKDOWN 2 |
15-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
Proficient | SHOCK AND AWE 2 |
24-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
Proficient | NAPALM STRIKE 2 |
35-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
Proficient | BEACON 2 |
10-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
Proficient | ESCAPE 2 |
20-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
Proficient | INHIBITOR BOTS 2 |
10-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
Proficient | CONCUSSIVE CRASH 2 |
12-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
Proficient | HASTE BOT 2 |
22-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
Proficient | ROCKET BOT 2 |
10-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
Proficient | BOMBER BOT 2 |
27-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
Proficient | NANOBOTS 2 |
31-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
Proficient | MOLOTOV ASSAULT 2 |
19-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
Proficient | MASTER ENGINEER 2 |
30-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
Proficient | GYROBLADE 2 |
33-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
Proficient | CONSTRUCT DRONE 2 |
10-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
Proficient | MEDPAK RETROFIT 2 |
10-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
Proficient | SHIELD GENERATOR RETROFIT 2 |
23-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
Proficient | REPAIR DRONE 2 |
10-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
Proficient | TACTICAL MODE 2 |
19-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
Proficient | ADVANCED TACTICAL MODE 2 |
29-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
Proficient | WORD OF FEAR 2 |
10-100 | (ilevel_feed * 10%) Will |
gun | cabalist |
Proficient | BLOOD SURGE 2 |
12-100 | (ilevel_feed * 10%) Will |
gun | cabalist |
Proficient | ELEMENTAL DRAIN 2 |
19-100 | (ilevel_feed * 10%) Will |
focus item | cabalist |
Proficient | BLINK 2 |
29-100 | (ilevel_feed * 10%) Will |
gun | cabalist |
Proficient | AFTERLIFE 2 |
10-100 | (ilevel_feed * 10%) Will |
gun | cabalist |
Proficient | DRAIN LIFE 2 |
13-100 | (ilevel_feed * 10%) Will |
focus item | cabalist |
Proficient | BROM’S CURSE 2 |
24-100 | (ilevel_feed * 10%) Will |
gun | cabalist |
Proficient | ELEMENTAL NOVA 2 |
24-100 | (ilevel_feed * 10%) Will |
gun | cabalist |
Proficient | MASTER OF THE ELEMENTS 2 |
33-100 | (ilevel_feed * 10%) Will |
gun | cabalist |
Proficient | SUMMON FIRE ELEMENTAL 2 |
10-100 | (ilevel_feed * 10%) Will |
gun | cabalist |
Proficient | SUMMON SPECTRAL ELEMENTAL 2 |
12-100 | (ilevel_feed * 10%) Will |
gun | cabalist |
Proficient | SUMMON FORCE ELEMENTAL 2 |
20-100 | (ilevel_feed * 10%) Will |
gun | cabalist |
Proficient | SUMMON STORM ELEMENTAL 2 |
22-100 | (ilevel_feed * 10%) Will |
gun | cabalist |
Proficient | SUMMON TOXIC ELEMENTAL 2 |
27-100 | (ilevel_feed * 10%) Will |
gun | cabalist |
Proficient | ELEMENTAL REVENGE 2 |
10-100 | (ilevel_feed * 10%) Will |
gun | cabalist |
Proficient | BLOOD LINK 2 |
10-100 | (ilevel_feed * 10%) Will |
gun | cabalist |
Proficient | SUMMONING CIRCLE 2 |
19-100 | (ilevel_feed * 10%) Will |
gun | cabalist |
Proficient | MEAT SHIELD 2 |
10-100 | (ilevel_feed * 10%) Will |
gun | cabalist |
Proficient | SUMMONING EMPOWERMENT 2 |
18-100 | (ilevel_feed * 10%) Will |
gun | cabalist |
Proficient | SPELLSTORM 2 |
27-100 | (ilevel_feed * 10%) Will |
gun | cabalist |
Proficient | SUMMON CARNAGOR 2 |
10-100 | (ilevel_feed * 10%) Will |
gun | cabalist |
Proficient | SUMMON WITCH DOCTOR 2 |
12-100 | (ilevel_feed * 10%) Will |
gun | cabalist |
Proficient | SUMMON WARPER 2 |
22-100 | (ilevel_feed * 10%) Will |
gun | cabalist |
Proficient | SUMMON REAPER 2 |
33-100 | (ilevel_feed * 10%) Will |
gun | cabalist |
Proficient | ELEMENTAL FORTITUDE 2 |
10-100 | (ilevel_feed * 10%) Will |
gun | cabalist |
Proficient | DOMINATE 2 |
18-100 | (ilevel_feed * 10%) Will |
gun | cabalist |
Proficient | SPECTRAL STRIKE 2 |
27-100 | (ilevel_feed * 10%) Will |
gun | cabalist |
Proficient | BROM’S CURSE 2 |
10-100 | (ilevel_feed * 10%) Will |
weapon | cabalist |
Proficient | AFTERLIFE 2 |
28-100 | (ilevel_feed * 10%) Will |
weapon | cabalist |
Proficient | SPECTRAL CURSE 2 |
40-100 | (ilevel_feed * 10%) Will |
weapon | cabalist |
Proficient | CONCENTRATE DAMAGE 2 |
24-100 | (ilevel_feed * 10%) Will |
weapon | cabalist |
Proficient | DRAIN LIFE 2 |
20-100 | (ilevel_feed * 10%) Will |
focus item | cabalist |
Proficient | DRAIN POWER 2 |
11-100 | (ilevel_feed * 10%) Will |
focus item | cabalist |
Proficient | ELEMENTAL DRAIN 2 |
29-100 | (ilevel_feed * 10%) Will |
focus item | cabalist |
Proficient | WORD OF FEAR 2 |
10-100 | (ilevel_feed * 10%) Will |
weapon | cabalist |
Proficient | ARCANE SHIELD 2 |
13-100 | (ilevel_feed * 10%) Will |
focus item | cabalist |
Proficient | BLINK 2 |
25-100 | (ilevel_feed * 10%) Will |
weapon | cabalist |
Proficient | SUMMON EMBER 2 |
20-100 | (ilevel_feed * 10%) Will |
weapon | cabalist |
Proficient | FIRESTORM 2 |
10-100 | (ilevel_feed * 10%) Will |
focus item | cabalist |
Proficient | FLAMESHARDS 2 |
18-100 | (ilevel_feed * 10%) Will |
focus item | cabalist |
Proficient | HELLFIRE 2 |
33-100 | (ilevel_feed * 10%) Will |
focus item | cabalist |
Proficient | SPECTRAL LASH 2 |
15-100 | (ilevel_feed * 10%) Will |
focus item | cabalist |
Proficient | SPECTRAL BOLT 2 |
10-100 | (ilevel_feed * 10%) Will |
focus item | cabalist |
Proficient | SPECTRAL LASH MASTERY 2 |
30-100 | (ilevel_feed * 10%) Will |
focus item | cabalist |
Proficient | LIGHTNING FIELD 2 |
12-100 | (ilevel_feed * 10%) Will |
focus item | cabalist |
Proficient | ARC LEGION 2 |
33-100 | (ilevel_feed * 10%) Will |
focus item | cabalist |
Proficient | TEMPEST 2 |
24-100 | (ilevel_feed * 10%) Will |
focus item | cabalist |
Proficient | DEMONSPINE 2 |
10-100 | (ilevel_feed * 10%) Will |
focus item | cabalist |
Proficient | BONE SHARDS 2 |
12-100 | (ilevel_feed * 10%) Will |
focus item | cabalist |
Proficient | SKULLSPLITTER 2 |
24-100 | (ilevel_feed * 10%) Will |
focus item | cabalist |
Proficient | VENOMOUS SPIRIT 2 |
10-100 | (ilevel_feed * 10%) Will |
focus item | cabalist |
Proficient | VENOM ARMOR 2 |
20-100 | (ilevel_feed * 10%) Will |
focus item | cabalist |
Proficient | SWARM 2 |
28-100 | (ilevel_feed * 10%) Will |
focus item | cabalist |
Proficient | TEMPLAR RESTORATION 2 |
10-100 | (ilevel_feed * 10%) Str |
weapon | templar |
Proficient | CRUSADER WRATH 2 |
43-100 | (ilevel_feed * 10%) Str |
weapon | templar |
Proficient | SHIELD THROW 2 |
19-100 | (ilevel_feed * 10%) Str |
weapon | templar |
Proficient | AURA STABILITY 2 |
43-100 | (ilevel_feed * 10%) Str |
