Information in this wiki applies to Hellgate: Global, which was shut down in 2015. It might not be accurate for other versions of the game.
Some information might be relevant to the 2018 Steam release because it's based on Global.
For information more relevant to the original Hellgate: London release and Test Center content, check out the London 2038 wiki.

Affixes (Monster)

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Notes


Name Effect
Armored Total Armor Value Increased: 112%
Asperous Physical Dmg (Thorns): [10 - 12]
Barbed Physical Dmg (Thorns): [7 - 9]
Blinking 6% chance to teleport when hit
Blistering Adds 30% Fire Damage
Adds (5 * sfx_attack) to Ignite Attack Strength
Adds (8 * sfx_defense) ignite defense
Burning Adds 20% Fire Damage
Adds (3 * sfx_attack) to Ignite Attack Strength
Adds (6 * sfx_defense) ignite defense
Bursting Constant Physical Nova that does (0.15 * mlevel_damage) in a 5m radius
When killed, causes a physical field that does (0.1 * mlevel_damage) damage in a 10m radius for 5 seconds
Cascading 100% chance to spawn two smaller clones when killed
Celestial Spectral Dmg (Thorns): [12 - 14]
Charged Constant Electric Nova that does (0.25 * mlevel_damage) in a 5m radius
When killed, causes an electric field that does (0.2 * mlevel_damage) damage in a 10m radius for 5 seconds
Corroded Toxic Dmg (Thorns): [12 - 14]
Dampened +(400 + 3 * mlevel_shield) Shields
Dazzling Constant Spectral Nova that does (0.25 * mlevel_damage) in a 5m radius
When killed, causes a spectral field that does (0.2 * mlevel_damage) damage in a 10m radius for 5 seconds
Decomposing Toxic Dmg (Thorns): [10 - 12]
Diminishing 75% chance to spawn two smaller clones when killed
Electrifying Adds 5% Electricity Damage
Adds (3 * sfx_attack) to Shock Attack Strength
Adds (4 * sfx_defense) shock defense
30% chance to release Charged Bolts when hit
Electrostatic Electricity Dmg (Thorns): [10 - 12]
Empyrean Spectral Dmg (Thorns): [10 - 12]
Energized Electricity Dmg (Thorns): [12 - 14]
Ethereal Spectral Dmg (Thorns): [7 - 9]
Fast Movement Speed Bonus: +66%
150% Increased Fire Speed
Melee Speed Bonus: 40% faster
Febrile Fire Damage (Thorns): [10 - 12]
Fevered Fire Damage (Thorns): [7 - 9]
Glimmering Constant Spectral Nova that does (0.15 * mlevel_damage) in a 5m radius
When killed, causes a spectral field that does (0.1 * mlevel_damage) damage in a 10m radius for 5 seconds
Grounded +(200 + 2 * mlevel_shield) Shields
Hardy Hit Point Bonus: +100%
Healthy Hit Point Bonus: +50%
Hivehost Adds (4 * sfx_defense) poison defense
20% chance to release a Bug Hive when hit
Hyperfluxive Shield Overload: +300%
Immune:Electric Reduces 100% of electric damage received
Immune:Fire Reduces 100% of flame damage received
Immune:Physical Reduces 100% of physical damage received
Immune:Spectral Reduces 100% of illusion damage received
Immune:Toxic Reduces 100% of toxic damage received
Incendiary Constant Fire Nova that does (0.25 * mlevel_damage) in a 5m radius
When killed, causes a fire field that does (0.2 * mlevel_damage) damage in a 10m radius for 5 seconds
Infernal Constant Fire Nova that does (0.2 * mlevel_damage) in a 5m radius
When killed, causes a fire field that does (0.15 * mlevel_damage) damage in a 10m radius for 5 seconds
Infested Adds (2 * sfx_defense) poison defense
10% chance to release a Bug Hive when hit
Overloaded Shield Overload: +100%
Overwhelming Shield Overload: +200%
Pestilent Constant Toxic Nova that does (0.2 * mlevel_damage) in a 5m radius