weapon | templar |
Proficient | EMP BLAST 2 |
19-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
Proficient | WHITE-OUT GRENADE 2 |
42-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
Proficient | GHOSTLY STRIKE 2 |
35-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
Proficient | SPIDER MINE 2 |
42-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
Proficient | ZOMBIE FORM 2 |
19-100 | (ilevel_feed * 10%) Will |
weapon | cabalist |
Proficient | ZOMBIE SACRIFICE 2 |
42-100 | (ilevel_feed * 10%) Will |
weapon | cabalist |
Proficient | WALL OF BONE 2 |
24-100 | (ilevel_feed * 10%) Will |
weapon | cabalist |
Proficient | SPECTRAL SERPENTS 2 |
42-100 | (ilevel_feed * 10%) Will |
weapon | cabalist |
Prolonging | Duration of boost skills: +[5 - 7]% |
10-100 | (ilevel_feed * 6%) Will |
armor | |
Prophetic | +[210 - 228] Luck |
1-100 | (ilevel_feed * 20%) Will |
armor | |
Prophetic | +[60 - 65] Luck |
1-100 | mod | ||
Prophetic | +[60 - 65] Luck |
1-100 | mod | ||
Prophetic | +[60 - 65] Luck |
1-100 | mod | ||
Prophetic | +[60 - 65] Luck |
1-100 | mod | ||
Prosperous | +[60 - 65] Luck |
1-100 | (ilevel_feed * 20%) Will |
armor | |
Prosperous | +[45 - 50] Luck |
1-100 | (ilevel_feed * 20%) Will |
relic | |
Protected | +(ilevel / 2 + [4 - 6]) Armor |
20-100 | (ilevel_feed * 7%) Str |
armor, shield | templar |
Protected | +(ilevel / 4 + [4 - 6]) Armor |
20-100 | (ilevel_feed * 7%) Str |
armor | hunter |
Protected | +(ilevel / 4 + [4 - 6]) Armor |
20-100 | (ilevel_feed * 7%) Str |
armor | cabalist |
Pummeling | Increases Physical Damage by [10 - 11]% |
1-100 | (ilevel_feed * 16%) Will |
weapon | |
Puncturing | [11 - 13]% chance to release an Electric Discharge when it hits an enemy |
1-100 | mod | ||
Puncturing | [11 - 13]% chance to release an Electric Discharge when it hits an enemy |
1-100 | mod | ||
Puncturing | [11 - 13]% chance to release an Electric Discharge when it hits an enemy |
1-100 | mod | ||
Puncturing | [11 - 13]% chance to release an Electric Discharge when it hits an enemy |
1-100 | mod | ||
Punisher's | Critical Chance Bonus: +2% |
1-100 | (ilevel_feed * 8%) Acc |
weapon | |
Punisher's | Critical Chance Bonus: +1% |
1-100 | (ilevel_feed * 10%) Acc |
tech, relic | |
Putrefying | Adds [10 - 13]% Electricity Damage Adds [10 - 13]% Toxic Damage |
1-100 | mod | ||
Putrefying | Adds [10 - 13]% Electricity Damage Adds [10 - 13]% Toxic Damage |
1-100 | mod | ||
Putrefying | Adds [10 - 13]% Electricity Damage Adds [10 - 13]% Toxic Damage |
1-100 | mod | ||
Putrefying | Adds [10 - 13]% Electricity Damage Adds [10 - 13]% Toxic Damage |
1-100 | mod | ||
Pyretic | Fire Damage (Thorns): [5 - 6] |
10-100 | (ilevel_feed * 8%) Str |
torso, shoulderpads, shield | |
Pyrostatic | Adds [8 - 11]% Fire Damage Adds [8 - 11]% Electricity Damage |
1-100 | (ilevel_feed * 16%) Will |
weapon | |
Quickdrawn | Increases use rate of Tactical skills by [8 - 9]% |
1-100 | (ilevel_feed * 6%) Acc |
weapon, arms | hunter |
Quickdrawn | Increases use rate of Tactical skills by [5 - 7]% |
1-100 | (ilevel_feed * 6%) Acc |
tech | |
Quicksilver | Movement Speed Bonus: +[16 - 20]% |
1-100 | (ilevel_feed * 20%) Stam |
boots | |
Radiant | Increases Spectral Damage by [10 - 11]% |
1-100 | (ilevel_feed * 16%) Will |
weapon | |
Radiated | Adds (2 + [40 - 45] * sfx_attack / 50) to Poison Attack Strength |
1-100 | (ilevel_feed * 16%) Will |
weapon | |
Radiated | Adds (2 + [30 - 35] * sfx_attack / 50) to Poison Attack Strength |
1-100 | (ilevel_feed * 16%) Will |
mod | |
Raging | [11 - 13]% chance to release Charged Bolts when it hits an enemy |
1-100 | mod | ||
Raging | [11 - 13]% chance to release Charged Bolts when it hits an enemy |
1-100 | mod | ||
Raging | [11 - 13]% chance to release Charged Bolts when it hits an enemy |
1-100 | mod | ||
Raging | [11 - 13]% chance to release Charged Bolts when it hits an enemy |
1-100 | mod | ||
Ranged | [9 - 10]% Increased Range |
1-100 | (ilevel_feed * 10%) Acc |
gun | |
Ranged | [7 - 8]% Increased Range |
1-100 | (ilevel_feed * 10%) Acc |
mod | |
Rapacious | Decreases power cost of Evocation skills by [8 - 9]% |
3-100 | (ilevel_feed * 6%) Will |
focus item | |
Recharging | Power Regeneration: ([10 - 15] + ilevel * 60 + 30 / 256)/min |
1-100 | (ilevel_feed * 3%) Will |
armor, relic | |
Redirecting | +(ilevel * 2 + [4 - 6]) Shields |
1-30 | (ilevel_feed * 20%) Stam |
armor, shield | |
Refined | Accuracy: +[1 - 2] |
1-31 | [0 - 1] Stam |
armor | |
Refined | Accuracy: +[2 - 3] |
1-27 | [1 - 2] Stam |
armor | |
Refined | Accuracy: +[3 - 4] |
1-25 | 2 Stam |
armor | |
Reflecting | [11 - 15]% chance to unleash Rebounder Bolts when it kills an enemy |
1-100 | (ilevel_feed * 6%) Str |
weapon | |
Reflecting | [3 - 5]% chance to unleash Rebounder Bolts when it hits an enemy |
1-100 | (ilevel_feed * 10%) Str |
weapon, shield | |
Reflecting | [11 - 15]% chance to unleash Rebounder Bolts when it kills an enemy |
1-100 | (ilevel_feed * 6%) Str |
mod | |
Reflecting | [3 - 5]% chance to unleash Rebounder Bolts when it hits an enemy |
1-100 | (ilevel_feed * 10%) Str |
mod | |
Reflecting | [3 - 5]% chance to unleash Rebounder Bolts when attacking |
1-100 | (ilevel_feed * 10%) Str |
sword | |
Reflecting | [3 - 5]% chance to unleash Rebounder Bolts when you get hit |
1-100 | (ilevel_feed * 6%) Str |
armor, clothing, shield | |
Regulated | Critical Damage Bonus: +[45 - 53]% |
1-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
Reinforcing | Minion Armor: +(ilevel / 2 + [21 - 30])% |
5-100 | (ilevel_feed * 4%) Will |
armor | cabalist |
Reinforcing | Minion Armor: +(ilevel / 2 + [21 - 30])% |
5-100 | (ilevel_feed * 4%) Acc |
armor | hunter |
Rejuvenating | Power Regeneration: ([16 - 20] + ilevel * 60 + 30 / 256)/min Power Points: +[14 - 18] |
1-25 | (ilevel_feed * 10%) Will |
armor, shield | |
Rejuvenating | Power Regeneration: ([24 - 28] + ilevel * 60 + 30 / 256)/min Power Points: +[31 - 35] |
13-37 | (ilevel_feed * 15%) Will |
armor, shield | |
Rejuvenating | Power Regeneration: ([32 - 36] + ilevel * 60 + 30 / 256)/min Power Points: +[48 - 53] |
26-100 | (ilevel_feed * 20%) Will |
armor, shield | |
Rejuvenating | Power Regeneration: ([40 - 44] + ilevel * 60 + 30 / 256)/min Power Points: +[65 - 70] |
38-100 | (ilevel_feed * 25%) Will |
armor, shield | |
Resistant | Adds ([150 - 200] * sfx_defense / 100) shock defense |
5-100 | (ilevel_feed * 3%) Stam |
armor, shield | |
Resistant | Adds ([150 - 200] * sfx_defense / 66) shock defense |
5-100 | (ilevel_feed * 3%) Stam |
armor, shield | templar |
Resolute | +(ilevel + [6 - 8]) Armor |
20-100 | (ilevel_feed * 12%) Str |
armor, shield | templar |
Resolute | +(ilevel / 2 + [6 - 8]) Armor |
20-100 | (ilevel_feed * 12%) Str |
armor | hunter |
Resolute | +(ilevel / 2 + [6 - 8]) Armor |
20-100 | (ilevel_feed * 12%) Str |
armor | cabalist |
Restorative | Hit Point Bonus: +[8 - 11]% |
10-100 | (ilevel_feed * 6%) Stam |
armor, shield | |
Reviving | Power Regeneration: ([20 - 25] + ilevel * 60 + 30 / 256)/min |
5-100 | (ilevel_feed * 6%) Will |
armor, relic | |
Ricochet | [16 - 20]% chance to unleash Rebounder Bolts when it kills an enemy |
1-100 | (ilevel_feed * 12%) Str |
weapon | |
Ricochet | [6 - 10]% chance to unleash Rebounder Bolts when it hits an enemy |
1-100 | (ilevel_feed * 20%) Str |
weapon, shield | |
Ricochet | [16 - 20]% chance to unleash Rebounder Bolts when it kills an enemy |
1-100 | (ilevel_feed * 12%) Str |
mod | |
Ricochet | [6 - 10]% chance to unleash Rebounder Bolts when it hits an enemy |
1-100 | (ilevel_feed * 20%) Str |
mod | |
Ricochet | [6 - 10]% chance to unleash Rebounder Bolts when attacking |
1-100 | (ilevel_feed * 20%) Str |
sword | |
Ricochet | [6 - 10]% chance to unleash Rebounder Bolts when you get hit |
1-100 | (ilevel_feed * 12%) Str |
armor, clothing, shield | |
Riot | Shield Overload: +[50 - 70]% |
1-100 | (ilevel_feed * 16%) Str |
weapon | |
Roborant | Minion Armor: +[6 - 8]% |
1-100 | mod | ||
Roborant | Minion Armor: +[6 - 8]% |
1-100 | mod | ||
Roborant | Minion Armor: +[6 - 8]% |
1-100 | mod | ||
Roborant | Minion Armor: +[6 - 8]% |
1-100 | mod | ||
Robust | Hit Points: +[41 - 47] |
32-100 | (ilevel_feed * 8%) Stam |
armor, shield | |
Robust | Hit Points: +[48 - 54] |
28-100 | (ilevel_feed * 8%) Stam |
armor, shield | |
Robust | Hit Points: +[55 - 60] |
26-100 | (ilevel_feed * 8%) Stam |
armor, shield | |
Rotted | Toxic Dmg (Thorns): [1 - 2] |
1-100 | (ilevel_feed * 2%) Str |
torso, shoulderpads, shield | |
Roundhouse | Adds (2 + [40 - 45] * sfx_attack / 50) to Stun Attack Strength |
1-100 | (ilevel_feed * 16%) Will |
weapon | |
Roundhouse | Adds (2 + [30 - 35] * sfx_attack / 50) to Stun Attack Strength |
1-100 | (ilevel_feed * 16%) Will |
mod | |
Runic | Willpower: +(ilevel / 4 + [8 - 9]) |
1-100 | mod | ||
Runic | Willpower: +(ilevel / 4 + [8 - 9]) |
1-100 | mod | ||
Runic | Willpower: +(ilevel / 4 + [8 - 9]) |
1-100 | mod | ||
Runic | Willpower: +(ilevel / 4 + [8 - 9]) |
1-100 | mod | ||
Sacred | Increases Damage by [11 - 12]% |
25-45 | (ilevel_feed * 10%) Will |
weapon | |
Sacred | Increases Damage by [8 - 9]% |
25-45 | (ilevel_feed * 10%) Will |
mod | |
Sanctified | Adds [5 - 7]% Spectral Damage Adds (2 + [66 - 74] * sfx_attack / 50) to Phase Attack Strength |
1-100 | (ilevel_feed * 16%) Will |
weapon | |
Sanctified | Adds (2 + [10 - 15] * sfx_attack / 50) to Phase Attack Strength Adds ([400 - 450] * sfx_defense / 100 + 2) phase defense |
1-100 | (ilevel_feed * 16%) Will |
armor | |
Sanctified | Adds [1 - 5]% Spectral Damage Adds (2 + [40 - 45] * sfx_attack / 50) to Phase Attack Strength |
1-100 | mod | ||
Sanctified | Adds [1 - 5]% Spectral Damage Adds (2 + [40 - 45] * sfx_attack / 50) to Phase Attack Strength |
1-100 | mod | ||
Sanctified | Adds [1 - 5]% Spectral Damage Adds (2 + [40 - 45] * sfx_attack / 50) to Phase Attack Strength |
1-100 | mod | ||
Sanctified | Adds [1 - 5]% Spectral Damage Adds (2 + [40 - 45] * sfx_attack / 50) to Phase Attack Strength |
1-100 | mod | ||
Scathing | Minion Damage: +(ilevel / 2 + [11 - 15])% |
10-100 | (ilevel_feed * 12%) Will |
armor | cabalist |
Scathing | Minion Damage: +(ilevel / 2 + [11 - 15])% |
10-100 | (ilevel_feed * 12%) Acc |
armor | hunter |
Sea of Fire's | [22 - 30]% chance to cause a Fire Nova when it kills an enemy |
1-100 | (ilevel_feed * 16%) Str |
weapon | |
Searing | [16 - 20]% chance to cause a Fire Nova when it kills an enemy |
1-100 | (ilevel_feed * 12%) Str |
weapon | |
Searing | [6 - 10]% chance to cause a Fire Nova when it hits an enemy |
1-100 | (ilevel_feed * 20%) Str |
weapon, shield | |
Searing | [16 - 20]% chance to cause a Fire Nova when it kills an enemy |
1-100 | (ilevel_feed * 12%) Str |
mod | |
Searing | [6 - 10]% chance to cause a Fire Nova when it hits an enemy |
1-100 | (ilevel_feed * 20%) Str |
mod | |
Searing | [6 - 10]% chance to cause a Fire Nova when attacking |
1-100 | (ilevel_feed * 20%) Str |
sword | |
Searing | [6 - 10]% chance to cause a Fire Nova when you get hit |
1-100 | (ilevel_feed * 12%) Str |
armor, clothing, shield | |
Secure | +(ilevel * 2 + [4 - 6]) Armor |
1-30 | (ilevel_feed * 20%) Str |
armor, shield | templar |
Secure | +(ilevel + [4 - 6]) Armor |
1-30 | (ilevel_feed * 20%) Str |
armor | hunter |
Secure | +(ilevel + [4 - 6]) Armor |
1-30 | (ilevel_feed * 20%) Str |
armor | cabalist |
Sharp | Increases damage of TemplarAttack skills by +[5 - 6]% |
1-100 | (ilevel_feed * 4%) Str |
sword | templar |
Sharpened | Increases damage of TemplarAttack skills by +[10 - 11]% |
1-100 | (ilevel_feed * 16%) Str |
sword | templar |
Sharper | Increases damage of TemplarAttack skills by +[8 - 9]% |
1-100 | (ilevel_feed * 8%) Str |
sword | templar |
Sharpshooter's | Weapon Accuracy: +[30 - 36]% |
1-100 | (ilevel_feed * 6%) Acc |
gun | |
Sharpshooter's | Weapon Accuracy: +[20 - 26]% |
1-100 | (ilevel_feed * 6%) Acc |
tech | |
Shielded | Adds ([201 - 250] * sfx_defense / 100 + 1) shock defense |
10-100 | (ilevel_feed * 6%) Stam |
armor, shield | |
Shielded | Adds ([201 - 250] * sfx_defense / 66 + 1) shock defense |
10-100 | (ilevel_feed * 5%) Stam |
armor, shield | templar |
Shocking | Adds [3 - 4]% Electricity Damage |
1-100 | (ilevel_feed * 5%) Will |
ammo, rocket, tech, relic, battery | |
Sickening | Increases Toxic Damage by [5 - 6]% |
1-100 | (ilevel_feed * 4%) Will |
weapon | |
Sighted | Increases damage of HunterAttack skills by +[10 - 11]% |
1-100 | (ilevel_feed * 16%) Acc |
gun | hunter |
Skillful | SURGE OF WRATH 1 |
8-100 | (ilevel_feed * 5%) Str |
sword | templar |
Skillful | SURGE OF RESTORATION 1 |
1-100 | (ilevel_feed * 5%) Str |
sword | templar |
Skillful | SURGE OF MENTALITY 1 |
12-100 | (ilevel_feed * 5%) Str |
sword | templar |
Skillful | SURGE MASTERY 1 |
20-100 | (ilevel_feed * 5%) Str |
weapon | templar |
Skillful | CALL OF THE CHOSEN 1 |
8-100 | (ilevel_feed * 5%) Str |
weapon | templar |
Skillful | ANGELIC ORATOR 1 |
16-100 | (ilevel_feed * 5%) Str |
weapon | templar |
Skillful | HEAVEN'S ARC 1 |
4-100 | (ilevel_feed * 5%) Str |
sword | templar |
Skillful | CROSSCUTTER 1 |
8-100 | (ilevel_feed * 5%) Str |
sword | templar |
Skillful | FLYING SWORD MASTER 1 |
16-100 | (ilevel_feed * 5%) Str |
sword | templar |
Skillful | SWORD TYPHOON 1 |
24-100 | (ilevel_feed * 5%) Str |
sword | templar |
Skillful | HAMPER 1 |
20-100 | (ilevel_feed * 5%) Str |
sword | templar |
Skillful | SWORD OF RECKONING 1 |
1-100 | (ilevel_feed * 5%) Str |
sword | templar |
Skillful | SWORD OF RECKONING 1 |