When killed, causes a toxic field that does (0.15 * mlevel_damage) damage in a 10m radius for 5 seconds
Phased Adds 10% Spectral Damage
Adds (sfx_attack) to Phase Attack Strength
Adds (4 * sfx_defense) phase defense
Phasing 9% chance to teleport when hit
Plagued Constant Toxic Nova that does (0.15 * mlevel_damage) in a 5m radius
When killed, causes a toxic field that does (0.1 * mlevel_damage) damage in a 10m radius for 5 seconds
Planeshifter Adds 20% Spectral Damage
Adds (3 * sfx_attack) to Phase Attack Strength
Adds (6 * sfx_defense) phase defense
Planewalker Adds 30% Spectral Damage
Adds (5 * sfx_attack) to Phase Attack Strength
Adds (8 * sfx_defense) phase defense
Powered Electricity Dmg (Thorns): [7 - 9]
Prolific Spawns additional monsters of its type when killed
Pyretic Fire Damage (Thorns): [12 - 14]
Quick Movement Speed Bonus: +33%
100% Increased Fire Speed
Melee Speed Bonus: 30% faster
Razor Constant Physical Nova that does (0.25 * mlevel_damage) in a 5m radius
When killed, causes a physical field that does (0.2 * mlevel_damage) damage in a 10m radius for 5 seconds
Regenerating Can fully heal when below 25% health, with a cooldown of 30 seconds
Regressing 50% chance to spawn two smaller clones when killed
Replicating Spawns additional monsters of its type when killed
Robust Hit Point Bonus: +150%
Rotted Toxic Dmg (Thorns): [7 - 9]
Scorching Adds 10% Fire Damage
Adds (sfx_attack) to Ignite Attack Strength
Adds (4 * sfx_defense) ignite defense
Septic Constant Toxic Nova that does (0.25 * mlevel_damage) in a 5m radius
When killed, causes a toxic field that does (0.2 * mlevel_damage) damage in a 10m radius for 5 seconds
Shielded +(100 + mlevel_shield) Shields
Shimmering Constant Spectral Nova that does (0.2 * mlevel_damage) in a 5m radius
When killed, causes a spectral field that does (0.15 * mlevel_damage) damage in a 10m radius for 5 seconds
Smoldering Constant Fire Nova that does (0.15 * mlevel_damage) in a 5m radius
When killed, causes a fire field that does (0.1 * mlevel_damage) damage in a 10m radius for 5 seconds
Sparking Constant Electric Nova that does (0.15 * mlevel_damage) in a 5m radius
When killed, causes an electric field that does (0.1 * mlevel_damage) damage in a 10m radius for 5 seconds
Spawning Spawns additional monsters of its type when killed
Speedy Movement Speed Bonus: +100%
200% Increased Fire Speed
Melee Speed Bonus: 50% faster
Spiked Constant Physical Nova that does (0.2 * mlevel_damage) in a 5m radius
When killed, causes a physical field that does (0.15 * mlevel_damage) damage in a 10m radius for 5 seconds
Swarming Adds (3 * sfx_defense) poison defense
15% chance to release a Bug Hive when hit
Thorned Physical Dmg (Thorns): [12 - 14]
Thriving Can fully heal when below 25% health, with a cooldown of 30 seconds
Thunderstruck Adds 5% Electricity Damage
Adds (sfx_attack) to Shock Attack Strength
Adds (2 * sfx_defense) shock defense
15% chance to release Charged Bolts when hit
Toughened Total Armor Value Increased: 75%
Unyielding Total Armor Value Increased: 150%
Vivacious Can fully heal when below 25% health, with a cooldown of 30 seconds
Voltaic Constant Electric Nova that does (0.2 * mlevel_damage) in a 5m radius
When killed, causes an electric field that does (0.15 * mlevel_damage) damage in a 10m radius for 5 seconds
Warping 12% chance to teleport when hit
Zapping Adds 5% Electricity Damage
Adds (2 * sfx_attack) to Shock Attack Strength
Adds (3 * sfx_defense) shock defense
22% chance to release Charged Bolts when hit
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