1-100 | (ilevel_feed * 5%) Str |
sword | templar |
Skillful | SWORD OF AUTHORITY 1 |
12-100 | (ilevel_feed * 5%) Str |
sword | templar |
Skillful | CHARGE 1 |
4-100 | (ilevel_feed * 5%) Str |
sword | templar |
Skillful | DEVINE FURY 1 |
16-100 | (ilevel_feed * 5%) Str |
sword | templar |
Skillful | PATH OF RIGHTEOUSNESS 1 |
24-100 | (ilevel_feed * 5%) Str |
sword | templar |
Skillful | SWORD OF JUSTICE 1 |
1-100 | (ilevel_feed * 5%) Str |
sword | templar |
Skillful | SWEEPING STRIKE 1 |
8-100 | (ilevel_feed * 5%) Str |
sword | templar |
Skillful | WHIRLWIND 1 |
24-100 | (ilevel_feed * 5%) Str |
sword | templar |
Skillful | PARRY 1 |
16-100 | (ilevel_feed * 5%) Str |
weapon | templar |
Skillful | AURA OF POWER 1 |
4-100 | (ilevel_feed * 5%) Str |
weapon | templar |
Skillful | AURA OF THE ELEMENTS 1 |
12-100 | (ilevel_feed * 5%) Str |
weapon | templar |
Skillful | AURA OF ZEAL 1 |
20-100 | (ilevel_feed * 5%) Str |
weapon | templar |
Skillful | AURA OF DEFLECTION 1 |
12-100 | (ilevel_feed * 5%) Str |
weapon | templar |
Skillful | AURA OF VENGEANCE 1 |
20-100 | (ilevel_feed * 5%) Str |
weapon | templar |
Skillful | GRAND AURA 1 |
24-100 | (ilevel_feed * 5%) Str |
weapon | templar |
Skillful | PRAYER OF HEALING 1 |
8-100 | (ilevel_feed * 5%) Str |
weapon | templar |
Skillful | PRAYER OF RETRIBUTION 1 |
16-100 | (ilevel_feed * 5%) Str |
weapon | templar |
Skillful | AURA OF DEFENSE 1 |
8-100 | (ilevel_feed * 5%) Str |
weapon | templar |
Skillful | AURA OF SALVATION 1 |
12-100 | (ilevel_feed * 5%) Str |
weapon | templar |
Skillful | THORNS 1 |
12-100 | (ilevel_feed * 5%) Str |
weapon | templar |
Skillful | AURA OF RENEWAL 1 |
1-100 | (ilevel_feed * 5%) Str |
weapon | templar |
Skillful | AURA OF POWER 1 |
4-100 | (ilevel_feed * 5%) Str |
weapon | templar |
Skillful | CHALLENGE 1 |
4-100 | (ilevel_feed * 5%) Str |
weapon | templar |
Skillful | DENOUNCE 1 |
12-100 | (ilevel_feed * 5%) Str |
weapon | templar |
Skillful | ONSLAUGHT 1 |
16-100 | (ilevel_feed * 5%) Str |
weapon | templar |
Skillful | BLESSED ONSLAUGHT 1 |
20-100 | (ilevel_feed * 5%) Str |
weapon | templar |
Skillful | SHIELD OF FAITH 1 |
4-100 | (ilevel_feed * 5%) Str |
shield | templar |
Skillful | SHIELD MASTER 1 |
16-100 | (ilevel_feed * 5%) Str |
shield | templar |
Skillful | GREAT DEFENDER 1 |
24-100 | (ilevel_feed * 5%) Str |
weapon | templar |
Skillful | SHIELD BASH 1 |
1-100 | (ilevel_feed * 5%) Str |
shield | templar |
Skillful | SHIELD BASH 1 |
1-100 | (ilevel_feed * 5%) Str |
shield | templar |
Skillful | SHIELD CHARGE 1 |
16-100 | (ilevel_feed * 5%) Str |
shield | templar |
Skillful | SHIELD TURN 1 |
8-100 | (ilevel_feed * 5%) Str |
shield | templar |
Skillful | STAMPEDE 1 |
24-100 | (ilevel_feed * 5%) Str |
sword | templar |
Skillful | ANCHOR 1 |
4-100 | (ilevel_feed * 5%) Str |
weapon | templar |
Skillful | SHIELD WALL 1 |
20-100 | (ilevel_feed * 5%) Str |
shield | templar |
Skillful | SWORD OF RECKONING 1 |
1-100 | (ilevel_feed * 5%) Str |
sword | templar |
Skillful | HEAVEN'S ARC 1 |
20-100 | (ilevel_feed * 5%) Str |
sword | templar |
Skillful | HAMPER 1 |
8-100 | (ilevel_feed * 5%) Str |
sword | templar |
Skillful | SPIRITUAL STRENGTH 1 |
12-100 | (ilevel_feed * 5%) Str |
shield | templar |
Skillful | AURA OF DEFLECTION 1 |
16-100 | (ilevel_feed * 5%) Str |
weapon | templar |
Skillful | AURA OF VENGEANCE 1 |
24-100 | (ilevel_feed * 5%) Str |
weapon | templar |
Skillful | REBOUNDER ROUNDS 1 |
4-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
Skillful | RAVAGER ROUNDS 1 |
12-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
Skillful | CONCUSSION ROUNDS 1 |
20-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
Skillful | MULTISHOT 1 |
24-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
Skillful | DEAD EYE 1 |
8-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
Skillful | WEAPON MASTER 1 |
16-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
Skillful | BEACON 1 |
4-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
Skillful | ELEMENTAL BEACON 1 |
12-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
Skillful | MULTI BEACON 1 |
24-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
Skillful | TACTICAL STANCE 1 |
1-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
Skillful | TACTICAL STANCE 1 |
1-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
Skillful | OVERSHIELD 1 |
8-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
Skillful | ELEMENTAL VISION 1 |
16-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
Skillful | SNIPER 1 |
8-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
Skillful | MASTER SNIPER 1 |
20-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
Skillful | RAPID FIRE 1 |
1-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
Skillful | HEIGHTENED SENSES 1 |
12-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
Skillful | CONTROLLED BURST 1 |
20-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
Skillful | ESCAPE 1 |
4-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
Skillful | ESCAPE ARTIST 1 |
16-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
Skillful | EXPLOSIVE GRENADE 1 |
1-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
Skillful | TOXIC GRENADE 1 |
16-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
Skillful | PHASE GRENADE 1 |
8-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
Skillful | FLASHCRASHER GRENADE 1 |
24-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
Skillful | NAPALM STRIKE 1 |
4-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
Skillful | SMACKDOWN 1 |
12-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
Skillful | SHOCK AND AWE 1 |
20-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
Skillful | RAPID FIRE 1 |
8-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
Skillful | TACTICAL STANCE 1 |
1-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
Skillful | PHASE GRENADE 1 |
20-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
Skillful | SMACKDOWN 1 |
8-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
Skillful | SHOCK AND AWE 1 |
16-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
Skillful | NAPALM STRIKE 1 |
24-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
Skillful | BEACON 1 |
4-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
Skillful | ESCAPE 1 |
12-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
Skillful | INHIBITOR BOTS 1 |
1-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
Skillful | INHIBITOR BOTS 1 |
1-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
Skillful | CONCUSSIVE CRASH 1 |
8-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
Skillful | HASTE BOT 1 |
16-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
Skillful | ROCKET BOT 1 |
4-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
Skillful | BOMBER BOT 1 |
20-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
Skillful | NANOBOTS 1 |
24-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
Skillful | MOLOTOV ASSAULT 1 |
12-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
Skillful | MASTER ENGINEER 1 |
20-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
Skillful | GYROBLADE 1 |
24-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
Skillful | CONSTRUCT DRONE 1 |
1-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
Skillful | MEDPAK RETROFIT 1 |
4-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
Skillful | SHIELD GENERATOR RETROFIT 1 |
16-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
Skillful | REPAIR DRONE 1 |
4-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
Skillful | TACTICAL MODE 1 |
12-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
Skillful | ADVANCED TACTICAL MODE 1 |
20-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
Skillful | WORD OF FEAR 1 |
4-100 | (ilevel_feed * 5%) Will |
gun | cabalist |
Skillful | BLOOD SURGE 1 |
8-100 | (ilevel_feed * 5%) Will |
gun | cabalist |
Skillful | ELEMENTAL DRAIN 1 |
12-100 | (ilevel_feed * 5%) Will |
focus item | cabalist |
Skillful | BLINK 1 |
20-100 | (ilevel_feed * 5%) Will |
gun | cabalist |
Skillful | AFTERLIFE 1 |
1-100 | (ilevel_feed * 5%) Will |
gun | cabalist |
Skillful | DRAIN LIFE 1 |
8-100 | (ilevel_feed * 5%) Will |
focus item | cabalist |
Skillful | BROM’S CURSE 1 |
16-100 | (ilevel_feed * 5%) Will |
gun | cabalist |
Skillful | ELEMENTAL NOVA 1 |
16-100 | (ilevel_feed * 5%) Will |
gun | cabalist |
Skillful | MASTER OF THE ELEMENTS 1 |
24-100 | (ilevel_feed * 5%) Will |
gun | cabalist |
Skillful | SUMMON FIRE ELEMENTAL 1 |
1-100 | (ilevel_feed * 5%) Will |
gun | cabalist |
Skillful | SUMMON FIRE ELEMENTAL 1 |
1-100 | (ilevel_feed * 5%) Will |
gun | cabalist |
Skillful | SUMMON SPECTRAL ELEMENTAL 1 |
8-100 | (ilevel_feed * 5%) Will |
gun | cabalist |
Skillful | SUMMON FORCE ELEMENTAL 1 |
12-100 | (ilevel_feed * 5%) Will |
gun | cabalist |
Skillful | SUMMON STORM ELEMENTAL 1 |
16-100 | (ilevel_feed * 5%) Will |
gun | cabalist |
Skillful | SUMMON TOXIC ELEMENTAL 1 |
20-100 | (ilevel_feed * 5%) Will |
gun | cabalist |
Skillful | ELEMENTAL REVENGE 1 |
4-100 | (ilevel_feed * 5%) Will |
gun | cabalist |
Skillful | BLOOD LINK 1 |
4-100 | (ilevel_feed * 5%) Will |
gun | cabalist |
Skillful | SUMMONING CIRCLE 1 |
12-100 | (ilevel_feed * 5%) Will |
gun | cabalist |
Skillful | MEAT SHIELD 1 |
4-100 | (ilevel_feed * 5%) Will |
gun | cabalist |
Skillful | SUMMONING EMPOWERMENT 1 |
12-100 | (ilevel_feed * 5%) Will |
gun | cabalist |
Skillful | SPELLSTORM 1 |
20-100 | (ilevel_feed * 5%) Will |
gun | cabalist |
Skillful | SUMMON CARNAGOR 1 |
1-100 | (ilevel_feed * 5%) Will |
gun | cabalist |
Skillful | SUMMON WITCH DOCTOR 1 |
8-100 | (ilevel_feed * 5%) Will |
gun | cabalist |
Skillful | SUMMON WARPER 1 |
16-100 | (ilevel_feed * 5%) Will |
gun | cabalist |
Skillful | SUMMON REAPER 1 |
24-100 | (ilevel_feed * 5%) Will |
gun | cabalist |
Skillful | ELEMENTAL FORTITUDE 1 |
4-100 | (ilevel_feed * 5%) Will |
gun | cabalist |
Skillful | DOMINATE 1 |
12-100 | (ilevel_feed * 5%) Will |
gun | cabalist |
Skillful | SPECTRAL STRIKE 1 |
20-100 | (ilevel_feed * 5%) Will |
gun | cabalist |
Skillful | BROM’S CURSE 1 |
4-100 | (ilevel_feed * 5%) Will |
weapon | cabalist |
Skillful | AFTERLIFE 1 |
20-100 | (ilevel_feed * 5%) Will |
weapon | cabalist |
Skillful | SPECTRAL CURSE 1 |
24-100 | (ilevel_feed * 5%) Will |
weapon | cabalist |
Skillful | CONCENTRATE DAMAGE 1 |
16-100 | (ilevel_feed * 5%) Will |
weapon | cabalist |
Skillful | DRAIN LIFE 1 |
12-100 | (ilevel_feed * 5%) Will |
focus item | cabalist |
Skillful | DRAIN POWER 1 |
4-100 | (ilevel_feed * 5%) Will |
focus item | cabalist |
Skillful | ELEMENTAL DRAIN 1 |
20-100 | (ilevel_feed * 5%) Will |
focus item | cabalist |
Skillful | WORD OF FEAR 1 |
1-100 | (ilevel_feed * 5%) Will |
weapon | cabalist |
Skillful | ARCANE SHIELD 1 |
8-100 | (ilevel_feed * 5%) Will |
focus item | cabalist |
Skillful | BLINK 1 |
16-100 | (ilevel_feed * 5%) Will |
weapon | cabalist |
Skillful | SUMMON EMBER 1 |
12-100 | (ilevel_feed * 5%) Will |
weapon | cabalist |
Skillful | FIRESTORM 1 |
1-100 | (ilevel_feed * 5%) Will |
focus item | cabalist |
Skillful | FLAMESHARDS 1 |
12-100 | (ilevel_feed * 5%) Will |
focus item | cabalist |
Skillful | HELLFIRE 1 |
24-100 | (ilevel_feed * 5%) Will |
focus item | cabalist |
Skillful | SPECTRAL LASH 1 |
8-100 | (ilevel_feed * 5%) Will |
focus item | cabalist |
Skillful | SPECTRAL BOLT 1 |
1-100 | (ilevel_feed * 5%) Will |
focus item | cabalist |
Skillful | SPECTRAL BOLT 1 |
1-100 | (ilevel_feed * 5%) Will |
focus item | cabalist |
Skillful | SPECTRAL LASH MASTERY 1 |
20-100 | (ilevel_feed * 5%) Will |
focus item | cabalist |
Skillful | LIGHTNING FIELD 1 |
8-100 | (ilevel_feed * 5%) Will |
focus item | cabalist |
Skillful | ARC LEGION 1 |
24-100 | (ilevel_feed * 5%) Will |
focus item | cabalist |
Skillful | TEMPEST 1 |
16-100 | (ilevel_feed * 5%) Will |
focus item | cabalist |
Skillful | DEMONSPINE 1 |
4-100 | (ilevel_feed * 5%) Will |
focus item | cabalist |
Skillful | BONE SHARDS 1 |
8-100 | (ilevel_feed * 5%) Will |
focus item | cabalist |
Skillful | SKULLSPLITTER 1 |
16-100 | (ilevel_feed * 5%) Will |
focus item | cabalist |
Skillful | VENOMOUS SPIRIT 1 |
4-100 | (ilevel_feed * 5%) Will |
focus item | cabalist |
Skillful | VENOM ARMOR 1 |
12-100 | (ilevel_feed * 5%) Will |
focus item | cabalist |
Skillful | SWARM 1 |
20-100 | (ilevel_feed * 5%) Will |
focus item | cabalist |
Skillful | TEMPLAR RESTORATION 1 |
4-100 | (ilevel_feed * 5%) Str |
weapon | templar |
Skillful | CRUSADER WRATH 1 |
35-100 | (ilevel_feed * 5%) Str |
weapon | templar |
Skillful | SHIELD THROW 1 |
12-100 | (ilevel_feed * 5%) Str |
weapon | templar |
Skillful | AURA STABILITY 1 |
35-100 | (ilevel_feed * 5%) Str |
weapon | templar |
Skillful | EMP BLAST 1 |
8-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
Skillful | WHITE-OUT GRENADE 1 |
35-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
Skillful | GHOSTLY STRIKE 1 |
24-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
Skillful | SPIDER MINE 1 |
35-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
Skillful | ZOMBIE FORM 1 |
8-100 | (ilevel_feed * 5%) Will |
weapon | cabalist |
Skillful | ZOMBIE SACRIFICE 1 |
35-100 | (ilevel_feed * 5%) Will |
weapon | cabalist |
Skillful | WALL OF BONE 1 |
16-100 | (ilevel_feed * 5%) Will |
weapon | cabalist |
Skillful | SPECTRAL SERPENTS 1 |
35-100 | (ilevel_feed * 5%) Will |
weapon | cabalist |
Skirmisher's | Plus 1 to all Marksman Skills |
25-100 | (ilevel_feed * 50%) Acc |
helm | hunter |
Slashing | Minion Damage: +(ilevel / 2 + [6 - 10])% |
5-100 | (ilevel_feed * 6%) Will |
armor | cabalist |
Slashing | Minion Damage: +(ilevel / 2 + [6 - 10])% |
5-100 | (ilevel_feed * 6%) Acc |
armor | hunter |
Smashing | Increases Physical Damage by [5 - 6]% |
1-100 | (ilevel_feed * 4%) Will |
weapon | |
Smithed | Increases damage of HunterAttack skills by +[5 - 6]% |
1-100 | (ilevel_feed * 4%) Acc |
gun | hunter |
Snapshot | Increases use rate of Tactical skills by [11 - 12]% |
1-100 | (ilevel_feed * 12%) Acc |
weapon, arms | hunter |
Snapshot | Increases use rate of Tactical skills by [8 - 9]% |
1-100 | (ilevel_feed * 12%) Acc |
tech | |
Solid | +(ilevel + [3 - 5]) Armor |
1-30 | (ilevel_feed * 10%) Str |
armor, shield | templar |
Solid | +(ilevel / 2 + [3 - 5]) Armor |
1-30 | (ilevel_feed * 10%) Str |
armor | hunter |
Solid | +(ilevel / 2 + [3 - 5]) Armor |
1-30 | (ilevel_feed * 10%) Str |
armor | cabalist |
Soulblasting | Adds [8 - 11]% Physical Damage Adds [8 - 11]% Spectral Damage |
1-100 | (ilevel_feed * 16%) Will |
weapon | |
Space Contraction | Movement Speed Bonus: +[16 - 20]% |
1-100 | (ilevel_feed * 16%) Stam |
weapon | |
Spanning | Duration of buff skills: +[5 - 7]% |
10-100 | (ilevel_feed * 6%) Will |
armor | |
Sparing | Decreases power cost of Tactical skills by [5 - 7]% |
1-100 | (ilevel_feed * 3%) Acc |
weapon, arms | hunter |
Sparing | Decreases power cost of Tactical skills by [3 - 4]% |
1-100 | (ilevel_feed * 3%) Acc |
tech | |
Spartan | Decreases power cost of Tactical skills by [11 - 12]% |
1-100 | (ilevel_feed * 12%) Acc |
weapon, arms | hunter |
Spartan | Decreases power cost of Tactical skills by [8 - 9]% |
1-100 | (ilevel_feed * 12%) Acc |
tech | |
Spectral | Adds [3 - 4]% Spectral Damage |
1-100 | (ilevel_feed * 5%) Will |
ammo, rocket, tech, relic, battery | |
Spectral Hunter's | +[24 - 27]% Damage to Spectrals |
1-100 | (ilevel_feed * 12%) Will |
weapon | |
Spectral Hunter's | +[18 - 21]% Damage to Spectrals |
1-100 | (ilevel_feed * 12%) Will |
mod | |
Spectral Lasher's | Critical Damage Bonus (Spectrals): +[60 - 75]% |
1-100 | (ilevel_feed * 3%) Acc |
weapon | |
Spectral Lasher's | Critical Damage Bonus (Spectrals): +[30 - 45]% |
1-100 | (ilevel_feed * 3%) Acc |
relic | |
Spectral Mauler's | Critical Damage Bonus (Spectrals): +[90 - 105]% |
1-100 | (ilevel_feed * 6%) Acc |
weapon | |
Spectral Mauler's | Critical Damage Bonus (Spectrals): +[60 - 75]% |
1-100 | (ilevel_feed * 6%) Acc |
relic | |
Spectral Seeker's | +[12 - 15]% Damage to Spectrals |
1-100 | (ilevel_feed * 3%) Will |
weapon | |
Spectral Seeker's | +[6 - 9]% Damage to Spectrals |
1-100 | (ilevel_feed * 3%) Will |
mod | |
Spectral Slayer's | Critical Damage Bonus (Spectrals): +[120 - 135]% |
1-100 | (ilevel_feed * 12%) Acc |
weapon | |
Spectral Slayer's | Critical Damage Bonus (Spectrals): +[90 - 105]% |
1-100 | (ilevel_feed * 12%) Acc |
relic | |
Spectral Tracker's | +[18 - 21]% Damage to Spectrals |
1-100 | (ilevel_feed * 6%) Will |
weapon | |
Spectral Tracker's | +[12 - 15]% Damage to Spectrals |
1-100 | (ilevel_feed * 6%) Will |
mod | |
Spectralbane | Critical Chance Multiplier (Spectrals): +[60 - 68]% |
1-100 | (ilevel_feed * 12%) Acc |
weapon | |
Spectralbane | Critical Chance Multiplier (Spectrals): +[45 - 53]% |
1-100 | (ilevel_feed * 12%) Acc |
mod | |
Spectralblight | Critical Chance Multiplier (Spectrals): +[30 - 38]% |
1-100 | (ilevel_feed * 3%) Acc |
weapon | |
Spectralblight | Critical Chance Multiplier (Spectrals): +[15 - 23]% |
1-100 | (ilevel_feed * 3%) Acc |
mod | |
Spectralscourge | Critical Chance Multiplier (Spectrals): +[45 - 53]% |
1-100 | (ilevel_feed * 6%) Acc |
weapon | |
Spectralscourge | Critical Chance Multiplier (Spectrals): +[30 - 38]% |
1-100 | (ilevel_feed * 6%) Acc |
mod | |
SpectralSlaughterer's | +[36 - 42]% Damage to Spectrals Critical Damage Bonus (Spectrals): +[180 - 210]% |
1-100 | mod | ||
SpectralSlaughterer's | +[36 - 42]% Damage to Spectrals Critical Damage Bonus (Spectrals): +[180 - 210]% |
1-100 | mod | ||
SpectralSlaughterer's | +[36 - 42]% Damage to Spectrals Critical Damage Bonus (Spectrals): +[180 - 210]% |
1-100 | mod | ||
SpectralSlaughterer's | +[36 - 42]% Damage to Spectrals Critical Damage Bonus (Spectrals): +[180 - 210]% |
1-100 | mod | ||
Spirited | Adds ([20 - 25] * sfx_attack / 50) to Phase Attack Strength |
1-100 | (ilevel_feed * 4%) Will |
weapon | |
Spirited | Adds ([10 - 15] * sfx_attack / 50) to Phase Attack Strength |
1-100 | (ilevel_feed * 4%) Will |
mod | |
Spry | Movement Speed Bonus: +[8 - 10]% |
15-100 | (ilevel_feed * 10%) Stam |
boots | |
Spurt | [22 - 30]% chance to fire Exploding Spikes when it kills an enemy |
1-100 | (ilevel_feed * 16%) Str |
weapon | |
Stabilized | Critical Chance Multiplier: +[8 - 9]% |
1-30 | (ilevel_feed * 5%) Acc |
weapon | hunter |
Stabilizing | Adds ([150 - 200] * sfx_defense / 100) stun defense |
5-100 | (ilevel_feed * 3%) Stam |
armor, shield | |
Stabilizing | Adds ([150 - 200] * sfx_defense / 66) stun defense |
5-100 | (ilevel_feed * 3%) Stam |
armor, shield | templar |
Staggering | Adds (2 + [40 - 45] * sfx_attack / 50) to Shock Attack Strength |
1-100 | (ilevel_feed * 16%) Will |
weapon | |
Staggering | Adds (2 + [30 - 35] * sfx_attack / 50) to Shock Attack Strength |
1-100 | (ilevel_feed * 16%) Will |
mod | |
Statuesque | Total Armor Value Increased: [3 - 5]% |
1-100 | (ilevel_feed * 8%) Str |
armor, shield | |
Steadied | Adds ([251 - 300] * sfx_defense / 100 + 2) stun defense |
15-100 | (ilevel_feed * 12%) Stam |
armor, shield | |
Steadied | Adds ([251 - 300] * sfx_defense / 66 + 2) stun defense |
15-100 | (ilevel_feed * 8%) Stam |
armor, shield | templar |
Steady | Streaming Weapon Power Bar Depletion Rate: -[6 - 7] Points |
1-100 | (ilevel_feed * 3%) Acc |
laser weapon | |
Steady | Streaming Weapon Power Bar Depletion Rate: -[3 - 4] Points |
1-100 | (ilevel_feed * 3%) Acc |
tech, battery, fuel | |
Stifling | Adds ([251 - 300] * sfx_defense / 100 + 2) ignite defense |
15-100 | (ilevel_feed * 12%) Stam |
armor, shield | |
Stifling | Adds ([251 - 300] * sfx_defense / 66 + 2) ignite defense |
15-100 | (ilevel_feed * 8%) Stam |
armor, shield | templar |
Storm | [11 - 15]% chance to release Charged Bolts when it kills an enemy |
1-100 | (ilevel_feed * 6%) Str |
weapon | |
Storm | [3 - 5]% chance to release Charged Bolts when it hits an enemy |
1-100 | (ilevel_feed * 10%) Str |
weapon, shield | |
Storm | [11 - 15]% chance to release Charged Bolts when it kills an enemy |
1-100 | (ilevel_feed * 6%) Str |
mod | |
Storm | [3 - 5]% chance to release Charged Bolts when it hits an enemy |
1-100 | (ilevel_feed * 10%) Str |
mod | |
Storm | [3 - 5]% chance to release Charged Bolts when attacking |
1-100 | (ilevel_feed * 10%) Str |
sword | |
Storm | [3 - 5]% chance to release Charged Bolts when you get hit |
1-100 | (ilevel_feed * 6%) Str |
armor, clothing, shield | |
Strength | Strength: +(ilevel / 15 + [1 - 2]) |
1-100 | (ilevel_feed * 2%) Stam |
relic | |
Strength | Strength: +(ilevel / 12 + [3 - 4]) |
1-100 | (ilevel_feed * 4%) Stam |
relic | |
Strength | Strength: +(ilevel / 9 + [4 - 5]) |
1-100 | (ilevel_feed * 8%) Stam |
relic | |
Stretching | Duration of buff skills: +[3 - 5]% |
1-100 | (ilevel_feed * 3%) Will |
armor | |
Striking | [11 - 15]% chance to release an Electric Discharge when it kills an enemy |
1-100 | (ilevel_feed * 6%) Str |
weapon | |
Striking | [3 - 5]% chance to release an Electric Discharge when it hits an enemy |
1-100 | (ilevel_feed * 10%) Str |
weapon, shield | |
Striking | [11 - 15]% chance to release an Electric Discharge when it kills an enemy |
1-100 | (ilevel_feed * 6%) Str |
mod | |
Striking | [3 - 5]% chance to release an Electric Discharge when it hits an enemy |
1-100 | (ilevel_feed * 10%) Str |
mod | |
Striking | [3 - 5]% chance to release an Electric Discharge when attacking |
1-100 | (ilevel_feed * 10%) Str |
sword | |
Striking | [3 - 5]% chance to release an Electric Discharge when you get hit |
1-100 | (ilevel_feed * 6%) Str |
armor, clothing, shield | |
Stunning | Adds ([20 - 25] * sfx_attack / 50) to Shock Attack Strength |
1-100 | (ilevel_feed * 4%) Will |
weapon | |
Stunning | Adds ([10 - 15] * sfx_attack / 50) to Shock Attack Strength |
1-100 | (ilevel_feed * 4%) Will |
mod | |
Subverting | Shield Overload: +[38 - 43]% |
1-100 | (ilevel_feed * 8%) Str |
weapon | |
Subverting | Shield Overload: +[25 - 30]% |
1-100 | (ilevel_feed * 8%) Str |
rocket, battery, fuel, relic | |
Sulfuric | Adds [8 - 11]% Fire Damage Adds [8 - 11]% Toxic Damage |
1-100 | (ilevel_feed * 16%) Will |
weapon | |
Summon Almighty | Minion Health: +(ilevel / 2 + [10 - 30])% Minion Armor: +(ilevel / 2 + [10 - 30])% Minion Damage: +(ilevel / 2 + [10 - 30])% |
1-100 | (ilevel_feed * 16%) Will |
gun | |
Summon Attack | Minion Health: +(ilevel / 2 + [20 - 30])% Minion Damage: +(ilevel / 2 + [30 - 40])% |
1-100 | (ilevel_feed * 16%) Will |
gun | |
Summon Defense | Minion Armor: +(ilevel / 2 + [30 - 40])% Minion Damage: +(ilevel / 2 + [20 - 30])% |
1-100 | (ilevel_feed * 16%) Will |
gun | |
Summon Strengthening | Minion Health: +(ilevel / 2 + [30 - 40])% Minion Armor: +(ilevel / 2 + [20 - 30])% |
1-100 | (ilevel_feed * 16%) Will |
gun | |
Supercharged | Power Points: +[21 - 34] |
32-100 | (ilevel_feed * 8%) Will |
armor, shield | |
Supercharged | Power Points: +[25 - 27] |
28-100 | (ilevel_feed * 8%) Will |
armor, shield | |
Supercharged | Power Points: +[28 - 30] |
26-100 | (ilevel_feed * 8%) Will |
armor, shield | |
Supercircumferential | Increased Splash Damage Radius: +[15 - 17]% |
1-100 | (ilevel_feed * 12%) Str |
weapon | |
Surging | Adds [8 - 11]% Electricity Damage Adds [8 - 11]% Spectral Damage |
1-100 | (ilevel_feed * 16%) Will |
weapon | |
Sustaining | Hit Point Bonus: +[4 - 7]% |
1-100 | (ilevel_feed * 3%) Stam |
armor, shield | |
Swift | SPRINT 1 |
1-100 | (ilevel_feed * 4%) Stam |
boots | |
Swift | SPRINT 2 |
5-100 | (ilevel_feed * 8%) Stam |
boots | |
Swift | SPRINT 3 |
10-100 | (ilevel_feed * 16%) Stam |
boots | |
Synchronized | Adds ([150 - 200] * sfx_defense / 100) phase defense |
5-100 | (ilevel_feed * 3%) Stam |
armor, shield | |
Synchronized | Adds ([150 - 200] * sfx_defense / 66) phase defense |
5-100 | (ilevel_feed * 3%) Stam |
armor, shield | templar |
Tainted | Increases Toxic Damage by [10 - 11]% |
1-100 | (ilevel_feed * 16%) Will |
weapon | |
Tarantula's | [22 - 30]% chance to cause a Toxic Nova when it kills an enemy |
1-100 | (ilevel_feed * 16%) Str |
weapon | |
Telescopic | [12 - 13]% Increased Range |
1-100 | (ilevel_feed * 20%) Acc |
gun | |
Telescopic | [9 - 10]% Increased Range |
1-100 | (ilevel_feed * 20%) Acc |
mod | |
Tempering | [5 - 10]% chance to cause a Spectral Nova when it kills an enemy |
1-100 | (ilevel_feed * 3%) Str |
weapon | |
Tempering | [1 - 2]% chance to cause a Spectral Nova when it hits an enemy |
1-100 | (ilevel_feed * 5%) Str |
weapon, shield | |
Tempering | [5 - 10]% chance to cause a Spectral Nova when it kills an enemy |
1-100 | (ilevel_feed * 3%) Str |
mod | |
Tempering | [1 - 2]% chance to cause a Spectral Nova when it hits an enemy |
1-100 | (ilevel_feed * 5%) Str |
mod | |
Tempering | [1 - 2]% chance to cause a Spectral Nova when attacking |
1-100 | (ilevel_feed * 5%) Str |
sword | |
Tempering | [1 - 2]% chance to cause a Spectral Nova when you get hit |
1-100 | (ilevel_feed * 3%) Str |
armor, clothing, shield | |
Tempest | [16 - 20]% chance to release Charged Bolts when it kills an enemy |
1-100 | (ilevel_feed * 12%) Str |
weapon | |
Tempest | [6 - 10]% chance to release Charged Bolts when it hits an enemy |
1-100 | (ilevel_feed * 20%) Str |
weapon, shield | |
Tempest | [16 - 20]% chance to release Charged Bolts when it kills an enemy |
1-100 | (ilevel_feed * 12%) Str |
mod | |
Tempest | [6 - 10]% chance to release Charged Bolts when it hits an enemy |
1-100 | (ilevel_feed * 20%) Str |
mod | |
Tempest | [6 - 10]% chance to release Charged Bolts when attacking |
1-100 | (ilevel_feed * 20%) Str |
sword | |
Tempest | [6 - 10]% chance to release Charged Bolts when you get hit |
1-100 | (ilevel_feed * 12%) Str |
armor, clothing, shield | |
Theurgist's | Plus 1 to all Evoker Skills |
25-100 | (ilevel_feed * 50%) Will |
helm | cabalist |
Thorned | Physical Dmg (Thorns): [5 - 6] |
10-100 | (ilevel_feed * 8%) Str |
torso, shoulderpads, shield | |
Thundering | [5 - 10]% chance to release an Electric Discharge when it kills an enemy |
1-100 | (ilevel_feed * 3%) Str |
weapon | |
Thundering | [1 - 2]% chance to release an Electric Discharge when it hits an enemy |
1-100 | (ilevel_feed * 5%) Str |
weapon, shield | |
Thundering | [5 - 10]% chance to release an Electric Discharge when it kills an enemy |
1-100 | (ilevel_feed * 3%) Str |
mod | |
Thundering | [1 - 2]% chance to release an Electric Discharge when it hits an enemy |
1-100 | (ilevel_feed * 5%) Str |
mod | |
Thundering | [1 - 2]% chance to release an Electric Discharge when attacking |
1-100 | (ilevel_feed * 5%) Str |
sword | |
Thundering | [1 - 2]% chance to release an Electric Discharge when you get hit |
1-100 | (ilevel_feed * 3%) Str |
armor, clothing, shield | |
Thunderous | Adds [8 - 9]% Physical Damage |
1-100 | (ilevel_feed * 20%) Will |
ammo, rocket, tech, relic | |
Tiger's | Strength: +[5 - 6] |
40-100 | [2 - 3] Stam |
armor | |
Tiger's | Strength: +[7 - 8] |
37-100 | 4 Stam |
armor | |
Tiger's | Strength: +[9 - 10] |
32-100 | [4 - 5] Stam |
armor | |
Titan's | Stamina: +[3 - 4] |
30-46 | 2 Stam |
armor | |
Titan's | Stamina: +[5 - 6] |
25-41 | [2 - 3] Stam |
armor | |
Titan's | Stamina: +[6 - 7] |
21-37 | [3 - 4] Stam |
armor | |
Torrid | [10 - 18]% chance to cause a Fire Nova when it hits an enemy |
1-100 | (ilevel_feed * 16%) Str |
weapon | |
Torrid | [11 - 13]% chance to cause a Fire Nova when it hits an enemy |
1-100 | mod | ||
Torrid | [11 - 13]% chance to cause a Fire Nova when it hits an enemy |
1-100 | mod | ||
Torrid | [11 - 13]% chance to cause a Fire Nova when it hits an enemy |
1-100 | mod | ||
Torrid | [11 - 13]% chance to cause a Fire Nova when it hits an enemy |
1-100 | mod | ||
Toxic | Adds [8 - 9]% Toxic Damage |
1-100 | (ilevel_feed * 20%) Will |
ammo, rocket, tech, relic, fuel | |
Toxic Storm | Increases Physical Damage by [7 - 10]% Increases Toxic Damage by [11 - 15]% |
1-100 | (ilevel_feed * 16%) Will |
weapon | |
Triggered | Increases use rate of Tactical skills by [5 - 7]% |
1-100 | (ilevel_feed * 3%) Acc |
weapon, arms | hunter |
Triggered | Increases use rate of Tactical skills by [3 - 4]% |
1-100 | (ilevel_feed * 3%) Acc |
tech | |
Unearthly | Adds [8 - 9]% Spectral Damage |
1-100 | (ilevel_feed * 20%) Will |
ammo, rocket, tech, relic, battery | |
Vaccinating | Adds ([150 - 200] * sfx_defense / 100) poison defense |
5-100 | (ilevel_feed * 3%) Stam |
armor, shield | |
Vaccinating | Adds ([150 - 200] * sfx_defense / 66) poison defense |
5-100 | (ilevel_feed * 3%) Stam |
armor, shield | templar |
Vanquisher's | Critical Damage Bonus: +[38 - 45]% |
1-100 | (ilevel_feed * 8%) Acc |
weapon | |
Vanquisher's | Critical Damage Bonus: +[25 - 33]% |
1-100 | (ilevel_feed * 8%) Acc |
mod | |
Venomous | [16 - 20]% chance to cause a Toxic Nova when it kills an enemy |
1-100 | (ilevel_feed * 12%) Str |
weapon | |
Venomous | [6 - 10]% chance to cause a Toxic Nova when it hits an enemy |
1-100 | (ilevel_feed * 20%) Str |
weapon, shield | |
Venomous | [16 - 20]% chance to cause a Toxic Nova when it kills an enemy |
1-100 | (ilevel_feed * 12%) Str |
mod | |
Venomous | [6 - 10]% chance to cause a Toxic Nova when it hits an enemy |
1-100 | (ilevel_feed * 20%) Str |
mod | |
Venomous | [6 - 10]% chance to cause a Toxic Nova when attacking |
1-100 | (ilevel_feed * 20%) Str |
sword | |
Venomous | [6 - 10]% chance to cause a Toxic Nova when you get hit |
1-100 | (ilevel_feed * 12%) Str |
armor, clothing, shield | |
Veracious | Firing Accuracy: +[36 - 40] |
1-100 | (ilevel_feed * 12%) Acc |
gun | |
Veracious | Firing Accuracy: +[27 - 31] |
1-100 | (ilevel_feed * 12%) Acc |
tech | |
Vigorous | Hit Points: +[61 - 67] |
47-100 | (ilevel_feed * 16%) Stam |
armor, shield | |
Vigorous | Hit Points: +[68 - 74] |
42-100 | (ilevel_feed * 16%) Stam |
armor, shield | |
Vigorous | Hit Points: +[75 - 80] |
38-100 | (ilevel_feed * 16%) Stam |
armor, shield | |
Vile | [10 - 18]% chance to cause a Toxic Nova when it hits an enemy |
1-100 | (ilevel_feed * 16%) Str |
weapon | |
Vile | [11 - 13]% chance to cause a Toxic Nova when it hits an enemy |
1-100 | mod | ||
Vile | [11 - 13]% chance to cause a Toxic Nova when it hits an enemy |
1-100 | mod | ||
Vile | [11 - 13]% chance to cause a Toxic Nova when it hits an enemy |
1-100 | mod | ||
Vile | [11 - 13]% chance to cause a Toxic Nova when it hits an enemy |
1-100 | mod | ||
Vindicator's | Critical Chance Bonus: +1% |
1-100 | (ilevel_feed * 4%) Acc |
weapon | |
Viperous | [5 - 10]% chance to cause a Toxic Nova when it kills an enemy |
1-100 | (ilevel_feed * 3%) Str |
weapon | |
Viperous | [1 - 2]% chance to cause a Toxic Nova when it hits an enemy |
1-100 | (ilevel_feed * 5%) Str |
weapon, shield | |
Viperous | [5 - 10]% chance to cause a Toxic Nova when it kills an enemy |
1-100 | (ilevel_feed * 3%) Str |
mod | |
Viperous | [1 - 2]% chance to cause a Toxic Nova when it hits an enemy |
1-100 | (ilevel_feed * 5%) Str |
mod | |
Viperous | [1 - 2]% chance to cause a Toxic Nova when attacking |
1-100 | (ilevel_feed * 5%) Str |
sword | |
Viperous | [1 - 2]% chance to cause a Toxic Nova when you get hit |
1-100 | (ilevel_feed * 3%) Str |
armor, clothing, shield | |
Virulent | [11 - 15]% chance to cause a Toxic Nova when it kills an enemy |
1-100 | (ilevel_feed * 6%) Str |
weapon | |
Virulent | [3 - 5]% chance to cause a Toxic Nova when it hits an enemy |
1-100 | (ilevel_feed * 10%) Str |
weapon, shield | |
Virulent | [11 - 15]% chance to cause a Toxic Nova when it kills an enemy |
1-100 | (ilevel_feed * 6%) Str |
mod | |
Virulent | [3 - 5]% chance to cause a Toxic Nova when it hits an enemy |
1-100 | (ilevel_feed * 10%) Str |
mod | |
Virulent | [3 - 5]% chance to cause a Toxic Nova when attacking |
1-100 | (ilevel_feed * 10%) Str |
sword | |
Virulent | [3 - 5]% chance to cause a Toxic Nova when you get hit |
1-100 | (ilevel_feed * 6%) Str |
armor, clothing, shield | |
Volcanic | Increases Fire Damage by [10 - 11]% |
1-100 | (ilevel_feed * 16%) Will |
weapon | |
Volted | Increases Electricity Damage by [10 - 11]% |
1-100 | (ilevel_feed * 16%) Will |
weapon | |
Wailing | Adds [10 - 13]% Physical Damage Adds [10 - 13]% Spectral Damage |
1-100 | mod | ||
Wailing | Adds [10 - 13]% Physical Damage Adds [10 - 13]% Spectral Damage |
1-100 | mod | ||
Wailing | Adds [10 - 13]% Physical Damage Adds [10 - 13]% Spectral Damage |
1-100 | mod | ||
Wailing | Adds [10 - 13]% Physical Damage Adds [10 - 13]% Spectral Damage |
1-100 | mod | ||
Weakening | [16 - 20]% chance to cause a Spectral Nova when it kills an enemy |
1-100 | (ilevel_feed * 12%) Str |
weapon | |
Weakening | [6 - 10]% chance to cause a Spectral Nova when it hits an enemy |
1-100 | (ilevel_feed * 20%) Str |
weapon, shield | |
Weakening | [16 - 20]% chance to cause a Spectral Nova when it kills an enemy |
1-100 | (ilevel_feed * 12%) Str |
mod | |
Weakening | [6 - 10]% chance to cause a Spectral Nova when it hits an enemy |
1-100 | (ilevel_feed * 20%) Str |
mod | |
Weakening | [6 - 10]% chance to cause a Spectral Nova when attacking |
1-100 | (ilevel_feed * 20%) Str |
sword | |
Weakening | [6 - 10]% chance to cause a Spectral Nova when you get hit |
1-100 | (ilevel_feed * 12%) Str |
armor, clothing, shield | |
Woeful | Duration of curse skills: +[8 - 10]% |
20-100 | (ilevel_feed * 12%) Will |
armor | |
Zealous | Increases use rate of Swordsmanship skills by [11 - 12]% |
1-100 | (ilevel_feed * 12%) Str |
sword, arms, shield | templar |
Zealous | Increases use rate of Swordsmanship skills by [8 - 9]% |
1-100 | (ilevel_feed * 8%) Str |
relic | |
Zephyr's | Accuracy: +[7 - 8] |
50-100 | 4 Stam |
armor | |
Zephyr's | Accuracy: +[9 - 10] |
45-100 | [4 - 5] Stam |
armor | |
Zephyr's | Accuracy: +[11 - 13] |
43-100 | 6 Stam |
armor |